public BoardController( IAttacker attacker, IBoardCreator boardCreator) { _attacker = attacker; _boardCreator = boardCreator; }
public ShipController( IAttacker attacker, IBoardCreator boardCreator, IShipCreator shipCreator, IShipPlacer shipPlacer) { _shipCreator = shipCreator; _shipPlacer = shipPlacer; }
public BoardPreparation(IBoardCreator boardCreator, IFigureCreator figureCreator, IBoardModel boardModel, IFigureController figureController) { BoardCreator = boardCreator.CheckNull(); FigureCreator = figureCreator.CheckNull(); BoardModel = boardModel.CheckNull(); FigureController = figureController.CheckNull(); }
public ActivitiesService( IBoardRepository boardRepository, IBoardCreator boardCreator, ITaskCreator taskCreator, IErrorService errorService) { _boardRepository = boardRepository; _boardCreator = boardCreator; _taskCreator = taskCreator; _errorService = errorService; }
public SampleDataController( IMemoryCache cache, IJiraClient jiraClient, IBoardCreator boardCreator, IDbClient dbClient ) { this.jiraClient = jiraClient; this.cache = cache; this.boardCreator = boardCreator; this.dbClient = dbClient; }
public BoardService( ICellService cellService, IBoardRepository boardRepository, IUserRepository userRepository, IServicesResourceManager serviceResourceManager, IMapper iMapper, IBoardCreator gameProcessor) { _cellService = cellService; _boardRepository = boardRepository; _userRepository = userRepository; _serviceResourceManager = serviceResourceManager; _iMapper = iMapper; _gameProcessor = gameProcessor; }
public CellService( IBoardRepository boardRepository, IUserRepository userRepository, IServicesResourceManager serviceResourceManager, IMapper iMapper, IBoardCreator gameProcessor, ICellResolver cellResolver, IGameStatusResolver gameStatusResolver) { _boardRepository = boardRepository; _userRepository = userRepository; _serviceResourceManager = serviceResourceManager; _iMapper = iMapper; _gameProcessor = gameProcessor; _cellResolver = cellResolver; _gameStatusResolver = gameStatusResolver; }
public static IBoardCreator GetBuilder(string name) { IBoardCreator result = null; switch (name) { case "small": result = new SmallBoardBuilder(); break; case "medium": result = new MediumBoardBuilder(); break; default: throw new Exception("Not valid name"); } return(result); }
public Director(IBoardCreator builder) { this.builder = builder; }
public void SetUp() { _fixture = Utils.GetFixture(); _mapper = A.Fake <IMapper>(); _gameProcessor = new BoardCreator(); }
public Game(IBoardCreator boardCreator, IArmyDelegator armyDelegator) { _boardCreator = boardCreator; _armyDelegator = armyDelegator; _logger = new Logger(this); }