Ejemplo n.º 1
0
        public bool DeleteShipComponent(Coordinate position)
        {
            if (HasBlock(position) && GetBlock(position).HasShipComponent())
            {
                var block = GetBlock(position);

                block.ShipComponent.RemoveAdditionalSetups(this);
                blueprint.RemoveShipComponent(position);

                var pipes = block.PipesWithOneEdge.Select(pipe => pipe.Edge).ToList();
                ClearPipes(position, block.PipesWithOneEdge);
                pipes.ForeachPair((e1, e2) => AddDoubleEdgedPipe(position, e1, e2));

                //switch (block.PipesWithOneEdge.Count)
                //{
                //    case 1:
                //        block.PipesWithOneEdge.Clear();
                //        break;
                //    case 2:
                //        block.PipesWithBothEdges.Add(new DoubleEdgedPipe(
                //            block.PipesWithOneEdge[0].Edge, block.PipesWithOneEdge[1].Edge));
                //        block.PipesWithOneEdge.Clear();
                //        break;
                //    case 3:
                //        block.PipesWithBothEdges.Add(new DoubleEdgedPipe(
                //            block.PipesWithOneEdge[0].Edge, block.PipesWithOneEdge[1].Edge));
                //        block.PipesWithBothEdges.Add(new DoubleEdgedPipe(
                //            block.PipesWithOneEdge[1].Edge, block.PipesWithOneEdge[2].Edge));
                //        block.PipesWithBothEdges.Add(new DoubleEdgedPipe(
                //            block.PipesWithOneEdge[2].Edge, block.PipesWithOneEdge[0].Edge));
                //        block.PipesWithOneEdge.Clear();
                //        break;
                //    case 4:
                //        block.AddShipComponent(new EmptyShipComponent());
                //        break;
                //    default: break;
                //}

                return(true);
            }

            return(false);
        }