Ejemplo n.º 1
0
        public BlockStoreSignaled(
            IBlockStoreQueue blockStoreQueue,
            StoreSettings storeSettings,
            IChainState chainState,
            IConnectionManager connection,
            INodeLifetime nodeLifetime,
            ILoggerFactory loggerFactory,
            IInitialBlockDownloadState initialBlockDownloadState,
            ISignals signals,
            IAsyncProvider asyncProvider)
        {
            this.blockStoreQueue           = blockStoreQueue;
            this.chainState                = chainState;
            this.connection                = connection;
            this.nodeLifetime              = nodeLifetime;
            this.logger                    = loggerFactory.CreateLogger(GetType().FullName);
            this.storeSettings             = storeSettings;
            this.initialBlockDownloadState = initialBlockDownloadState;
            this.signals                   = signals;
            this.asyncProvider             = asyncProvider;

            this.blocksToAnnounce = asyncProvider.CreateAsyncQueue <ChainedHeader>();
            this.dequeueLoopTask  = DequeueContinuouslyAsync();

            this.asyncProvider.RegisterTask($"{nameof(BlockStoreSignaled)}.{nameof(this.dequeueLoopTask)}",
                                            this.dequeueLoopTask);
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Initializes the instance of the object and subscribes to the peer's message producer.
        /// </summary>
        /// <param name="peer">Connected network peer that we receive messages from.</param>
        public NetworkPeerListener(INetworkPeer peer, IAsyncProvider asyncProvider)
        {
            this.peer          = peer;
            this.asyncProvider = asyncProvider;
            this.asyncIncomingMessagesQueue = asyncProvider.CreateAsyncQueue <IncomingMessage>();

            this.messageProducerRegistration = peer.MessageProducer.AddMessageListener(this);
        }
Ejemplo n.º 3
0
        public BlockStoreQueue(
            ChainIndexer chainIndexer,
            IChainState chainState,
            IBlockStoreQueueFlushCondition blockStoreQueueFlushCondition,
            StoreSettings storeSettings,
            IBlockRepository blockRepository,
            ILoggerFactory loggerFactory,
            INodeStats nodeStats,
            IAsyncProvider asyncProvider,
            IInitialBlockDownloadState initialBlockDownloadState)
        {
            Guard.NotNull(blockStoreQueueFlushCondition, nameof(blockStoreQueueFlushCondition));
            Guard.NotNull(chainIndexer, nameof(chainIndexer));
            Guard.NotNull(chainState, nameof(chainState));
            Guard.NotNull(storeSettings, nameof(storeSettings));
            Guard.NotNull(loggerFactory, nameof(loggerFactory));
            Guard.NotNull(blockRepository, nameof(blockRepository));
            Guard.NotNull(nodeStats, nameof(nodeStats));

            this.initialBlockDownloadState     = initialBlockDownloadState;
            this.blockStoreQueueFlushCondition = blockStoreQueueFlushCondition;
            this.chainIndexer           = chainIndexer;
            this.chainState             = chainState;
            this.storeSettings          = storeSettings;
            this.blockRepository        = blockRepository;
            this.asyncProvider          = asyncProvider;
            this.batch                  = new List <ChainedHeaderBlock>();
            this.blocksCacheLock        = new object();
            this.blocksQueue            = asyncProvider.CreateAsyncQueue <ChainedHeaderBlock>();
            this.pendingBlocksCache     = new Dictionary <uint256, ChainedHeaderBlock>();
            this.logger                 = loggerFactory.CreateLogger(this.GetType().FullName);
            this.cancellation           = new CancellationTokenSource();
            this.saveAsyncLoopException = null;

            this.BatchThresholdSizeBytes = storeSettings.MaxCacheSize * 1024 * 1024;

            nodeStats.RegisterStats(this.AddComponentStats, StatsType.Component, this.GetType().Name);
        }