public GamePointerService() { var repo = new WatchedExecutionRepository(new UwpDbPath()); _repo = repo; _addRepo = repo; _updateRepo = repo; _deleteRepo = repo; _watcher.ApplicationFocusChanged += ApplicationFocusWatcher_ApplicationFocusChanged; _watchedExecutions = new ObservableCollection <WatchedExecution>(_repo.GetAll()); }
public AddController(IAddRepository addrepo) { _addrepo = addrepo; }
public AddViewComponent(IAddRepository repository) { _repository = repository; }
public AddController(IAddRepository addRepository) { _addRepository = addRepository; }
public AddViewComponent(IAddRepository _addRepository) { addRepository = _addRepository; }