public Handler(IGameSoundPlayer gameSoundPlayer, ICoinBox coinBox, IGame game, IActs acts) { _gameSoundPlayer = gameSoundPlayer; _coinBox = coinBox; _game = game; _acts = acts; }
public Handler(IGhostCollection ghostCollection, IFruit fruit, IMaze maze, IPacMan pacman, IGame game, IActs acts, IGameStats gameStats, IHaveTheMazeCanvases mazeCanvases) { _mazeCanvases = mazeCanvases; _ghostCollection = ghostCollection; _fruit = fruit; _maze = maze; _pacman = pacman; _game = game; _acts = acts; _gameStats = gameStats; }
public Handler(IActs acts) { _acts = acts; }