public CommandEngine(I8051 i8051) { this.i = i8051; if (Sets.Commands > magiczna_granica) //jak jest iles instrukcji w ciagu jednego opoznienia { this.sleep = 200; this.commands = (Sets.Commands) / this.sleep; } else //jak jest jedna instrukcja w ciagu jednego opoznienia { this.sleep = 1000 / Sets.Commands; } }
public x26(I8051 i) { this.i = i; }
public xB2(byte arg, I8051 i) { this.arg = arg; this.i = i; }
public xE3(I8051 i) { this.i = i; }
public xE0(I8051 i) { this.i = i; }
public xF2(I8051 i) { this.i = i; }
public xC6(I8051 i) { this.i = i; }
public xCE(I8051 i) { this.i = i; }
public x2D(I8051 i) { this.i = i; }
public x2C(I8051 i) { this.i = i; }
public x2B(I8051 i) { this.i = i; }
public x2A(I8051 i) { this.i = i; }
public x29(I8051 i) { this.i = i; }
public x28(I8051 i) { this.i = i; }
public x27(I8051 i) { this.i = i; }
public xCC(I8051 i) { this.i = i; }
public xCD(I8051 i) { this.i = i; }
public x2E(I8051 i) { this.i = i; }
public xCF(I8051 i) { this.i = i; }
public x2F(I8051 i) { this.i = i; }
public xC7(I8051 i) { this.i = i; }
public xC8(I8051 i) { this.i = i; }
public xF3(I8051 i) { this.i = i; }
public xC9(I8051 i) { this.i = i; }
public xE2(I8051 i) { this.i = i; }
public xCA(I8051 i) { this.i = i; }
public xF0(I8051 i) { this.i = i; }
public xC5(I8051 i, byte arg) { this.i = i; this.arg = arg; }
public xB3(I8051 i) { this.i = i; }
public xCB(I8051 i) { this.i = i; }