Ejemplo n.º 1
0
        private static void Main(string[] arg)
        {
            var options = new SocketOptions {
                ShutdownGrace = TimeSpan.FromMilliseconds(250)
            };
            var hyperSocket = new HyperSocket(options);

            var stopwatch = new Stopwatch();

            int sent = 0;

            hyperSocket.Sent += (letter, args) => {
                lock (SyncRoot) {
                    sent++;
                    if (sent % 1000 == 0)
                    {
                        Console.WriteLine("->" + sent);
                    }
                }
            };

            hyperSocket.Disconnecting += (socket, args) => Console.WriteLine("DISCONNECTING" + args.Binding + " " + args.Reason);
            hyperSocket.Disconnected  += (socket, args) => Console.WriteLine("DISCONNECTED " + args.Binding + " " + args.Reason);
            hyperSocket.Connected     += (socket, args) => Console.WriteLine("CONNECTED " + args.Binding);

            int received = 0;

            hyperSocket.Received += (letter, args) => {
                lock (SyncRoot) {
                    if (received == 0)
                    {
                        stopwatch.Restart();
                    }
                    received++;

                    if (received % 20000 == 0)
                    {
                        Console.WriteLine("<-" + received);
                    }
                    if (received % 100000 == 0)
                    {
                        Console.WriteLine("Received: " + received + " in " + stopwatch.ElapsedMilliseconds + " ms" + ". " + (received / stopwatch.ElapsedMilliseconds) + " letter/millisecond");
                        received = 0;
                    }
                }
            };

            int port = int.Parse(arg[0]);

            hyperSocket.Bind(IPAddress.Any, port);

            string line;

            while ((line = Console.ReadLine()) != null)
            {
                if (line == "exit")
                {
                    break;
                }

                if (line == "k")
                {
                    hyperSocket.Dispose();
                    Console.WriteLine("KILLED SOCKET");
                }
                else
                {
                    for (int m = 0; m < 1000; m++)
                    {
                        hyperSocket.Send(new Letter {
                            Type = LetterType.User, Options = LetterOptions.Multicast, Parts = new[] { new[] { (byte)'A' } }
                        });
                    }
                }
            }

            hyperSocket.Dispose();

            Thread.Sleep(500);
        }
Ejemplo n.º 2
0
        private static void Main()
        {
            var socketOptions = new SocketOptions {
                ReconnectInterval = TimeSpan.FromMilliseconds(100)
            };
            var hyperSocket = new HyperSocket(socketOptions);

            int sent     = 0;
            int received = 0;

            hyperSocket.Sent += (socket, letter) => {
                lock (SyncRoot) {
                    sent++;

                    if (sent % 20000 == 0)
                    {
                        Console.WriteLine("SENT: " + sent);
                    }
                }
            };

            hyperSocket.Received += (socket, letter) => {
                received++;

                if (received % 20000 == 0)
                {
                    Console.WriteLine("RECEIVED: " + received);
                }
            };

            hyperSocket.Discarded += (letter, args) => Console.WriteLine("DISCARDED: " + args.Binding + " " + Encoding.Unicode.GetString(letter.Parts[0]));
            hyperSocket.Requeued  += (letter, args) => Console.WriteLine("REQUEUED: " + letter);
            hyperSocket.Queuing   += (letter, args) => { };

            hyperSocket.Disconnecting += (socket, args) => Console.WriteLine("DISCONNECTING" + args.Binding + " " + args.Reason);
            hyperSocket.Disconnected  += (socket, args) => Console.WriteLine("DISCONNECTED " + args.Binding + " " + args.Reason);
            hyperSocket.Connected     += (socket, args) => Console.WriteLine("CONNECTED " + args.Binding);
            hyperSocket.Initialized   += (socket, args) => Console.WriteLine("INITIALIZED");
            hyperSocket.Disposed      += (socket, args) => {};

            hyperSocket.Connect(IPAddress.Parse("127.0.0.1"), 8001);
            hyperSocket.Connect(IPAddress.Parse("127.0.0.1"), 8002);

            Console.WriteLine("Commands: ");
            Console.WriteLine("status\t\t- print number of sent and received letters");
            Console.WriteLine("any number\t\t- send a number of letters");
            Console.WriteLine("anything else\t- Send 1 000 000 letters");
            Console.WriteLine("exit\t\t- exit");

            string line;

            Console.Write("\n\nENTER COMMAND: ");
            while ((line = Console.ReadLine()) != null)
            {
                if (line == "exit")
                {
                    return;
                }
                else if (line == "status")
                {
                    WriteStatus(sent, received);
                }
                else if (line == "reconnect")
                {
                    hyperSocket.Disconnect(IPAddress.Parse("127.0.0.1"), 8001);
                    hyperSocket.Connect(IPAddress.Parse("127.0.0.1"), 8001);
                }
                else if (line != "")
                {
                    SendXLetters(hyperSocket, int.Parse(line));
                }
                else
                {
                    SendXLetters(hyperSocket, 1000000);
                }
            }

            hyperSocket.Dispose();
        }