// see Hv_dropletMax_AudioLib.Parameter for definitions public float GetFloatParameter(Hv_dropletMax_AudioLib.Parameter param) { switch (param) { case Parameter.Attack: return(attack); case Parameter.Bandpass: return(bandpass); case Parameter.Cutoff: return(cutoff); case Parameter.Decay: return(decay); case Parameter.Gain: return(gain); case Parameter.Noise: return(noise); case Parameter.Oscnote: return(oscNote); case Parameter.Qbase: return(qBase); case Parameter.Qenvelope: return(qEnvelope); case Parameter.Sawmult: return(sawMult); case Parameter.Sawoffset: return(sawOffset); case Parameter.Sinmult: return(sinMult); case Parameter.Sinoffset: return(sinOffset); case Parameter.Sqrmult: return(sqrMult); case Parameter.Sqroffset: return(sqrOffset); case Parameter.Trimult: return(triMult); case Parameter.Trioffset: return(triOffset); default: return(0.0f); } }
public void SetFloatParameter(Hv_dropletMax_AudioLib.Parameter param, float x) { switch (param) { case Parameter.Attack: { x = Mathf.Clamp(x, 1.0f, 2000.0f); attack = x; break; } case Parameter.Bandpass: { x = Mathf.Clamp(x, 0.0f, 1.0f); bandpass = x; break; } case Parameter.Cutoff: { x = Mathf.Clamp(x, 0.0f, 20000.0f); cutoff = x; break; } case Parameter.Decay: { x = Mathf.Clamp(x, 0.0f, 4000.0f); decay = x; break; } case Parameter.Gain: { x = Mathf.Clamp(x, 0.0f, 1.0f); gain = x; break; } case Parameter.Noise: { x = Mathf.Clamp(x, 0.0f, 1.0f); noise = x; break; } case Parameter.Oscnote: { x = Mathf.Clamp(x, 0.0f, 127.0f); oscNote = x; break; } case Parameter.Qbase: { x = Mathf.Clamp(x, 0.0f, 20.0f); qBase = x; break; } case Parameter.Qenvelope: { x = Mathf.Clamp(x, 0.0f, 20.0f); qEnvelope = x; break; } case Parameter.Sawmult: { x = Mathf.Clamp(x, 0.0f, 1.0f); sawMult = x; break; } case Parameter.Sawoffset: { x = Mathf.Clamp(x, -24.0f, 24.0f); sawOffset = x; break; } case Parameter.Sinmult: { x = Mathf.Clamp(x, 0.0f, 1.0f); sinMult = x; break; } case Parameter.Sinoffset: { x = Mathf.Clamp(x, -24.0f, 24.0f); sinOffset = x; break; } case Parameter.Sqrmult: { x = Mathf.Clamp(x, 0.0f, 1.0f); sqrMult = x; break; } case Parameter.Sqroffset: { x = Mathf.Clamp(x, -24.0f, 24.0f); sqrOffset = x; break; } case Parameter.Trimult: { x = Mathf.Clamp(x, 0.0f, 1.0f); triMult = x; break; } case Parameter.Trioffset: { x = Mathf.Clamp(x, -24.0f, 24.0f); triOffset = x; break; } default: return; } if (IsInstantiated()) { _context.SendFloatToReceiver((uint)param, x); } }