Ejemplo n.º 1
0
 private void OnTriggerStay(Collider other)
 {
     //Debug.Log(other.name);
     if (other.gameObject.GetComponent <HurtBox>())
     {
         HurtBox hbox = other.gameObject.GetComponent <HurtBox>();
         if (hbox.side != side)
         {
             hbox.GetHurt(damage * Time.deltaTime);
         }
     }
 }