public MovementDirections GetDirection(HotkeyTypes hotkey)
        {
            switch (hotkey)
            {
            case HotkeyTypes.MoveBackward:
                return(MovementDirections.Back);

            case HotkeyTypes.MoveLeft:
                return(MovementDirections.Left);

            case HotkeyTypes.MoveRight:
                return(MovementDirections.Right);

            case HotkeyTypes.TurnLeft:
                return(MovementDirections.TurnLeft);

            case HotkeyTypes.TurnRight:
                return(MovementDirections.TurnRight);

            default:
                return(MovementDirections.Forward);
            }
        }
Ejemplo n.º 2
0
 public HotkeyFinished(HotkeyTypes hotkey)
 {
     Hotkey = hotkey;
 }
Ejemplo n.º 3
0
 public HotkeyTriggered(HotkeyTypes hotkey)
 {
     Hotkey = hotkey;
 }