Ejemplo n.º 1
0
        private void Collect(Hive hive)
        {
            if (null == hive || _state != State.GoingToHive)
            {
                return;
            }

            hive.CollectPollen(_followPlayer);

            SetState(State.Collected);

            _collectEffect.Trigger(() => {
                Pollen.Recycle();
            });
        }