Ejemplo n.º 1
0
        /// <summary>
        /// Changes the Hitzones to the Hitzones of newRace
        /// </summary>
        /// <param name="newRace">Name of the Race</param>
        public void RaceChanged(string newRace)
        {
            _view.HitzonesClearGrid();
            Hitzones newHitZone = _hitFab.getZonesFor(newRace);

            _view.HitzonesAddBodyParts(newHitZone.getHitzoneNames(), newHitZone.getHitzoneStartIndices(), newHitZone.getHitzoneEndIndices());
        }
        public void ReturnsRandomHitzone()
        {
            Hitzones hitZ = HitFab.getZonesFor(HitFab.AvailableRaces[0]);

            Assert.Multiple(() =>
            {
                Assert.IsNotNull(hitZ.randomizeHitzone());
                Assert.IsNotEmpty(hitZ.randomizeHitzone().ZoneName);
            });
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Initial setup of the View (fill with predefined values)
        /// </summary>
        private void LoadView()
        {
            string   defaultRace    = _hitFab.AvailableRaces[0];
            Hitzones defaultHitZone = _hitFab.getZonesFor(defaultRace);

            _view.HitzonesClearGrid();
            _view.HitzonesAddBodyParts(defaultHitZone.getHitzoneNames(), defaultHitZone.getHitzoneStartIndices(), defaultHitZone.getHitzoneEndIndices());

            _view.HitzonesSetAvailableRaces(_hitFab.AvailableRaces);
            _view.selectedRace = defaultRace;
        }
        public void RandomHitzoneIsRandom()
        {
            Hitzones hitZ = HitFab.getZonesFor(HitFab.AvailableRaces[0]);

            bool isRand = false;

            for (int i = 0; i < 1000; i++)
            {
                if (hitZ.randomizeHitzone().LastDiceThrow != hitZ.randomizeHitzone().LastDiceThrow)
                {
                    isRand = true;
                    break;
                }
            }

            Assert.IsTrue(isRand);
        }
        public void HitzoneContainsBodyparts()
        {
            Hitzones hitZ = HitFab.getZonesFor(HitFab.AvailableRaces[0]);

            Assert.GreaterOrEqual(hitZ.Bodyparts.Count, 1);
        }
        public void HitzonesAvailable()
        {
            Hitzones hitZ = HitFab.getZonesFor(HitFab.AvailableRaces[0]);

            Assert.NotNull(hitZ);
        }
 /// <summary>
 /// Constructor for the CHaractersheet
 /// </summary>
 /// <param name="hitzone"></param>
 /// <param name="defaultWeapon"></param>
 public CharacterSheet(Hitzones hitzone, Weapon defaultWeapon)
 {
     Hitzone = hitzone;
     _Weapon = defaultWeapon;
     Status  = new StatusSheet();
 }