Ejemplo n.º 1
0
        private void SelectionChanged(WaypointArrow oldSelection, WaypointArrow newSelection)
        {
            if (!newSelection && oldSelection)
            {
//                if (!_goMode)
//                {
                oldSelection.DClearDestination();

                oldSelection.EReleaseDestination -= DReleaseDestination;

                HexEditor.ClearRange();

                _waypointArrow = null;
                _currentPick   = Vector3.back;
                _lastPick      = Vector3.back;

//                    Debug.Log("Deselect any object");
//                }
            }
            else if (oldSelection && newSelection)
            {
//                if (!_goMode)
//                {
                oldSelection.DClearDestination();
//                    newSelection.DClearDestination();

                oldSelection.EReleaseDestination -= DReleaseDestination;
//                    newSelection.EReleaseDestination -= DReleaseDestination;

                HexEditor.ClearRange();

                _waypointArrow = newSelection;
                _currentPick   = Vector3.back;
                _lastPick      = Vector3.back;

                newSelection.EReleaseDestination += DReleaseDestination;

//                    Debug.Log("Selection shifts");
//                }
            }
            else if (!oldSelection && newSelection)
            {
                _waypointArrow = newSelection;

                newSelection.EReleaseDestination += DReleaseDestination;

//                Debug.Log("A brand new selection " + _wasSelectedThisFrame + " " + Time.time);
            }

            /*if (oldSelection)
             * {
             *  oldSelection.DClearDestination();
             *  oldSelection.ClearMovementQueue();
             * }*/
        }