Ejemplo n.º 1
0
    public void CreateCity(HexCell cell, CityState cityState)
    {
        City city = Instantiate(cityPrefab);

        city.transform.localPosition = HexMetrics.Perturb(cell.Position);
        city.SetHexCell(cell);
        city.transform.SetParent(citiesObject.transform);
        city.SetCityState(cityState);
        city.HexVision.AddVisibleObject(city.CityUI.gameObject);
        city.UpdateUI();
        cities.Add(city);
        hexGrid.AddCity(city);
    }