Ejemplo n.º 1
0
    private void AddItem04()
    {
        GameObject          go   = NDLoad.LoadWndItem("HeroIntroduceItem04", MyHead.AttributesTable.transform);
        HeroIntroduceItem04 item = go.GetComponent <HeroIntroduceItem04>();

        if (item)
        {
            string strength   = "[FA3B3B]" + NGUIUtil.GetStringByKey(88800044) + "[-]";
            string strIntell  = "[32C6FA]" + NGUIUtil.GetStringByKey(88800045) + "[-]";
            string strAgility = "[3BFA48]" + NGUIUtil.GetStringByKey(88800046) + "[-]";
            item.SetLblName(strength, strIntell, strAgility);
            item.SetUI((m_soldierInfo.m_strength_grow * 0.01).ToString()
                       , (m_soldierInfo.m_intelligence_grow * 0.01).ToString()
                       , (m_soldierInfo.m_agility_grow * 0.01).ToString());
        }
    }
Ejemplo n.º 2
0
    private void AddGrayItem()
    {
        float iSolidGrow     = 0;
        float iIntensityGrow = 0;
        float iTenacityGrow  = 0;

        buildingM.GetStarInfoGrow(m_Info, ref iSolidGrow, ref iIntensityGrow, ref iTenacityGrow);

        GameObject go2 = NDLoad.LoadWndItem("HeroIntroduceItem04", MyHead.table.transform);


        HeroIntroduceItem04 item = go2.GetComponent <HeroIntroduceItem04>();

        if (item)
        {
            string strength   = "[ff7761]" + NGUIUtil.GetStringByKey(10000068) + "[-]";
            string strIntell  = "[78defb]" + NGUIUtil.GetStringByKey(10000069) + "[-]";
            string strAgility = "[4eff00]" + NGUIUtil.GetStringByKey(10000070) + "[-]";
            item.SetLblName(strength, strIntell, strAgility);
            item.SetUI(iSolidGrow.ToString("0.00"), iIntensityGrow.ToString("0.00"), iTenacityGrow.ToString("0.00"));
        }
    }