/// <summary> /// /// </summary> /// <param name="reader"></param> public override void FromNetwork(BinaryReader reader) { base.FromNetwork(reader); var heroPart = new HeroEntityPart(); heroPart.FromNetwork(reader); UpdateHeroPart(heroPart); }
/// <summary> /// /// </summary> /// <param name="part"></param> public void UpdateHeroPart(HeroEntityPart part) { SetHeroId(part.HeroId); SetHeroType(part.HeroType); SetPlayerName(part.PlayerName); }