Ejemplo n.º 1
0
    private void InteractWithOltar(string objectName)
    {
        Help.ActivateOltarChild(objectName); //place item on pillar. Spawn items to the game
        items[objectName].state = ItemState.REMOVED;

        if (HaveAllOltarsBeenActivated())
        {
            artefact.TriggerDestruction();
        }                                                                    // end the game
    }