Ejemplo n.º 1
0
        private async void SocketListener_ConnectionReceived(StreamSocketListener sender, StreamSocketListenerConnectionReceivedEventArgs args)
        {
            if (_sensorConnection != null)
            {
                // send sensor busy?
                args.Socket.Dispose();
            }

            _sensorConnection = args.Socket;
            _dataReader       = new DataReader(_sensorConnection.InputStream);
            _dataWriter       = new DataWriter(_sensorConnection.OutputStream);

            _dataWriter.ByteOrder = ByteOrder.LittleEndian;
            _dataReader.ByteOrder = ByteOrder.LittleEndian;

            var operation = await _dataReader.LoadAsync(8);

            var hello = HelloPacket.Read(_dataReader);

            // reply with version - resend hello packet
            hello.Write(_dataWriter);
            await _dataWriter.StoreAsync();

            await _dataWriter.FlushAsync();

            // todo: start receive loop
        }
Ejemplo n.º 2
0
        private async Task <bool> OpenNetworkAsync()
        {
            if (_sensorConnection != null)
            {
                return(true);
            }

            // TODO winsock/Socket with IOCP vs. UWP sockets
            try
            {
                _sensorConnection = new StreamSocket();
                await _sensorConnection.ConnectAsync(_sensorAddress);

                _dataReader = new DataReader(_sensorConnection.InputStream);
                _dataWriter = new DataWriter(_sensorConnection.OutputStream);

                _dataWriter.ByteOrder = ByteOrder.LittleEndian;
                _dataReader.ByteOrder = ByteOrder.LittleEndian;

                // write header/ protocol version/ connection config
                var helloPacket = new HelloPacket(1);
                helloPacket.Write(_dataWriter);
                await _dataWriter.StoreAsync();

                await _dataWriter.FlushAsync();

                // read the response from the server
                var asyncOperation = _dataReader.LoadAsync(8);

                // TODO: timeout handling
                if (!asyncOperation.AsTask().Wait(50000))
                {
                    asyncOperation.Close();
                    asyncOperation.Cancel();
                }
                helloPacket = HelloPacket.Read(_dataReader);

                // TODO: compare protocol versions

                // Start receive loop
            }
            catch (Exception)
            {
                _sensorConnection?.Dispose();
                _sensorConnection = null;
                _dataReader?.Dispose();
                _dataReader = null;
                _dataWriter?.Dispose();
                _dataWriter = null;

                return(false);
            }
            return(true);
        }