/* * public void TechniqueChanger() * { * switch (levelManager.currentLevel) * { * case 0: * break; * case 1: * ChangeTechniqueButtonsOfLevel1(); * break; * case 2: * ChangeTechniqueButtonsOfLevel2(); * break; * case 3: * ChangeTechniqueButtonsOfLevel3(); * break; * case 4: * ChangeTechniqueButtonsOfLevel4(); * break; * case 5: * ChangeTechniqueButtonsOfLevel5(); * break; * case 6: * ChangeTechniqueButtonsOfLevel6(); * break; * default: * break; * } * //zamienić na switch * if (levelManager.currentLevel == 5) * { * //brown obi * //RIGHT SIDE * if (idTechnique == 19 || idTechnique == 20 || idTechnique == 23 || idTechnique == 24 || * idTechnique == 28 || idTechnique == 31 || idTechnique == 32 || idTechnique == 34) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.greenNinjaButtons_R); * else if (idTechnique == 21 || idTechnique == 29) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.blueNinjaButtons_R); * else if (idTechnique == 22 || idTechnique == 25 || idTechnique == 26 || idTechnique == 30) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.purpleNinjaButtons_R); * else if (idTechnique == 27 || idTechnique == 33) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.orangeNinjaButtons_R); * //LEFT SIDE * else if (idTechnique == 190 || idTechnique == 200 || idTechnique == 230 || idTechnique == 240 || * idTechnique == 280 || idTechnique == 310 || idTechnique == 320 || idTechnique == 340) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.greenNinjaButtons_L); * else if (idTechnique == 210 || idTechnique == 290) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.blueNinjaButtons_L); * else if (idTechnique == 220 || idTechnique == 250 || idTechnique == 260 || idTechnique == 300) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.purpleNinjaButtons_L); * else if (idTechnique == 270 || idTechnique == 330) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.orangeNinjaButtons_L); * } * else if (levelManager.currentLevel == 6) * { * //black obi * //RIGHT SIDE * if (idTechnique == 35 || idTechnique == 36 || idTechnique == 39 || idTechnique == 40 || * idTechnique == 44 || idTechnique == 47 || idTechnique == 48 || idTechnique == 50) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.greenNinjaButtons_R); * else if (idTechnique == 37 || idTechnique == 45) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.blueNinjaButtons_R); * else if (idTechnique == 38 || idTechnique == 41 || idTechnique == 42 || idTechnique == 46) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.purpleNinjaButtons_R); * else if (idTechnique == 43 || idTechnique == 49) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.orangeNinjaButtons_R); * //LEFT SIDE * else if (idTechnique == 350 || idTechnique == 360 || idTechnique == 390 || idTechnique == 400 || * idTechnique == 440 || idTechnique == 470 || idTechnique == 480 || idTechnique == 500) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.greenNinjaButtons_L); * else if (idTechnique == 370 || idTechnique == 450) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.blueNinjaButtons_L); * else if (idTechnique == 380 || idTechnique == 410 || idTechnique == 420 || idTechnique == 460) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.purpleNinjaButtons_L); * else if (idTechnique == 430 || idTechnique == 490) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.orangeNinjaButtons_L); * } * } * public void ChangeTechniqueButtonsOfLevel1() * { * * } * public void ChangeTechniqueButtonsOfLevel2() * { * * } * public void ChangeTechniqueButtonsOfLevel3() * { * * } * public void ChangeTechniqueButtonsOfLevel4() * { * * } * public void ChangeTechniqueButtonsOfLevel5() * { * //brown obi * //RIGHT SIDE * if (idTechnique == 19 || idTechnique == 20 || idTechnique == 23 || idTechnique == 24 || * idTechnique == 28 || idTechnique == 31 || idTechnique == 32 || idTechnique == 34) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.greenNinjaButtons_R); * else if (idTechnique == 21 || idTechnique == 29) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.blueNinjaButtons_R); * else if (idTechnique == 22 || idTechnique == 25 || idTechnique == 26 || idTechnique == 30) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.purpleNinjaButtons_R); * else if (idTechnique == 27 || idTechnique == 33) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.orangeNinjaButtons_R); * //LEFT SIDE * else if (idTechnique == 190 || idTechnique == 200 || idTechnique == 230 || idTechnique == 240 || * idTechnique == 280 || idTechnique == 310 || idTechnique == 320 || idTechnique == 340) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.greenNinjaButtons_L); * else if (idTechnique == 210 || idTechnique == 290) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.blueNinjaButtons_L); * else if (idTechnique == 220 || idTechnique == 250 || idTechnique == 260 || idTechnique == 300) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.purpleNinjaButtons_L); * else if (idTechnique == 270 || idTechnique == 330) * techniqueButtons5.ChangeTechniqueButton(techniqueButtons5.orangeNinjaButtons_L); * } * public void ChangeTechniqueButtonsOfLevel6() * { * //black obi * //RIGHT SIDE * if (idTechnique == 35 || idTechnique == 36 || idTechnique == 39 || idTechnique == 40 || * idTechnique == 44 || idTechnique == 47 || idTechnique == 48 || idTechnique == 50) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.greenNinjaButtons_R); * else if (idTechnique == 37 || idTechnique == 45) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.blueNinjaButtons_R); * else if (idTechnique == 38 || idTechnique == 41 || idTechnique == 42 || idTechnique == 46) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.purpleNinjaButtons_R); * else if (idTechnique == 43 || idTechnique == 49) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.orangeNinjaButtons_R); * //LEFT SIDE * else if (idTechnique == 350 || idTechnique == 360 || idTechnique == 390 || idTechnique == 400 || * idTechnique == 440 || idTechnique == 470 || idTechnique == 480 || idTechnique == 500) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.greenNinjaButtons_L); * else if (idTechnique == 370 || idTechnique == 450) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.blueNinjaButtons_L); * else if (idTechnique == 380 || idTechnique == 410 || idTechnique == 420 || idTechnique == 460) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.purpleNinjaButtons_L); * else if (idTechnique == 430 || idTechnique == 490) * techniqueButtons6.ChangeTechniqueButton(techniqueButtons6.orangeNinjaButtons_L); * } */ public void GettingHit() { //if (doesPlayerGotHit) if (hitPoints > 0) { playerAnimation.SetTrigger("gettingHit"); health.ChangeHealthStatus(hitPoints); hitPoints--; } else { playerAnimation.SetTrigger("losing"); loseSound.Play(); health.ChangeHealthStatus(0); StartCoroutine(WaitToEndOfAnimation()); //respawn/reset } }