Ejemplo n.º 1
0
    private void Start()
    {
        _UIM = GameObject.Find("Canvas").GetComponent <UIManager>();
        if (_UIM == null)
        {
            Debug.LogError("UIM is null");
        }

        _HM = GameObject.Find("Player").GetComponent <HealthMana>();
        if (_HM == null)
        {
            Debug.LogError("HM is null");
        }

        _AM = GameObject.Find("AudioManager").GetComponent <AudioManager>();
        if (_AM == null)
        {
            Debug.LogError("audio manager is null");
        }

        //_HM.SetHealthMana(health, mana);
        _UIM.SetValues(health, mana);
        puzzleCounterComplete = 0;
        _isGameOver           = false;
    }
Ejemplo n.º 2
0
    private void Start()
    {
        _target = GameObject.FindGameObjectWithTag("Player").GetComponent <Transform>();
        if (_target == null)
        {
            Debug.LogError("target is null");
        }

        _player = GameObject.Find("Player").GetComponent <HealthMana>();
        if (_player == null)
        {
            Debug.LogError("player is null");
        }

        _waitTime = _startTime;
        _randSpot = Random.Range(0, _moveSpots.Length);
    }
Ejemplo n.º 3
0
    private void Start()
    {
        loaderStuff = GameObject.Find("SceneLoader").GetComponent <SceneLoaderStuff>();
        if (loaderStuff == null)
        {
            Debug.LogError("scene loader is null");
        }

        _gm = GameObject.Find("GameManager").GetComponent <GameManager>();
        if (_gm == null)
        {
            Debug.LogError("gm is null");
        }

        _HM = GameObject.Find("Player").GetComponent <HealthMana>();
        if (_HM == null)
        {
            Debug.LogError("HM is null");
        }
    }
Ejemplo n.º 4
0
	private void Start()
	{
		hm = GameObject.Find("Player").GetComponent<HealthMana>();
	}