AddHealth() public method

public AddHealth ( int health ) : void
health int
return void
Ejemplo n.º 1
0
    void OnParticleCollision(GameObject other)
    {
        GameObject obj    = other.gameObject;
        bool       isFire = obj.CompareTag("Fire");

        if (!isFire && obj.transform.parent != null)
        {
            isFire = obj.transform.parent.gameObject.CompareTag("Fire");
        }
        if (isFire)
        {
            DateTime    now             = DateTime.Now;
            AudioSource fireAudioSource = GetComponent <AudioSource>();
            if ((now - lastFire).Seconds >= 1)
            {
                if (!fireAudioSource.isPlaying)
                {
                    fireAudioSource.Play();
                }
            }
            lastFire = now;

            MasterController.ShowMessage("");
            HealthController.AddHealth(-0.4f);
            fireCounter += 1;
        }
    }
Ejemplo n.º 2
0
 void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.CompareTag("Player"))
     {
         healthController.AddHealth(healthPoints);
         Destroy(gameObject);
     }
 }
Ejemplo n.º 3
0
 //Main function
 void Update()
 {
     // if(Input.GetKeyDown("f") && enter){
     if (isOn && inArea && MainControls.Check(MainControls.Key.OpenDoor))
     {
         myLight.enabled = !myLight.enabled;
         renderer.material.mainTexture = theTVOff;
         HealthController.AddHealth(20);
         AudioSource.PlayClipAtPoint(successAudio, transform.position);
         isOn = false;
     }
 }
Ejemplo n.º 4
0
    bool HealPlayer(int health)
    {
        if (healthController.health >= healthController.maxHealth)
        {
            return(false);
        }

        infoSection.SetMessage("Picked up a health bonus.");
        colorOverlay.SetColor(pickupScreenColor, .25f, .25f, .25f, 1);
        healthController.AddHealth(health);
        return(true);
    }
Ejemplo n.º 5
0
    void OnTriggerEnter(Collider other)
    {
        GameObject obj = other.gameObject;

        if (obj.name == "Cross")
        {
            AudioSource.PlayClipAtPoint(successAudio, transform.position);
            Destroy(obj);

            AudioSource.PlayClipAtPoint(picked_up_a_first_aid_kit, transform.position, 1.0f);
            MasterController.ShowMessage("");
            HealthController.AddHealth(15);
        }
    }
Ejemplo n.º 6
0
    void OnTriggerEnter(Collider coll)
    {
        GameObject object_collided_with = coll.gameObject;

        if (object_collided_with.tag == "rupee")
        {
            if (inventory != null)
            {
                inventory.AddRupees(1);
            }
            Destroy(object_collided_with);

            // add sound effect
            AudioSource.PlayClipAtPoint(rupee_collection_sound_clip, Camera.main.transform.position);
        }

        else if (object_collided_with.tag == "key")
        {
            if (inventory != null)
            {
                inventory.AddKeys(1);
            }
            Destroy(object_collided_with);
            AudioSource.PlayClipAtPoint(key_collection_sound_clip, Camera.main.transform.position);
        }

        else if (object_collided_with.tag == "bomb")
        {
            if (inventory != null)
            {
                inventory.AddBomb(1);
            }
            Destroy(object_collided_with);
            AudioSource.PlayClipAtPoint(bomb_collection_sound_clip, Camera.main.transform.position);
        }

        else if (object_collided_with.tag == "heart")
        {
            if (healthController != null)
            {
                healthController.AddHealth(1f);
            }
            Destroy(object_collided_with);
            AudioSource.PlayClipAtPoint(health_collection_sound_clip, Camera.main.transform.position);
        }
    }
Ejemplo n.º 7
0
 void UsePotion()
 {
     //insert potion and actionButton here
     if (Input.GetButton("Potion"))
     {
         if (!globalCoolDown)
         {
             bool healthfilled = false;
             healthfilled = healthController.AddHealth();
             if (healthfilled)
             {
                 globalCoolDown = !globalCoolDown;
                 Invoke(MyConst.Cooldown, 10);
             }
         }
     }
 }
Ejemplo n.º 8
0
 //Main function
 void Update()
 {
     if (open)
     {
         transform.eulerAngles = Vector3.Slerp(transform.eulerAngles, openRot, Time.deltaTime * smooth);
     }
     else
     {
         transform.eulerAngles = Vector3.Slerp(transform.eulerAngles, defaultRot, Time.deltaTime * smooth);
     }
     // if(Input.GetKeyDown("f") && enter){
     if (enter && MainControls.Check(MainControls.Key.OpenDoor))
     {
         open = !open;
         HealthController.AddHealth(-5);
         AudioSource.PlayClipAtPoint(ouchHotDoorAudio, transform.position, 1);
     }
 }
Ejemplo n.º 9
0
    void FixedUpdate()
    {
        if (fireCounter >= FIRE_THRESHOLD)
        {
            // Trigger fire damage
            HealthController.AddHealth(-5e-2f);

            // Handle shaking mechanism
            Quaternion rot   = Camera.main.gameObject.transform.rotation;
            float      angle = Mathf.Abs(Quaternion.Angle(rot, lastRotation));
            if (angle >= SHAKE_THRESHOLD)
            {
                shakeCounter += 1;
                if (shakeCounter >= SHAKE_TIMES_THRESHOLD)
                {
                    fireCounter  = 0f;
                    shakeCounter = 0f;
                }
            }
            lastRotation = rot;
        }
    }
Ejemplo n.º 10
0
    void OnTriggerEnter2D(Collider2D col)
    {
        //Debug.Log(col.gameObject.tag);
        if (col.gameObject.CompareTag("Coin") && !GameManager.inst.coinContainer[col.gameObject].IsTaken)
        {
            GameManager.inst.coinContainer[col.gameObject].OnTake();
            //Debug.Log("Coin is taken " + col.gameObject.transform.parent.gameObject.name);
            myCoinsCount++;
            myUI.SetCoins(myCoinsCount);
        }

        if (col.gameObject.CompareTag("AidKit") && !GameManager.inst.healthKitContainer[col.gameObject].IsTaken)
        {
            myHealth.AddHealth(GameManager.inst.healthKitContainer[col.gameObject].GetHealth());
        }

        if (col.gameObject.CompareTag("Portal"))
        {
            Destroy(col.gameObject);
            gameObject.GetComponent <PlayerControllerScript>().OnWinLevel();
        }
    }
Ejemplo n.º 11
0
    void OnControllerColliderHit(ControllerColliderHit controllerColliderHit)
    {
        GameObject obj = controllerColliderHit.gameObject;

        if (obj.name == "Door")
        {
            AudioSource.PlayClipAtPoint(nextLevelAudio, transform.position, 2.0f);
            MasterController.endGame(true, null);
        }
        else if (obj.name == "Window")
        {
            AudioSource.PlayClipAtPoint(gameOverAudio, transform.position, 3.0f);
            AudioSource.PlayClipAtPoint(stay_away_from_windows, transform.position, 2.0f);
            MasterController.endGame(false, "");
        }
        else if (obj.name == "tableUnder")
        {
            AudioSource.PlayClipAtPoint(successAudio, transform.position);
            Destroy(obj);
            AudioSource.PlayClipAtPoint(protected_yourself, transform.position, 3.0f);
            MasterController.ShowMessage("");
            HealthController.AddHealth(10);
        }
    }