Ejemplo n.º 1
0
        //For combat API
        public void HealAllAlliesPercentMissingHP(float percent, string spellName)
        {
            var evnt = HealPercentMissingHealth.Create(Bolt.GlobalTargets.Everyone);

            evnt.Percent   = percent;
            evnt.Spellname = spellName;
            evnt.Send();
        }
Ejemplo n.º 2
0
 /*Everyone recieves this during combat*/
 public override void OnEvent(HealPercentMissingHealth evnt)
 {
     playerSpellcaster = playerEntity.GetComponent <Player>().spellcaster;
     playerSpellcaster.HealPercentMissingHP(evnt.Percent);
     //TODO: Display feedback.
     PanelHolder.instance.displaySpellCastNotif(evnt.Spellname, "All allies were healed by " + (evnt.Percent * 100) + " percent of missing health!", "OK");
     if (BoltNetwork.IsServer)
     {
         gameStateEntity.GetComponent <NetworkGameState>()
         .IncrementAttackCount();
     }
 }