Purpose: The green/healing gem. Useful for healing the character when they are in danger and are close to dying.
Inheritance: GenericGem
Ejemplo n.º 1
0
 void Start()
 {
     gem        = GameObject.FindGameObjectWithTag("Green").GetComponent <HealGem>();
     player     = GetComponent <PlayerControl>();
     health     = GetComponent <PlayerHealth>();
     healAmount = gem.heal;
     seconds    = 0;
     check      = false;
 }
Ejemplo n.º 2
0
 void Start()
 {
     gem = GameObject.FindGameObjectWithTag ("Green").GetComponent<HealGem>();
     player = GetComponent<PlayerControl>();
     health = GetComponent<PlayerHealth>();
     healAmount = gem.heal;
     seconds = 0;
     check = false;
 }