Ejemplo n.º 1
0
    private void Init()
    {
        _gameUnitManager.Reset();
        _blockManager.ReadTilemap();

        PlayerModel mainPlayer = PlayerModel.CreatePlayer();

        _levelDesignManager.SetLevel(new List <PlayerModel> {
            mainPlayer
        }, mainPlayer);
        _headView.SetUp(mainPlayer);
        _mapBlockBottomView.SetUp(_blockManager);
    }