Ejemplo n.º 1
0
        static Kalista()
        {
            if (!Directory.Exists(appdata))
            {
                Directory.CreateDirectory(appdata);
            }

            if (!File.Exists(appdata + Game.GameId + ".dat"))
            {
                File.Create(appdata + Game.GameId + ".dat");
                Created = true;
            }

            MenuIni       = MainMenu.AddMenu(MenuName, MenuName);
            AutoMenu      = MenuIni.AddSubMenu("Auto");
            ComboMenu     = MenuIni.AddSubMenu("Combo");
            HarassMenu    = MenuIni.AddSubMenu("Harass");
            LaneClearMenu = MenuIni.AddSubMenu("LaneClear");
            KillStealMenu = MenuIni.AddSubMenu("KillSteal");

            foreach (var spell in SpellList)
            {
                ComboMenu.CreateCheckBox(spell.Slot, "Use " + spell.Slot);
                HarassMenu.CreateCheckBox(spell.Slot, "Use " + spell.Slot);
                HarassMenu.CreateSlider(spell.Slot + "mana", spell.Slot + " Mana Manager", 60);
                LaneClearMenu.CreateCheckBox(spell.Slot, "Use " + spell.Slot);
                LaneClearMenu.CreateSlider(spell.Slot + "mana", spell.Slot + " Mana Manager", 60);
                KillStealMenu.CreateCheckBox(spell.Slot, "Use " + spell.Slot);
            }
            AutoMenu.CreateCheckBox("SoulBound", "R Save Soul Bound");
            AutoMenu.CreateCheckBox("AutoR", "Auto R");
            AutoMenu.CreateCheckBox("EDeath", "E Before Death");
            AutoMenu.CreateCheckBox("AutoEBig", "Auto Use E Big Minions");
            AutoMenu.CreateCheckBox("AutoEUnKillable", "Auto Use E On UnKillable Minions", false);

            var balistahero = Ballistaheros.FirstOrDefault(a => EntityManager.Heroes.Allies.Any(b => a.Hero == b.Hero));

            if (balistahero != null)
            {
                AutoMenu.CreateCheckBox(balistahero.Hero.ToString(), "Use Ballista With " + balistahero.Hero);
                AutoMenu.CreateSlider(balistahero.Hero + "dis", "Min Distance To Use Ballista", 600, 0, 1100);
            }

            ComboMenu.CreateCheckBox("Gapclose", "Auto Attack Minions To GapClose");
            ComboMenu.CreateSlider("EKillCount", "Use E To Kill {0}+ Enemies Only", 1, 1, 6);

            HarassMenu.CreateCheckBox("Emin", "E Kill Minion For Harass");
            HarassMenu.CreateSlider("Estacks", "{0} Stacks to Use E", 5, 1, 25);

            LaneClearMenu.CreateSlider("Qhits", "Q Hit Count {0}", 3, 1, 15);
            LaneClearMenu.CreateSlider("Ekills", "E Kill Count {0}", 2, 1, 10);

            KillStealMenu.CreateCheckBox("ETransfer", "Stacks Transfer Killsteal (Q > E)");

            Orbwalker.OnUnkillableMinion   += Orbwalker_OnUnkillableMinion;
            Spellbook.OnCastSpell          += Spellbook_OnCastSpell;
            Events.OnIncomingDamage        += Events_OnIncomingDamage;
            Gapcloser.OnGapcloser          += Gapcloser_OnGapcloser;
            Obj_AI_Base.OnBuffGain         += Obj_AI_Base_OnBuffGain;
            Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast;
            Events.OnGameEnd += Events_OnGameEnd;
        }
Ejemplo n.º 2
0
        static Kalista()
        {
            Edmg = new Text(string.Empty, new Font("Tahoma", 9, FontStyle.Bold))
            {
                Color = System.Drawing.Color.White
            };
            Q = new Spell.Skillshot(SpellSlot.Q, 1150, SkillShotType.Linear, 250, 2100, 60)
            {
                AllowedCollisionCount = int.MaxValue
            };
            W = new Spell.Skillshot(SpellSlot.W, 5000, SkillShotType.Circular, 250, 2100, 80);
            E = new Spell.Active(SpellSlot.E, 1000);
            R = new Spell.Active(SpellSlot.R, 1100);
            SpellList.Add(Q);
            SpellList.Add(E);

            MenuIni         = MainMenu.AddMenu(MenuName, MenuName);
            AutoMenu        = MenuIni.AddSubMenu("Auto");
            ComboMenu       = MenuIni.AddSubMenu("Combo");
            HarassMenu      = MenuIni.AddSubMenu("Harass");
            JungleClearMenu = MenuIni.AddSubMenu("JungleClear");
            LaneClearMenu   = MenuIni.AddSubMenu("LaneClear");
            KillStealMenu   = MenuIni.AddSubMenu("KillSteal");
            DrawMenu        = MenuIni.AddSubMenu("Drawings");

            SpellList.ForEach(
                i =>
            {
                ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                HarassMenu.AddSeparator(0);
                LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                LaneClearMenu.AddSeparator(0);
                JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                JungleClearMenu.AddSeparator(0);
                KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal");
                DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot);
            });

            //AutoMenu.CreateCheckBox("exploit", "Enable Kalista Exploit (WILL BAN YOU)", false);
            AutoMenu.CreateCheckBox("AutoR", "Auto R");
            AutoMenu.CreateCheckBox("EDeath", "E Before Death");
            AutoMenu.CreateCheckBox("AutoEJungle", "Auto Steal Jungle Camps (E)");
            AutoMenu.CreateCheckBox("AutoEBig", "Auto Use E Big Minions");
            AutoMenu.CreateCheckBox("AutoEUnKillable", "Auto Use E On UnKillable Minions");
            AutoMenu.CreateCheckBox("AutoE", "Auto Use E if no modes active");
            AutoMenu.CreateSlider("AutoEcount", "{0} Min Stacks to Auto E", 5, 1, 25);

            ComboMenu.CreateSlider("EKillCount", "Use E To Kill {0}+ Enemies Only", 1, 1, 6);

            HarassMenu.CreateCheckBox("Emin", "E Kill Minion For Harass");
            HarassMenu.CreateSlider("Estacks", "{0} Stacks to Use E", 5, 1, 25);

            LaneClearMenu.CreateSlider("Qhits", "Q Hit Count {0}", 3, 1, 15);
            LaneClearMenu.CreateSlider("Ekills", "E Kill Count {0}", 2, 1, 10);

            JungleClearMenu.CreateCheckBox("Esmall", "E Kill Small Mobs");

            KillStealMenu.CreateCheckBox("ETransfer", "Stacks Transfer Killsteal (Q > E)");
            DrawMenu.CreateCheckBox("EDMG", "Draw E Damage");

            Orbwalker.OnUnkillableMinion += Orbwalker_OnUnkillableMinion;
            Spellbook.OnCastSpell        += Spellbook_OnCastSpell;
            Events.OnIncomingDamage      += Events_OnIncomingDamage;
            Gapcloser.OnGapcloser        += Gapcloser_OnGapcloser;
            //Obj_AI_Base.OnBuffGain += Obj_AI_Base_OnBuffGain;
        }
Ejemplo n.º 3
0
        static Viktor()
        {
            Q = new Spell.Targeted(SpellSlot.Q, 670);
            W = new Spell.Skillshot(SpellSlot.W, 700, SkillShotType.Circular, 500, int.MaxValue, 250)
            {
                AllowedCollisionCount = int.MaxValue
            };
            E = new Spell.Skillshot(SpellSlot.E, 1225, SkillShotType.Linear, 250, int.MaxValue, 100)
            {
                AllowedCollisionCount = int.MaxValue
            };
            R = new Spell.Skillshot(SpellSlot.R, 700, SkillShotType.Circular, 250, int.MaxValue, 450)
            {
                AllowedCollisionCount = int.MaxValue
            };
            SpellList.Add(Q);
            SpellList.Add(W);
            SpellList.Add(E);
            SpellList.Add(R);

            MenuIni         = MainMenu.AddMenu(MenuName, MenuName);
            AutoMenu        = MenuIni.AddSubMenu("Auto");
            ComboMenu       = MenuIni.AddSubMenu("Combo");
            HarassMenu      = MenuIni.AddSubMenu("Harass");
            JungleClearMenu = MenuIni.AddSubMenu("JungleClear");
            LaneClearMenu   = MenuIni.AddSubMenu("LaneClear");
            KillStealMenu   = MenuIni.AddSubMenu("KillSteal");
            DrawMenu        = MenuIni.AddSubMenu("Drawings");

            SpellList.ForEach(
                i =>
            {
                ComboMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                if (i != R && i != W)
                {
                    HarassMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                    HarassMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                    HarassMenu.AddSeparator(0);
                    LaneClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                    LaneClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                    LaneClearMenu.AddSeparator(0);
                    JungleClearMenu.CreateCheckBox(i.Slot, "Use " + i.Slot);
                    JungleClearMenu.CreateSlider(i.Slot + "mana", i.Slot + " Mana Manager {0}%", 60);
                    JungleClearMenu.AddSeparator(0);
                }
                KillStealMenu.CreateCheckBox(i.Slot, i.Slot + " KillSteal");
                DrawMenu.CreateCheckBox(i.Slot, "Draw " + i.Slot);
            });

            AutoMenu.Add("Wmode", new ComboBox("GapCloser W Mode", 1, "Place On Self", "Place On Enemy"));
            AutoMenu.CreateCheckBox("GapW", "Auto W Anti-GapCloser");
            AutoMenu.CreateCheckBox("IntW", "Auto W Interrupter");
            AutoMenu.CreateCheckBox("IntR", "Auto R Interrupter");
            AutoMenu.CreateCheckBox("Qunk", "Auto Q UnKillable Minions");

            ComboMenu.CreateSlider("RAOE", "R AoE Hit Count {0}", 2, 1, 6);
            ComboMenu.CreateSlider("RMulti", "Mutilply R Damage By X{0} Times", 3, 1, 10);

            LaneClearMenu.CreateSlider("Ehits", "E Hit Count {0}", 3, 1, 20);

            Obj_AI_Base.OnProcessSpellCast   += Obj_AI_Base_OnProcessSpellCast;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Gapcloser.OnGapcloser            += Gapcloser_OnGapcloser;
            Orbwalker.OnUnkillableMinion     += Orbwalker_OnUnkillableMinion;
        }
Ejemplo n.º 4
0
        public override void Initialize()
        {
            FirstMenu = MainMenu.AddMenu("OKTR " + GetAttribute().Name, "id" + GetAttribute().Name.ToLower());
            FirstMenu.AddGroupLabel("Introduction:");
            FirstMenu.AddSeparator();
            FirstMenu.AddGroupLabel("Author: " + GetAttribute().Author);
            if (HUEHUEHUEHUE)
            {
                FirstMenu.AddLabel("Plugin From: http://oktraio.com");
            }
            ComboMenu = FirstMenu.AddSubMenu("Combo", ComboMenuID);
            ComboMenu.AddGroupLabel("Combo Settings:");
            HarassMenu = FirstMenu.AddSubMenu("Harass", HarassMenuID);
            HarassMenu.AddGroupLabel("Harass Settings:");
            AutoHarassMenu = FirstMenu.AddSubMenu("Auto Harass", AutoHarassMenuID);
            AutoHarassMenu.AddGroupLabel("Auto Harass Settings:");
            LaneClearMenu = FirstMenu.AddSubMenu("Laneclear", LaneMenuID);
            LaneClearMenu.AddGroupLabel("Laneclear Settings:");
            JungleClearMenu = FirstMenu.AddSubMenu("Jungleclear", JunglesMenuID);
            JungleClearMenu.AddGroupLabel("Jungleclear Settings:");
            LastHitMenu = FirstMenu.AddSubMenu("Lasthit", LastMenuID);
            LastHitMenu.AddGroupLabel("Lasthit Settings:");
            FleeMenu = FirstMenu.AddSubMenu("Flee", FleeMenuID);
            FleeMenu.AddGroupLabel("Flee Settings:");
            KillStealMenu = FirstMenu.AddSubMenu("Killsteal", KillstealMenuID);
            KillStealMenu.AddGroupLabel("Killsteal Settings:");
            DrawMenu = FirstMenu.AddSubMenu("Draw", DrawMenuID);
            DrawMenu.AddGroupLabel("Draw Settings:");
            DrawMenu.CreateCheckBox("Only draw spells if they are ready", DrawMenuID + "whenready");
            DrawMenu.AddGroupLabel("Damage Indicator settings: ");
            DrawMenu.CreateCheckBox("Draw damage indicator", DrawMenuID + "damageDraw");
            DrawMenu.CreateCheckBox("Draw statistics", DrawMenuID + "statDraw");
            DrawMenu.CreateCheckBox("Draw percentage", DrawMenuID + "perDraw");

            DamageIndicatorDrawColor = new ColorSlider(DrawMenu, DrawMenuID + "damageHealthIndicator", Color.Yellow, "Damage Indicator Color");

            DrawMenu.AddSeparator();
            DrawMenu.CreateCheckBox("Calculate Q", DrawMenuID + "calculateQ");
            DrawMenu.CreateCheckBox("Calculate W", DrawMenuID + "calculateW");
            DrawMenu.CreateCheckBox("Calculate E", DrawMenuID + "calculateE");
            DrawMenu.CreateCheckBox("Calculate R", DrawMenuID + "calculateR");
            DrawMenu.AddGroupLabel("Spells to draw: ");

            MiscMenu = FirstMenu.AddSubMenu("Misc", MiscMenuID);
            MiscMenu.AddGroupLabel("Miscellanous Settings:");

            InitializeSpells();
            InitializeEvents();
            InitializeMenu();

            if (PlayerHasMana)
            {
                HarassMenu.CreateSlider("Player mana must be less than [{0}%] to use harass spells", HarassMenuID + "mana", 40);
                AutoHarassMenu.CreateSlider("Player mana must be less than [{0}%] to use auto harass spells", AutoHarassMenuID + "mana", 40);
                LaneClearMenu.CreateSlider("Player mana must be less than [{0}%] to use lane clear spells", LaneClearMenu + "mana", 40);
                JungleClearMenu.CreateSlider("Player mana must be less than [{0}%] to use jungle clear spells", JunglesMenuID + "mana", 40);
                LastHitMenu.CreateSlider("Player mana must be less than [{0}%] to use lasthit spells", LastMenuID + "mana", 40);
                KillStealMenu.CreateSlider("Player mana must be less than [{0}%] to use Killsteal spells", KillstealMenuID + "mana", 10);
                MiscMenu.CreateSlider("Player mana must be less than [{0}%] to use misc spells", MiscMenuID + "mana", 30);
            }

            DrawMenu.AddGroupLabel("Drawing Colors");
            QDrawColor = new ColorSlider(DrawMenu, DrawMenuID + "Q" + "colorid", Color.Orange, "- Q Color");
            WDrawColor = new ColorSlider(DrawMenu, DrawMenuID + "W" + "colorid", Color.Red, "- W Color");
            EDrawColor = new ColorSlider(DrawMenu, DrawMenuID + "E" + "colorid", Color.Blue, "- E Color");
            RDrawColor = new ColorSlider(DrawMenu, DrawMenuID + "R" + "colorid", Color.DeepPink, "- R Color");

            Game.OnTick += Game_OnTick;

            Drawing.OnDraw += Drawing_OnDraw;
        }
Ejemplo n.º 5
0
        public override void InitializeMenu()
        {
            AddMultipleCheckBox(Q,
                                new List <MenuCheckBox>
            {
                new MenuCheckBox(ComboMenu),
                new MenuCheckBox(HarassMenu),
                new MenuCheckBox(LaneClearMenu, false),
                new MenuCheckBox(JungleClearMenu),
                new MenuCheckBox(LastHitMenu, false),
                new MenuCheckBox(FleeMenu),
                new MenuCheckBox(KillStealMenu),
                new MenuCheckBox(DrawMenu)
            });
            AddMultipleCheckBox(W,
                                new List <MenuCheckBox>
            {
                new MenuCheckBox(ComboMenu),
                new MenuCheckBox(HarassMenu),
                new MenuCheckBox(LaneClearMenu),
                new MenuCheckBox(JungleClearMenu),
                new MenuCheckBox(DrawMenu)
            });
            AddMultipleCheckBox(E,
                                new List <MenuCheckBox>
            {
                new MenuCheckBox(ComboMenu),
                new MenuCheckBox(HarassMenu),
                new MenuCheckBox(AutoHarassMenu),
                new MenuCheckBox(LaneClearMenu),
                new MenuCheckBox(JungleClearMenu),
                new MenuCheckBox(LastHitMenu, false),
                new MenuCheckBox(FleeMenu),
                new MenuCheckBox(KillStealMenu),
                new MenuCheckBox(DrawMenu)
            });
            AddMultipleCheckBox(R,
                                new List <MenuCheckBox>
            {
                new MenuCheckBox(ComboMenu),
                new MenuCheckBox(DrawMenu, false)
            });
            PlayerHasMana = false;

            FirstMenu.AddGroupLabel("Official plugin of OKTR- One Key To Report");

            ComboMenu.CreateSlider("Change W when under {1} HP %", 48, 80);

            HarassMenu.CreateSlider("Change W when under {1} HP %", 49, 80);

            LaneClearMenu.CreateSlider("Change W when under {1} HP %", 50, 90);
            LaneClearMenu.CreateCheckBox("Prioritize Harass over Mode", 51, false);

            JungleClearMenu.CreateSlider("Change W when under {1} HP %", 52, 80);

            LastHitMenu.CreateCheckBox("Prioritize Harass over Mode", 53, false);

            MiscMenu.AddSeparator();
            MiscMenu.AddGroupLabel("AntiGapcloser - Interrupter settings:");
            MiscMenu.CreateCheckBox("Use AntiGapcloser", MenuIds.MiscUseGapcloser);
            MiscMenu.CreateCheckBox("Use Q", 54);
            MiscMenu.CreateCheckBox("Use E", 55);

            MiscMenu.AddSeparator();
            MiscMenu.CreateCheckBox("Use Interrupter", MenuIds.MiscUseInterrupt);
            MiscMenu.CreateCheckBox("Use Q", 56);
            MiscMenu.CreateCheckBox("AutoSpells on CC", 57);
            MiscMenu.CreateCheckBox("AutoSpells on Events", 58);

            MiscMenu.AddSeparator();
            MiscMenu.CreateCheckBox("Use Auto Q", 59, false);
            MiscMenu.CreateCheckBox("Use Q on Stunned Enemies", 60, false);
            MiscMenu.CreateCheckBox("Use Q on Snared Enemies", 61, false);
            MiscMenu.CreateCheckBox("Use Q on Feared Enemies", 62, false);
            MiscMenu.CreateCheckBox("Use Q on Taunted Enemy", 63, false);
            MiscMenu.CreateCheckBox("Use Q on Suppressed Enemy", 64, false);
            MiscMenu.CreateCheckBox("Use Q on Charmed Enemies", 65, false);

            MiscMenu.CreateCheckBox("Use Auto E", 66, false);
            MiscMenu.CreateCheckBox("Use E on Stunned Enemies", 67, false);
            MiscMenu.CreateCheckBox("Use E on Snared Enemies", 68, false);
            MiscMenu.CreateCheckBox("Use E on Feared Enemies", 69, false);
            MiscMenu.CreateCheckBox("Use E on Taunted Enemy", 70, false);
            MiscMenu.CreateCheckBox("Use E on Suppressed Enemy", 71, false);
            MiscMenu.CreateCheckBox("Use E on Charmed Enemies", 72, false);
        }