Ejemplo n.º 1
0
        /// <summary>
        /// Defines the entry point of the application.
        /// </summary>
        internal static void Main()
        {
            Base.Initialize();

            Devices.Initialize();

            HandlerFactory.Initialize();
            NetworkTcp.Initialize();

            Program.Initialized = true;

            Thread.Sleep(-1);
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Defines the entry point of the application.
        /// </summary>
        internal static void Main()
        {
            Base.Initialize();
            GameDb.Initialize();

            HandlerFactory.Initialize();

            using (SupercellGameServer GameServer = new SupercellGameServer())
            {
                GameServer.Setup(9339);

                if (GameServer.Start() == false)
                {
                    Console.WriteLine("[*] Server failed to start.");
                }

                Console.WriteLine("[*] Server is started.");
                Console.ReadKey(false);
            }

            Console.ReadKey(false);
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Defines the entry point of the application.
        /// </summary>
        internal static void Main()
        {
            Base.Initialize();
            GameDb.Initialize();

            Devices.Initialize();
            Players.Initialize();
            Clans.Initialize();
            Battles.Initialize();
            Leaderboards.Initialize();

            InboxManager.Initialize();
            EventManager.Initialize();
            BattleManager.Initialize();
            RoyalTvManager.Initialize();

            HandlerFactory.Initialize();
            NetworkTcp.Initialize();

            Program.Initialized     = true;
            Console.CancelKeyPress += ConsoleOnCancelKeyPress;

            CommandLine.Initialize();
        }