Ejemplo n.º 1
0
    // Start is called before the first frame update

    void Start()
    {
        if ((PlayerPrefs.HasKey("Xball")))
        {
            gameObject.transform.position = new Vector3(PlayerPrefs.GetFloat("Xball"), 0.5f, PlayerPrefs.GetFloat("Zball"));
            gameObject.transform.rotation = Quaternion.Euler(new Vector3(0, 0, 0));
        }
        Handf  = FindObjectOfType <Handforce>();
        ballrb = GetComponent <Rigidbody>();
        Winct  = FindObjectOfType <WinController>();
        // ballstart = (int)gameObject.transform.rotation.x;
        ballmove = false;
    }
Ejemplo n.º 2
0
 // Start is called before the first frame update
 void Start()
 {
     Handf = FindObjectOfType <Handforce>();
 }