public void HandCanBeReset() { var stateMachine = new HandStageHelper(); stateMachine.MoveNext(); stateMachine.MoveNext(); stateMachine.Reset(); Assert.AreEqual(HandStage.Preflop, stateMachine.GetCurrentStage()); }
public void MoveNextAfterRiverReturnsInvalidOperationExpection() { var stateMachine = new HandStageHelper(); var nextState = stateMachine.MoveNext(); nextState = stateMachine.MoveNext(); nextState = stateMachine.MoveNext(); nextState = stateMachine.MoveNext(); Assert.Throws(Is.TypeOf <InvalidOperationException>(), delegate { stateMachine.MoveNext(); }); }
public void MoveNextReturnTheNextStateInOrder() { var stateMachine = new HandStageHelper(); var nextState = stateMachine.MoveNext(); Assert.AreEqual(HandStage.Flop, stateMachine.GetCurrentStage()); Assert.AreEqual(HandStage.Flop, nextState); nextState = stateMachine.MoveNext(); Assert.AreEqual(HandStage.Turn, stateMachine.GetCurrentStage()); Assert.AreEqual(HandStage.Turn, nextState); nextState = stateMachine.MoveNext(); Assert.AreEqual(HandStage.River, stateMachine.GetCurrentStage()); Assert.AreEqual(HandStage.River, nextState); nextState = stateMachine.MoveNext(); Assert.AreEqual(HandStage.Finished, stateMachine.GetCurrentStage()); Assert.AreEqual(HandStage.Finished, nextState); }
public void TheInitialStateIsPreFlop() { var stateMachine = new HandStageHelper(); Assert.AreEqual(HandStage.Preflop, stateMachine.GetCurrentStage()); }
public void CanBeInstantiated() { var stateMachine = new HandStageHelper(); Assert.Pass(); }