Ejemplo n.º 1
0
    // Start is called before the first frame update
    void Start()
    {
        HUDSystem.ResetGame();
        for (int i = 0; i < 3; i++)
        {
            SpawnPiece(Element.Fire);
            SpawnPiece(Element.Ice);
            SpawnPiece(Element.Lightning);
        }

        Startup.ChangeAudioTrack(Startup.Track.Game);
    }