public override void OnAnimEvent(AnimEventID id) { if (id == AnimEventID.ShowMap) { this.m_Map.gameObject.SetActive(true); return; } if (id == AnimEventID.ShowMapEnd) { this.m_CanDisable = true; if (!this.m_CursorVisible && GreenHellGame.IsPCControllerActive()) { CursorManager.Get().ShowCursor(true, false); this.m_CursorVisible = true; } HUDMap.Get().Activate(); return; } if (id == AnimEventID.HideMapEnd) { this.Stop(); return; } base.OnAnimEvent(id); }
public void Hide() { this.m_Animator.SetBool(this.m_MapHash, false); HUDMap.Get().Deactivate(); if (this.m_CursorVisible) { CursorManager.Get().ShowCursor(false, false); this.m_CursorVisible = false; } }
protected override void OnDisable() { base.OnDisable(); this.DestroyMapObject(); MenuNotepad.Get().SetActiveTab(this.m_PrevNotepadTab, false); this.m_Animator.SetBool(this.m_MapHash, false); HUDMap.Get().Deactivate(); CursorManager.Get().ShowCursor(false); if (MenuNotepad.Get() != null) { MenuNotepad.Get().gameObject.SetActive(false); } this.m_Player.UnblockRotation(); this.m_Player.UnblockMoves(); Player.Get().OnHideMap(); }
protected override void OnDisable() { base.OnDisable(); this.DestroyMapObject(); MenuNotepad.Get().SetActiveTab(this.m_PrevNotepadTab, false); this.m_Animator.SetBool(this.m_MapHash, false); HUDMap.Get().Deactivate(); if (this.m_CursorVisible) { CursorManager.Get().ShowCursor(false, false); this.m_CursorVisible = false; } this.m_Animator.SetBool(this.m_ZoomHash, false); if (MenuNotepad.Get() != null) { MenuNotepad.Get().gameObject.SetActive(false); } Player.Get().OnHideMap(); }
public override void OnAnimEvent(AnimEventID id) { if (id == AnimEventID.ShowMap) { this.m_Map.gameObject.SetActive(true); } else if (id == AnimEventID.ShowMapEnd) { this.m_CanDisable = true; CursorManager.Get().ShowCursor(true); HUDMap.Get().Activate(); } else if (id == AnimEventID.HideMapEnd) { this.Stop(); } else { base.OnAnimEvent(id); } }
// Update is called once per frame void Update() { RenderSettingsSetter rss; rotateCamera(rotateAmount); if (!gotParent && (Time.time > 1.0)) { GameObject photoParent = GameObject.Find("Photos"); findPaths(photoParent); gotParent = true; } if (Input.GetKeyDown(KeyCode.Escape)) { Debug.Log("Quitting"); Application.Quit(); #if UNITY_EDITOR UnityEditor.EditorApplication.isPlaying = false; #endif } if (Input.GetKey("o")) { if (!mAmnesiaMode) { useAmnesiaMode(); } } else if (Input.GetKey("p")) { if (mAmnesiaMode) { useBrowserMode(); } } if (Input.GetKey("z")) { setCameraRotateAmount(-1.0f); } else if (Input.GetKey("c")) { setCameraRotateAmount(1.0f); } else if (Input.GetKey("x")) { setCameraRotateAmount(0.0f); } if (Input.GetKeyDown("1")) { togglePathActive(0); } else if (Input.GetKeyDown("2")) { togglePathActive(1); } else if (Input.GetKeyDown("3")) { togglePathActive(2); } else if (Input.GetKeyDown("4")) { togglePathActive(3); } else if (Input.GetKeyDown("5")) { togglePathActive(4); } else if (Input.GetKeyDown("6")) { togglePathActive(5); } else if (Input.GetKeyDown("m")) { HUDMap map = GameObject.Find("BaseScripts").GetComponent <HUDMap> (); map.enabled = !map.enabled; } else if (Input.GetKeyDown("r")) { resetCamera(); } }
public void Hide() { this.m_Animator.SetBool(this.m_MapHash, false); HUDMap.Get().Deactivate(); CursorManager.Get().ShowCursor(false); }