Ejemplo n.º 1
0
    public void ShowHitMarker(bool lethal)
    {
        //Added by Logan, 10-17-2021
        //Adjusted by Logan, 12-30-2021 for Scriptable Objects
        //Really simple A/B logic
        FMODUnity.RuntimeManager.PlayOneShot(lethal ? playerAudio.NonLethal_Damage : playerAudio.Lethal_Damage);

        m_Crosshair.ShowHitMarker(lethal);
    }
Ejemplo n.º 2
0
 private void UpdateCrosshair(Damage damage)
 {
     _crosshair.ShowHitMarker(damage.isLethal);
 }
Ejemplo n.º 3
0
 public void ShowHitMarker(bool lethal)
 {
     SoundSystem.Instance.Play(lethal ? m_LethalHitSound : m_HitMarkerSound);
     m_Crosshair.ShowHitMarker(lethal);
 }