Ejemplo n.º 1
0
        public Task Fade(IObserver <Color> deviceObserver, Color start, Color end, int durationMs, ITransformer transformer = null)
        {
            var taskSource = new TaskCompletionSource <bool>();

            if (start == end)
            {
                taskSource.SetResult(true);

                return(taskSource.Task);
            }

            var startHSV = new HSV(start);
            var endHSV   = new HSV(end);

            if (startHSV.Value == 0)
            {
                startHSV = new HSV(endHSV.Hue, endHSV.Saturation, 0);
            }

            var observer = Observer.Create <double>(
                onNext: pos =>
            {
                if (transformer != null)
                {
                    pos = transformer.Transform(pos);
                }

                double hue = startHSV.Hue + (endHSV.Hue - startHSV.Hue) * pos;
                double sat = startHSV.Saturation + (endHSV.Saturation - startHSV.Saturation) * pos;
                double val = startHSV.Value + (endHSV.Value - startHSV.Value) * pos;

                Color newColor = HSV.ColorFromHSV(hue, sat, val);

                deviceObserver.OnNext(newColor);
            },
                onCompleted: () =>
            {
                deviceObserver.OnCompleted();

                taskSource.SetResult(true);
            });

            var cancelSource = this.timerJobRunner.AddTimerJobPos(observer, durationMs);

            Executor.Current.SetManagedTask(taskSource.Task, cancelSource);

            return(taskSource.Task);
        }
Ejemplo n.º 2
0
        public Pixel1D FadeToUsingHSV(int channel, Color color, double brightness, TimeSpan duration)
        {
            if (channel < 0 || channel >= this.pixelCount)
            {
                throw new ArgumentOutOfRangeException();
            }

            if (this.color[channel].GetBrightness() == 0)
            {
                this.color[channel]      = color;
                this.brightness[channel] = 0;
            }

            if (color.GetBrightness() == 0)
            {
                color      = this.color[channel];
                brightness = 0;
            }

            var    startHSV        = new HSV(this.color[channel]);
            var    endHSV          = new HSV(color);
            double startBrightness = this.brightness[channel];

            // 10 steps per second
            int steps = (int)(duration.TotalMilliseconds / 100);

            double position = 0;

            for (int i = 0; i < steps; i++)
            {
                double newBrightness = startBrightness + (brightness - startBrightness) * position;

                double hue      = startHSV.Hue + (endHSV.Hue - startHSV.Hue) * position;
                double sat      = startHSV.Saturation + (endHSV.Saturation - startHSV.Saturation) * position;
                double val      = startHSV.Value + (endHSV.Value - startHSV.Value) * position;
                Color  newColor = HSV.ColorFromHSV(hue, sat, val);

                SetColor(channel, newColor, newBrightness);

                System.Threading.Thread.Sleep(100);

                position += 1.0 / (steps - 1);
            }

            return(this);
        }
Ejemplo n.º 3
0
        public override void Start()
        {
            buttonTest1.ActiveChanged += (sender, e) =>
            {
                if (e.NewState)
                {
                    testLight1.RunEffect(new Effect2.Fader(0.0, 1.0), S(1.0));
                }
                else
                {
                    if (testLight1.Brightness > 0)
                    {
                        testLight1.RunEffect(new Effect2.Fader(1.0, 0.0), S(1.0));
                    }
                }
            };

            inputBrightness.ValueChanged += (sender, e) =>
            {
//                    testLight1.SetBrightness(e.NewBrightness);
            };

            inputH.ValueChanged += (sender, e) =>
            {
                testLight1.SetOnlyColor(HSV.ColorFromHSV(e.NewBrightness.GetByteScale(), inputS.Value, inputV.Value));
            };

            inputS.ValueChanged += (sender, e) =>
            {
                testLight1.SetOnlyColor(HSV.ColorFromHSV(inputH.Value.GetByteScale(), e.NewBrightness, inputV.Value));
            };

            inputV.ValueChanged += (sender, e) =>
            {
                testLight1.SetOnlyColor(HSV.ColorFromHSV(inputH.Value.GetByteScale(), inputS.Value, e.NewBrightness));
            };
        }
Ejemplo n.º 4
0
        public Halloween2014(IEnumerable <string> args)
        {
            hoursSmall.AddRange("5:00 pm", "9:00 pm");
            hoursInside.AddRange("6:00 pm", "10:00 pm");
            hoursInside.SetForced(false);

            // Logging
            hoursSmall.Output.Log("Hours small");
            hoursInside.Output.Log("Hours inside");
            movingHead.OutputPan.Log("Pan");
            movingHead.OutputTilt.Log("Tilt");


            hoursSmall
            .ControlsMasterPower(catAir)
            .ControlsMasterPower(catLights)
            .ControlsMasterPower(eyes);

            hoursInside.Output.Subscribe(x =>
            {
                lightInside.Brightness         = x ? 1.0 : 0.0;
                lightMirrorSkeleton.Brightness = x ? 1.0 : 0.0;
            });

            flickerEffect.ConnectTo(lightStairs1.InputBrightness);
            flickerEffect.ConnectTo(lightStairs2.InputBrightness);
            //            pulsatingEffect1.ConnectTo(lightBehindHeads.InputBrightness);
            //            pulsatingEffect1.ConnectTo(lightBehindSheet.InputBrightness);
            pulsatingEffect1.ConnectTo(candySpot.InputBrightness);
            pulsatingEffect2.ConnectTo(lightSpiderWeb.InputBrightness);
            //            pulsatingEffect2.ConnectTo(lightMirrorSkeleton.InputBrightness);
            //            pulsatingEffect2.ConnectTo(lightWindow.InputBrightness);
            //            pulsatingEffect2.ConnectTo(lightInside.InputBrightness);
            //            flickerEffect2.ConnectTo(lightInside.InputBrightness);
            //            pulsatingEffect1.ConnectTo(movingHead.InputBrightness);

            //            movingHead.InputBrightness.Log("Moving Head Brightness");

            //            popOut1.AddDevice(lightning1.InputBrightness);
            //            popOut2.ConnectTo(light.InputBrightness);
            popOut1.ConnectTo(lightBehindHeads.InputBrightness);
            popOut1.ConnectTo(lightBehindSheet.InputBrightness);
            //            popOut1 ConnectTo(lightFlash1.InputBrightness);
            //            popOut2.ConnectTo(lightFlash1.InputBrightness);
            popOut2.ConnectTo(lightBehindSheet.InputBrightness);
            popOut2.ConnectTo(lightning1.InputBrightness);
            popOut3.ConnectTo(lightBehindHeads.InputBrightness);
            popOut3.ConnectTo(lightBehindSheet.InputBrightness);
            popOut3.ConnectTo(lightEntranceR.InputBrightness);
            popOut3.ConnectTo(lightEntranceL.InputBrightness);
            popOut3.ConnectTo(new BrightnessPowerAdapter(lightFlash1).InputBrightness);
            //            popOut3.ConnectTo(lightFlash1.InputBrightness);
            //            popOut4.ConnectTo(lightEntranceL.InputBrightness);
            popOut4.ConnectTo(new BrightnessPowerAdapter(lightFlash1).InputBrightness);
            popOut4.ConnectTo(new BrightnessPowerAdapter(lightFlash2).InputBrightness);

            popOutBehindHeads.ConnectTo(lightBehindHeads.InputBrightness);
            //popOut3.ConnectTo(movingHead.InputBrightness);

            raspberryReaper.DigitalInputs[7].Connect(finalBeam, false);
            raspberryReaper.DigitalOutputs[2].Connect(spiderEyes1);
            raspberryReaper.DigitalOutputs[3].Connect(spiderEyes2);

            raspberryCat.DigitalInputs[4].Connect(catMotion, true);
            raspberryCat.DigitalInputs[5].Connect(firstBeam, false);
            raspberryCat.DigitalOutputs[7].Connect(deadEnd);
            raspberryCat.Connect(audioCat);
            raspberryCat.Motor.Connect(georgeMotor);

            raspberryReaper.Connect(audioReaper);
            raspberryOla.Connect(audioOla);

            raspberryGeorge.DigitalOutputs[7].Connect(fog);
            raspberryGeorge.Connect(audioGeorge);

            inputBrightness.ConnectTo(movingHead);

            // Map Physical lights
            acnOutput.Connect(new Physical.SmallRGBStrobe(reaperLight, 1), 20);
            acnOutput.Connect(new Physical.MonopriceRGBWPinSpot(candySpot, 20), 20);
            acnOutput.Connect(new Physical.MonopriceMovingHeadLight12chn(movingHead, 200), 20);
            acnOutput.Connect(new Physical.GenericDimmer(catAir, 11), 20);
            acnOutput.Connect(new Physical.GenericDimmer(eyes, 12), 20);
            acnOutput.Connect(new Physical.GenericDimmer(catLights, 10), 20);
            //BROKEN            acnOutput.Connect(new Physical.GenericDimmer(testLight3, 103), 20);
            //            acnOutput.Connect(new Physical.GenericDimmer(lightning2, 100), 20);
            acnOutput.Connect(new Physical.GenericDimmer(lightStairs1, 101), 20);
            acnOutput.Connect(new Physical.GenericDimmer(lightStairs2, 102), 20);
            acnOutput.Connect(new Physical.AmericanDJStrobe(lightning1, 5), 20);
            acnOutput.Connect(new Physical.RGBStrobe(lightBehindHeads, 40), 20);
            acnOutput.Connect(new Physical.RGBStrobe(lightBehindSheet, 60), 20);
            acnOutput.Connect(new Physical.RGBStrobe(lightEntranceR, 70), 20);
            acnOutput.Connect(new Physical.RGBStrobe(lightEntranceL, 80), 20);
            acnOutput.Connect(new Physical.GenericDimmer(lightTree, 50), 20);
            acnOutput.Connect(new Physical.GenericDimmer(lightSpiderWeb, 2), 21);
            acnOutput.Connect(new Physical.GenericDimmer(lightMirrorSkeleton, 1), 22);
            acnOutput.Connect(new Physical.GenericDimmer(lightInside, 2), 22);
            acnOutput.Connect(new Physical.GenericDimmer(lightWindow, 3), 22);
            acnOutput.Connect(new Physical.GenericDimmer(lightFlash1, 1), 21);
            acnOutput.Connect(new Physical.GenericDimmer(lightFlash2, 4), 22);

            candySpot.SetOnlyColor(Color.Green);

            oscServer.RegisterAction <int>("/mrmr/pushbutton/0/Hakan-iPhone-6", (msg, data) =>
            {
                if (data.First() != 0)
                {
                    audioOla.PlayTrack("12 Fear of the Dark");
                    //                    popOut4.Pop(1.0);
                    //                    stateMachine.SetState(States.Stair);
                    //                    Exec.Execute(testSeq);
                    //                    Exec.Execute(reaperSeq);
                    //                    popOut4.Pop(1.0);
                    //                    pulsatingEffect2.Start();
                }
            });

            oscServer.RegisterAction <int>("/mrmr/pushbutton/1/Hakan-iPhone-6", (msg, data) =>
            {
                if (data.Any() && data.First() != 0)
                {
                    audioOla.NextBackgroundTrack();
                    //                    stateMachine.SetState(States.George);
                    //                    Exec.Execute(georgeSeq);
                }
            });

            oscServer.RegisterAction <int>("/mrmr/pushbutton/2/Hakan-iPhone-6", (msg, data) =>
            {
                if (data.First() != 0)
                {
                    Exec.Execute(reaperPopSeq);
                }
            });

            oscServer.RegisterAction <int>("/mrmr/pushbutton/3/Hakan-iPhone-6", (msg, data) =>
            {
                if (data.First() != 0)
                {
                    catLights.Value = true;
                    switch (random.Next(3))
                    {
                    case 0:
                        audioCat.PlayEffect("386 Demon Creature Growls");
                        break;

                    case 1:
                        audioCat.PlayEffect("348 Spider Hiss");
                        break;

                    case 2:
                        audioCat.PlayEffect("death-scream");
                        break;
                    }
                    Thread.Sleep(2000);
                    catLights.Value = false;
                }
            });


            finalBeam.WhenOutputChanges(x =>
            {
                if (x && hoursSmall.IsOpen)
                {
                    Exec.Execute(finalSeq);
                }
                //                    lightning1.Brightness = x ? 1.0 : 0.0;
                //if (x)
                //{
                //    Exec.Execute(thunderSeq);
                //}
            });

            firstBeam.WhenOutputChanges(x =>
            {
                if (x && hoursSmall.IsOpen)
                {
                    //                    Exec.Execute(reaperSeq);
                    if (stateMachine.CurrentState == States.Background ||
                        stateMachine.CurrentState == States.StepForward)
                    {
                        stateMachine.SetState(States.Stair);
                    }
                }
            });

            buttonTest2.WhenOutputChanges(x =>
            {
                if (x)
                {
                    audioOla.NextBackgroundTrack();
                    //                        Exec.Execute(georgeSeq);
                }
            });

            raspberryOla.AudioTrackStart.Subscribe(x =>
            {
                // Next track
                switch (x)
                {
                case "12 Fear of the Dark":
                    // Do nothing
                    break;

                case "Thunder1":
                    timelineThunder1.Start();
                    break;

                case "Thunder2":
                    timelineThunder2.Start();
                    break;

                case "Thunder3":
                    timelineThunder3.Start();
                    break;

                case "Thunder4":
                    timelineThunder4.Start();
                    break;

                case "Thunder5":
                    timelineThunder5.Start();
                    break;

                case "Thunder6":
                    timelineThunder6.Start();
                    break;

                case "Thunder7":
                    timelineThunder7.Start();
                    break;

                case "Thunder8":
                    timelineThunder8.Start();
                    break;
                }
            });

            buttonTest4.WhenOutputChanges(x =>
            {
                if (x)
                {
                    audioOla.PlayEffect("125919__klankbeeld__horror-what-are-you-doing-here-cathedral");
                }
                //                        Exec.Execute(reaperSeq);
                //                    lightning2.Brightness = x ? 1.0 : 0.0;
                //                    if (x)
                //                        popOut1.Pop(1.0);
                //                    if (x)
                //                    lightStairs1.Brightness = x ? 1.0 : 0.0;
                //                    testLight3.Brightness = x ? 1.0 : 0.0;
                //                        audioSpider.PlayEffect("348 Spider Hiss");
                //                    Exec.Execute(thunderSeq);
            });

            buttonTest3.WhenOutputChanges(x =>
            {
                //                fog.Power = x;
                if (x)
                {
                    Exec.Execute(reaperPopSeq);

                    //for (int i = 0; i < 100; i++)
                    //{
                    //    raspberryReaper.Test(i);
                    //}
                }
                //                    audioGeorge.PlayEffect("242004__junkfood2121__fart-01");
            });

            raspberryReaper.DigitalOutputs[7].Connect(reaperPopUp);
            raspberryReaper.DigitalOutputs[6].Connect(reaperEyes);
            raspberryReaper.DigitalOutputs[5].Connect(skullEyes);

            forceOpen.WhenOutputChanges(x =>
            {
                if (x)
                {
                    hoursSmall.SetForced(true);
                }
                else
                {
                    hoursSmall.SetForced(null);
                }
            });

            inputH.WhenOutputChanges(x =>
            {
                movingHead.SetOnlyColor(HSV.ColorFromHSV(x.Value.GetByteScale(), inputS.Value, 1.0));
            });

            inputS.Output.Subscribe(x =>
            {
                movingHead.SetOnlyColor(HSV.ColorFromHSV(inputH.Value.GetByteScale(), x.Value, 1.0));
            });

            inputStrobe.Output.Controls(x => movingHead.StrobeSpeed = x);

            //midiInput.Controller(midiChannel, 1).Controls(inputBrightness.Control);
            //midiInput.Controller(midiChannel, 2).Controls(inputH.Control);
            //midiInput.Controller(midiChannel, 3).Controls(inputS.Control);
            //midiInput.Controller(midiChannel, 4).Controls(inputStrobe.Control);

            //midiInput.Controller(midiChannel, 5).Controls(Observer.Create<double>(x =>
            //    {
            //        inputPan.Control.OnNext(new DoubleZeroToOne(x * 540));
            //    }));
            //midiInput.Controller(midiChannel, 6).Controls(Observer.Create<double>(x =>
            //{
            //    inputTilt.Control.OnNext(new DoubleZeroToOne(x * 270));
            //}));

            //midiInput.Note(midiChannel, 36).Controls(buttonTest1.Control);
            //midiInput.Note(midiChannel, 37).Controls(buttonTest2.Control);
            //midiInput.Note(midiChannel, 38).Controls(buttonTest3.Control);
            //midiInput.Note(midiChannel, 39).Controls(buttonTest4.Control);

            //midiInput.Note(midiChannel, 40).Controls(buttonCatTrigger.Control);


            //buttonTest4.Output.Subscribe(x =>
            //    {
            //        if (x)
            //        {
            //            audioOla.NextBackgroundTrack();
            //        }
            //    });

            manualHeadMovement.Output.Subscribe(x =>
            {
                if (x)
                {
                    inputPan.Output.Controls(p => movingHead.Pan   = p.Value);
                    inputTilt.Output.Controls(t => movingHead.Tilt = t.Value);
                }
                else
                {
                    //                        inputPan.Output.Dis
                }
            });

            //            buttonTest2.Output.Subscribe(reaperPopUp.PowerControl);
            catMotion.Output.Subscribe(catLights.Control);

            /*
             *          finalBeam.Output.Subscribe(x =>
             *              {
             *                  lightning1.Brightness = x ? 1.0 : 0.0;
             *              });
             */

            //            buttonTest1.Output.Subscribe(pulsatingEffect2.InputRun);

            //buttonTest1.Output.Subscribe(x =>
            //    {
            //        pulsatingEffect2.Start
            //        if(x)

            //        if (x)
            //        {
            //            movingHead.Brightness = 1;
            //            movingHead.Color = Color.Red;
            //            //                        testLight4.StrobeSpeed = 1.0;
            //        }
            //        else
            //        {
            //            movingHead.TurnOff();
            //        }
            //    });

            catMotion.Output.Subscribe(x =>
            {
                if (x && hoursSmall.IsOpen)
                {
                    Executor.Current.Execute(catSeq);
                }
            });

            buttonCatTrigger.Output.Subscribe(x =>
            {
                if (x)
                {
                    catLights.Value = true;
                    switch (random.Next(3))
                    {
                    case 0:
                        audioCat.PlayEffect("386 Demon Creature Growls");
                        break;

                    case 1:
                        audioCat.PlayEffect("348 Spider Hiss");
                        break;

                    case 2:
                        audioCat.PlayEffect("death-scream");
                        break;
                    }
                    Thread.Sleep(2000);
                    catLights.Value = false;
                }
            });

            buttonTest1.Output.Subscribe(x =>
            {
                if (x)
                {
                    audioOla.PlayTrack("12 Fear of the Dark");
                }

                //if(x)
                //    georgeMotor.SetVector(0.9, 0, S(15));

                //                deadEnd.Power = x;
            });

            //            hoursSmall.Output.Subscribe(catAir.InputPower);
            //            hoursSmall.Output.Subscribe(flickerEffect.InputRun);
            //hoursSmall.Output.Subscribe(pulsatingEffect1.InputRun);
            //hoursSmall.Output.Subscribe(pulsatingEffect2.InputRun);
            hoursSmall.Output.Subscribe(lightTree.Control);

            hoursSmall.Output.Subscribe(x =>
            {
                if (x)
                {
                    stateMachine.SetBackgroundState(States.Background);
                    stateMachine.SetState(States.Background);
                }
                else
                {
                    stateMachine.Hold();
                    stateMachine.SetBackgroundState(null);
                }
            });

            timelineThunder1.AddMs(500, "A");
            timelineThunder1.AddMs(3500, "B");
            timelineThunder1.AddMs(4500, "C");
            timelineThunder1.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder2.AddMs(500, "A");
            timelineThunder2.AddMs(1500, "B");
            timelineThunder2.AddMs(1600, "C");
            timelineThunder2.AddMs(3700, "C");
            timelineThunder2.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder3.AddMs(100, "A");
            timelineThunder3.AddMs(200, "B");
            timelineThunder3.AddMs(300, "C");
            timelineThunder3.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder4.AddMs(0, "A");
            timelineThunder4.AddMs(3500, "B");
            timelineThunder4.AddMs(4500, "C");
            timelineThunder4.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder5.AddMs(1100, "A");
            timelineThunder5.AddMs(3500, "B");
            timelineThunder5.AddMs(4700, "C");
            timelineThunder5.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder6.AddMs(1000, "A");
            timelineThunder6.AddMs(1800, "B");
            timelineThunder6.AddMs(6200, "C");
            timelineThunder6.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder7.AddMs(0, "A");
            timelineThunder7.AddMs(200, "B");
            timelineThunder7.AddMs(300, "C");
            timelineThunder7.TimelineTrigger += TriggerThunderTimeline;

            timelineThunder8.AddMs(500, "A");
            timelineThunder8.AddMs(4000, "B");
            timelineThunder8.AddMs(4200, "C");
            timelineThunder8.TimelineTrigger += TriggerThunderTimeline;

            stateMachine.ForFromSequence(States.Background, backgroundSeq);
            stateMachine.ForFromSequence(States.Stair, reaperSeq);
            stateMachine.ForFromSequence(States.George, georgeSeq);
            stateMachine.ForFromSequence(States.StepForward, stepForwardSeq);


            georgeSeq.WhenExecuted
            .Execute(instance =>
            {
                var controlPan  = new Effect.Fader(S(3.8), 106, 150, false);
                var controlTilt = new Effect.Fader(S(3.8), 231.8823531, 168.3529407, false);

                controlPan.ConnectTo(x => movingHead.Pan   = x);
                controlTilt.ConnectTo(x => movingHead.Tilt = x);

                controlPan.Prime();
                controlTilt.Prime();
                movingHead.Brightness = 0;
                // Make sure George isn't moving
                georgeMotor.WaitForVectorReached();

                instance.WaitFor(S(1.5));

                controlPan.Start();
                controlTilt.Start();

                georgeMotor.SetVector(1.0, 450, S(10));
                instance.WaitFor(S(1.2));
                movingHead.SetColor(Color.Red, 0.1);
                instance.WaitFor(S(1.0));
                audioGeorge.PlayEffect("162 Blood Curdling Scream of Terror");
                georgeMotor.WaitForVectorReached();

                instance.WaitFor(S(4));
                movingHead.Brightness = 0;

                georgeMotor.SetVector(0.9, 0, S(15));
                movingHead.Pan  = 106;
                movingHead.Tilt = 31;
                //georgeMotor.WaitForVectorReached();

                //                        deadEnd.Power = true;
                instance.WaitFor(S(0.5));
                //                        deadEnd.Power = false;
                //                        Exec.Execute(thunderSeq);
                stateMachine.NextState();
            });

            stepForwardSeq.WhenExecuted
            .SetUp(() =>
            {
                audioOla.PlayTrack("152 Haunted Castle");
                candySpot.SetOnlyColor(Color.Green);
                pulsatingEffect1.Start();
                pulsatingEffect2.Start();
            })
            .Execute(i =>
            {
                i.WaitFor(S(30.0));
            })
            .TearDown(() =>
            {
                audioOla.PauseTrack();
                pulsatingEffect1.Stop();
                pulsatingEffect2.Stop();
            });

            reaperSeq.WhenExecuted
            .SetUp(() =>
            {
                flickerEffect.Stop();
                pulsatingEffect2.Stop();
            })
            .Execute(instance =>
            {
                //                    switchFog.SetPower(true);
                //                    this.lastFogRun = DateTime.Now;
                //                    Executor.Current.Execute(deadendSeq);
                //                    audioGeorge.PlayEffect("ghostly");
                //                    instance.WaitFor(S(0.5));
                //                    popOutEffect.Pop(1.0);

                //                    instance.WaitFor(S(1.0));



                movingHead.Pan  = 106;
                movingHead.Tilt = 31;
                fog.Value       = true;
                this.lastFogRun = DateTime.Now;
                instance.WaitFor(S(0.05));
                audioReaper.PlayEffect("348 Spider Hiss", 1.0, 0.0);
                instance.WaitFor(S(0.05));
                spiderEyes1.Value = true;
                instance.WaitFor(S(0.5));

                movingHead.SetColor(Color.Turquoise, 0.2);
                movingHead.StrobeSpeed = 0.8;

                deadEnd.Value = true;
                instance.WaitFor(S(0.3));
                deadEnd.Value = false;

                instance.WaitFor(S(2.5));
                movingHead.StrobeSpeed = 0;
                movingHead.Brightness  = 0;

                movingHead.Pan  = 80;
                movingHead.Tilt = 26;
                instance.WaitFor(S(1.0));
                audioReaper.PlayNewEffect("laugh", 0.0, 1.0);
                instance.WaitFor(S(0.1));
                spiderEyes1.Value       = false;
                reaperPopUp.Value       = true;
                reaperLight.Color       = Color.Red;
                reaperLight.Brightness  = 1;
                reaperLight.StrobeSpeed = 1;
                instance.WaitFor(S(0.5));
                reaperEyes.Value = true;
                instance.WaitFor(S(2.0));

                reaperPopUp.Value = false;
                reaperEyes.Value  = false;
                reaperLight.TurnOff();
                instance.WaitFor(S(2.0));
                audioOla.PlayEffect("424 Coyote Howling", 0.0, 1.0);
                audioGeorge.PlayEffect("424 Coyote Howling");
                movingHead.SetColor(Color.Orange, 0.2);
                instance.WaitFor(S(2.0));
                spiderEyes2.Value = true;
                popOut2.Pop(0.4);
                audioGeorge.PlayEffect("348 Spider Hiss");
                audioReaper.PlayEffect("348 Spider Hiss");

                movingHead.Brightness  = 0.7;
                movingHead.Color       = Color.Red;
                movingHead.StrobeSpeed = 0.8;
                movingHead.Pan         = 51;
                movingHead.Tilt        = 61;
                instance.WaitFor(S(2.0));
                movingHead.StrobeSpeed = 0.0;
                movingHead.Brightness  = 0;
                spiderEyes2.Value      = false;
                instance.WaitFor(S(2.0));

                movingHead.Pan  = 106;
                movingHead.Tilt = 231;

                stateMachine.NextState();
            })
            .TearDown(() =>
            {
                flickerEffect.Start();
                pulsatingEffect2.Start();
                fog.Value = false;
            });

            reaperPopSeq.WhenExecuted
            .Execute(instance =>
            {
                audioReaper.PlayNewEffect("laugh", 0.0, 1.0);
                instance.WaitFor(S(0.1));
                reaperPopUp.Value       = true;
                reaperLight.Color       = Color.Red;
                reaperLight.Brightness  = 1;
                reaperLight.StrobeSpeed = 1;
                instance.WaitFor(S(0.5));
                reaperEyes.Value = true;
                instance.WaitFor(S(2.0));

                reaperPopUp.Value = false;
                reaperEyes.Value  = false;
                reaperLight.TurnOff();
                instance.WaitFor(S(0.5));
            });

            finalSeq.WhenExecuted
            .SetUp(() =>
            {
                audioOla.PauseTrack();
                pulsatingEffect1.Stop();
                pulsatingEffect2.Stop();
            })
            .Execute(i =>
            {
                skullEyes.Value = true;
                candySpot.SetColor(Color.Red);

                i.WaitFor(S(1.0));
                lightBehindHeads.SetOnlyColor(Color.White);
                popOutBehindHeads.Pop(1.0);
                audioOla.PlayEffect("125919__klankbeeld__horror-what-are-you-doing-here-cathedral", 0.0, 0.7);
                i.WaitFor(S(10));
            })
            .TearDown(() =>
            {
                audioOla.PlayBackground();
                skullEyes.Value = false;
                candySpot.SetOnlyColor(Color.Green);
                pulsatingEffect1.Start();
                pulsatingEffect2.Start();
                //                        candySpot.SetColor(Color.Green);

                //                        audioOla.PlayBackground();

                if (stateMachine.CurrentState == States.StepForward)
                {
                    stateMachine.SetState(States.Background);
                }
            });

            thunderSeq.WhenExecuted
            .SetUp(() =>
            {
                audioOla.PauseBackground();
                //                        movingHead.Pan = 0.25;
                //                        movingHead.Tilt = 0.5;
                Thread.Sleep(200);
            })
            .Execute(i =>
            {
                audioOla.PlayTrack("08 Weather-lightning-strike2");
                //                        movingHead.SetOnlyColor(Color.White);
                popOut1.Pop(1.0);
                popOut2.Pop(1.0);
                popOut3.Pop(1.0);

                i.WaitFor(S(4));
            })
            .TearDown(() =>
            {
                audioOla.PauseTrack();
                audioOla.PlayBackground();
            });

            backgroundSeq.WhenExecuted
            .SetUp(() =>
            {
                audioOla.NextBackgroundTrack();
                flickerEffect.Start();
                pulsatingEffect1.Start();
                pulsatingEffect2.Start();
            })
            .Execute(i =>
            {
                while (!i.IsCancellationRequested)
                {
                    i.WaitFor(S(1));
                    if (!this.lastFogRun.HasValue || (DateTime.Now - this.lastFogRun.Value).TotalMinutes > 10)
                    {
                        // Run the fog for a little while
                        fog.Value = true;
                        i.WaitFor(S(4));
                        fog.Value       = false;
                        this.lastFogRun = DateTime.Now;
                    }
                }
            })
            .TearDown(() =>
            {
                flickerEffect.Stop();
                pulsatingEffect1.Stop();
                pulsatingEffect2.Stop();
                audioOla.PauseTrack();
                audioOla.PauseBackground();
            });

            catSeq.WhenExecuted
            .Execute(instance =>
            {
                var maxRuntime = System.Diagnostics.Stopwatch.StartNew();

                catLights.Value = true;

                while (true)
                {
                    switch (random.Next(4))
                    {
                    case 0:
                        audioCat.PlayEffect("266 Monster Growl 7", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(2.0));
                        break;

                    case 1:
                        audioCat.PlayEffect("285 Monster Snarl 2", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(3.0));
                        break;

                    case 2:
                        audioCat.PlayEffect("286 Monster Snarl 3", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(2.5));
                        break;

                    case 3:
                        audioCat.PlayEffect("287 Monster Snarl 4", 1.0, 1.0);
                        instance.WaitFor(TimeSpan.FromSeconds(1.5));
                        break;

                    default:
                        instance.WaitFor(TimeSpan.FromSeconds(3.0));
                        break;
                    }

                    instance.CancelToken.ThrowIfCancellationRequested();

                    if (maxRuntime.Elapsed.TotalSeconds > 10)
                    {
                        break;
                    }
                }
            })
            .TearDown(() =>
            {
                catLights.Value = false;
            });
        }
Ejemplo n.º 5
0
        public TestMidi1(IEnumerable <string> args)
        {
            p = new PhysicalDevices
            {
                SmallLED = new Physical.SmallRGBStrobe(testLight1, 1),
                CatAir   = new Physical.GenericDimmer(catAir, 10),
                CatLight = new Physical.GenericDimmer(catLight, 11)
            };

            inputBrightness.ConnectTo(testLight1.InputBrightness);
            inputBrightness.ConnectTo(testLight2.InputBrightness);

            acnOutput.Connect(p.SmallLED, 20);
            acnOutput.Connect(p.CatAir, 20);
            acnOutput.Connect(p.CatLight, 20);

            buttonTest2.ConnectTo(catAir.Control);

            inputH.Output.Subscribe(x =>
            {
                testLight1.SetOnlyColor(HSV.ColorFromHSV(x.Value.GetByteScale(), inputS.Value, inputV.Value));
            });

            inputS.Output.Subscribe(x =>
            {
                testLight1.SetOnlyColor(HSV.ColorFromHSV(inputH.Value.GetByteScale(), x.Value, inputV.Value));
            });

            inputV.Output.Subscribe(x =>
            {
                testLight1.SetOnlyColor(HSV.ColorFromHSV(inputH.Value.GetByteScale(), inputS.Value, x.Value));
            });

            inputBrightness.Output.Subscribe(x =>
            {
                midiOutput.Send(0, 81, x.Value.GetByteScale(127));
            });
            midiInput.Controller(1, 1).Controls(inputBrightness.Control);
            midiInput.Controller(0, 81).Controls(inputBrightness.Control);
            midiInput.Controller(1, 2).Controls(inputH.Control);
            midiInput.Controller(1, 3).Controls(inputS.Control);
            midiInput.Controller(1, 4).Controls(inputV.Control);

            midiInput.Note(1, 36).Controls(buttonTest1.Control);
            midiInput.Note(1, 37).Controls(buttonTest2.Control);
            midiInput.Note(1, 38).Controls(buttonTest3.Control);


            buttonTest2.Output.Subscribe(catAir.Control);
            buttonTest3.Output.Subscribe(catLight.Control);

            buttonTest1.Output.Subscribe(x =>
            {
                if (x)
                {
                    testLight1.RunEffect(new Effect2.Fader(0.0, 1.0), S(1.0));
                }
                else
                {
                    if (testLight1.Brightness > 0)
                    {
                        testLight1.RunEffect(new Effect2.Fader(1.0, 0.0), S(1.0));
                    }
                }
            });
        }