Ejemplo n.º 1
0
    // ---

    public void SetCurrentTextField(GameObject gameObject)
    {
        Debug.Log($"Current VR text field changed to {gameObject.name}");

        _currentVrInputField       = gameObject;
        _currentVrInputFieldText   = _currentVrInputField.GetComponentInChildren <Text>();
        keyboardManager.EditorText = _currentVrInputFieldText.text;

        keyboardManager.Show();
    }