public static void AppendTo(this GumpLabel g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("text")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.Hue); disp.AppendLayout(strings.Intern(g.Text)); }
public static void AppendTo(this GumpAlphaRegion g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("checkertrans")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.Width); disp.AppendLayout(g.Height); }
public static void AppendTo(this GumpBackground g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("resizepic")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.GumpID); disp.AppendLayout(g.Width); disp.AppendLayout(g.Height); }
public static void AppendTo(this GumpImageTiled g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("gumppictiled")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.Width); disp.AppendLayout(g.Height); disp.AppendLayout(g.GumpID); }
public static void AppendTo(this GumpTooltip g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("tooltip")); disp.AppendLayout(g.Number); if (!string.IsNullOrEmpty(g.Args)) { disp.AppendLayout(g.Args); } }
public static void AppendTo(this GumpHtml g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("htmlgump")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.Width); disp.AppendLayout(g.Height); disp.AppendLayout(strings.Intern(g.Text)); disp.AppendLayout(g.Background); disp.AppendLayout(g.Scrollbar); }
public static void AppendTo(this GumpButton g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("button")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.NormalID); disp.AppendLayout(g.PressedID); disp.AppendLayout((int)g.Type); disp.AppendLayout(g.Param); disp.AppendLayout(g.ButtonID); }
public DisplayGumpFast(Gump g) : base(176) { this.m_True = Gump.StringToBuffer(" 1"); this.m_False = Gump.StringToBuffer(" 0"); base.EnsureCapacity(1024); this.m_Stream.Write(g.Serial); this.m_Stream.Write(g.TypeID); this.m_Stream.Write(g.X); this.m_Stream.Write(g.Y); this.m_Stream.Write(((ushort)65535)); }
public static void AppendTo(this GumpSpriteImage g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("picinpic")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.GumpID); disp.AppendLayout(g.Width); disp.AppendLayout(g.Height); disp.AppendLayout(g.SX); disp.AppendLayout(g.SY); }
public static void AppendTo(this GumpRadio g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("radio")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.InactiveID); disp.AppendLayout(g.ActiveID); disp.AppendLayout(g.InitialState); disp.AppendLayout(g.SwitchID); disp.Switches++; }
public static void AppendTo(this GumpHtmlLocalized g, IGumpWriter disp, List <string> strings) { switch (g.Type) { case GumpHtmlLocalizedType.Plain: { disp.AppendLayout(Gump.StringToBuffer("xmfhtmlgump")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.Width); disp.AppendLayout(g.Height); disp.AppendLayout(g.Number); disp.AppendLayout(g.Background); disp.AppendLayout(g.Scrollbar); break; } case GumpHtmlLocalizedType.Color: { disp.AppendLayout(Gump.StringToBuffer("xmfhtmlgumpcolor")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.Width); disp.AppendLayout(g.Height); disp.AppendLayout(g.Number); disp.AppendLayout(g.Background); disp.AppendLayout(g.Scrollbar); disp.AppendLayout(g.Color); break; } case GumpHtmlLocalizedType.Args: { disp.AppendLayout(Gump.StringToBuffer("xmfhtmltok")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.Width); disp.AppendLayout(g.Height); disp.AppendLayout(g.Background); disp.AppendLayout(g.Scrollbar); disp.AppendLayout(g.Color); disp.AppendLayout(g.Number); disp.AppendLayout(g.Args); break; } } }
public static void AppendTo(this GumpItem g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer(g.Hue == 0 ? "tilepic" : "tilepichue")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.ItemID); if (g.Hue != 0) { disp.AppendLayout(g.Hue); } }
public static void AppendTo(this GumpTextEntry g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("textentry")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.Width); disp.AppendLayout(g.Height); disp.AppendLayout(g.Hue); disp.AppendLayout(g.EntryID); disp.AppendLayout(strings.Intern(g.InitialText)); disp.TextEntries++; }
public static void AppendTo(this GumpImageTileButton g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("buttontileart")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.NormalID); disp.AppendLayout(g.PressedID); disp.AppendLayout((int)g.Type); disp.AppendLayout(g.Param); disp.AppendLayout(g.ButtonID); disp.AppendLayout(g.ItemID); disp.AppendLayout(g.Hue); disp.AppendLayout(g.Width); disp.AppendLayout(g.Height); }
public static void AppendTo(this GumpImage g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("gumppic")); disp.AppendLayout(g.X); disp.AppendLayout(g.Y); disp.AppendLayout(g.GumpID); if (g.Hue != 0) { disp.AppendLayoutNS(" hue="); disp.AppendLayoutNS(g.Hue); } if (!string.IsNullOrEmpty(g.Class)) { disp.AppendLayoutNS(" class="); disp.AppendLayout(Gump.StringToBuffer(g.Class)); } }
public static void AppendTo(this GumpItemProperty g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("itemproperty")); disp.AppendLayout(g.Serial); }
public DesktopGumpEntry(DesktopGump dt, Gump gump, bool focus) { Desktop = dt; _TypeID = gump.TypeID; _Handler = gump.OnResponse; if (focus) { ButtonMap = new Dictionary <int, int>(); SwitchMap = new Dictionary <int, int>(); TextMap = new Dictionary <int, int>(); } var entries = gump.Entries.Not(e => e is GumpModal).ToList(); var esc = false; foreach (var e in entries) { bool pos; int x, y; if (e.TryGetPosition(out x, out y)) { pos = true; e.TrySetPosition(gump.X + x, gump.Y + y); } else { pos = false; } e.Parent = Desktop; try { if (e is GumpButton) { var b = (GumpButton)e; if (focus && b.Type == GumpButtonType.Reply) { ButtonMap[Desktop.NewButtonID()] = b.ButtonID; b.ButtonID = ButtonMap.GetKey(b.ButtonID); _Compiled += b.Compile(); b.ButtonID = ButtonMap[b.ButtonID]; } else { _Compiled += new GumpImage(b.X, b.Y, b.NormalID) { Parent = Desktop }.Compile(); } } else if (e is GumpImageTileButton) { var b = (GumpImageTileButton)e; if (focus && b.Type == GumpButtonType.Reply) { ButtonMap[Desktop.NewButtonID()] = b.ButtonID; b.ButtonID = ButtonMap.GetKey(b.ButtonID); _Compiled += b.Compile(); b.ButtonID = ButtonMap[b.ButtonID]; } else { _Compiled += new GumpImage(b.X, b.Y, b.NormalID) { Parent = Desktop }.Compile(); } } else if (e is GumpCheck) { var c = (GumpCheck)e; if (focus) { SwitchMap[Desktop.NewSwitchID()] = c.SwitchID; c.SwitchID = SwitchMap.GetKey(c.SwitchID); _Compiled += c.Compile(); c.SwitchID = SwitchMap[c.SwitchID]; } else { _Compiled += new GumpImage(c.X, c.Y, c.InitialState ? c.ActiveID : c.InactiveID) { Parent = Desktop }.Compile(); } } else if (e is GumpRadio) { var r = (GumpRadio)e; if (focus) { SwitchMap[Desktop.NewSwitchID()] = r.SwitchID; r.SwitchID = SwitchMap.GetKey(r.SwitchID); _Compiled += r.Compile(); r.SwitchID = SwitchMap[r.SwitchID]; } else { _Compiled += new GumpImage(r.X, r.Y, r.InitialState ? r.ActiveID : r.InactiveID) { Parent = Desktop }.Compile(); } } else if (e is GumpTextEntry) { var t = (GumpTextEntry)e; if (focus) { TextMap[Desktop.NewTextEntryID()] = t.EntryID; t.EntryID = TextMap.GetKey(t.EntryID); _Compiled += t.Compile(); t.EntryID = TextMap[t.EntryID]; } else { _Compiled += new GumpLabelCropped(t.X, t.Y, t.Width, t.Height, t.Hue, t.InitialText) { Parent = Desktop }.Compile(); } } else if (e is GumpTextEntryLimited) { var t = (GumpTextEntryLimited)e; if (focus) { TextMap[Desktop.NewTextEntryID()] = t.EntryID; t.EntryID = TextMap.GetKey(t.EntryID); t.Parent = Desktop; _Compiled += t.Compile(); t.EntryID = TextMap[t.EntryID]; } else { _Compiled += new GumpLabelCropped(t.X, t.Y, t.Width, t.Height, t.Hue, t.InitialText) { Parent = Desktop }.Compile(); } } else if (e is GumpPage) { var p = (GumpPage)e; if (p.Page > 0) { esc = true; } } else { _Compiled += e.Compile(); } } catch { } e.Parent = gump; if (pos) { e.TrySetPosition(x, y); } if (esc) { break; } } entries.Free(true); if (String.IsNullOrWhiteSpace(_Compiled)) { _Compiled = "{{ gumptooltip -1 }}"; } _Buffer = Gump.StringToBuffer(_Compiled); }
internal void AppendTo(Gump.IGumpWriter disp) { switch (Type) { case ElementType.textentrylimited: { disp.AppendLayout(Gump.StringToBuffer("textentrylimited")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myWidth); disp.AppendLayout(myHeight); disp.AppendLayout(myHue); disp.AppendLayout(myElementID); disp.AppendLayout(ParentGump.Intern(myText)); disp.AppendLayout(mySize); disp.TextEntries++; break; } case ElementType.textentry: { disp.AppendLayout(Gump.StringToBuffer("textentry")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myWidth); disp.AppendLayout(myHeight); disp.AppendLayout(myHue); disp.AppendLayout(myElementID); disp.AppendLayout(ParentGump.Intern(myText)); disp.TextEntries++; break; } case ElementType.radio: { disp.AppendLayout(Gump.StringToBuffer("radio")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myInactiveID); disp.AppendLayout(myActiveID); disp.AppendLayout(myInitialState); disp.AppendLayout(myElementID); disp.Switches++; break; } case ElementType.croppedtext: { disp.AppendLayout(Gump.StringToBuffer("croppedtext")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myWidth); disp.AppendLayout(myHeight); disp.AppendLayout(myHue); disp.AppendLayout(ParentGump.Intern(myText)); break; } case ElementType.buttontileart: { disp.AppendLayout(Gump.StringToBuffer("buttontileart")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myInactiveID); disp.AppendLayout(myActiveID); disp.AppendLayout(myButtonType); disp.AppendLayout(myParam); disp.AppendLayout(myElementID); disp.AppendLayout(myItemID); disp.AppendLayout(myHue); disp.AppendLayout(myWidth); disp.AppendLayout(myHeight); if (myCliloc != -1) { disp.AppendLayout(Gump.StringToBuffer(" }{ tooltip")); disp.AppendLayout(myCliloc); } break; } case ElementType.tilepic: case ElementType.tilepichue: { disp.AppendLayout(Gump.StringToBuffer(myHue == 0 ? "tilepic" : "tilepichue")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myItemID); if (myHue != 0) { disp.AppendLayout(myHue); } break; } case ElementType.itemproperty: { disp.AppendLayout(Gump.StringToBuffer("itemproperty")); disp.AppendLayout(mySerial); break; } case ElementType.gumppictiled: { disp.AppendLayout(Gump.StringToBuffer("gumppictiled")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myWidth); disp.AppendLayout(myHeight); disp.AppendLayout(myElementID); break; } case ElementType.gumppic: { disp.AppendLayout(Gump.StringToBuffer("gumppic")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myElementID); if (myHue != 0) { disp.AppendLayout(Gump.StringToBuffer(" hue=")); disp.AppendLayoutNS(myHue); } break; } case ElementType.xmfhtmlgump: { disp.AppendLayout(Gump.StringToBuffer("xmfhtmlgump")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myWidth); disp.AppendLayout(myHeight); disp.AppendLayout(myCliloc); disp.AppendLayout(myBackground); disp.AppendLayout(myScrollBar); break; } case ElementType.xmfhtmlgumpcolor: { disp.AppendLayout(Gump.StringToBuffer("xmfhtmlgumpcolor")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myWidth); disp.AppendLayout(myHeight); disp.AppendLayout(myCliloc); disp.AppendLayout(myBackground); disp.AppendLayout(myScrollBar); disp.AppendLayout(myHue); break; } case ElementType.xmfhtmltok: { disp.AppendLayout(Gump.StringToBuffer("xmfhtmltok")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myWidth); disp.AppendLayout(myHeight); disp.AppendLayout(myBackground); disp.AppendLayout(myScrollBar); disp.AppendLayout(myHue); disp.AppendLayout(myCliloc); disp.AppendLayout(myArgs); break; } case ElementType.htmlgump: { disp.AppendLayout(Gump.StringToBuffer("htmlgump")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myWidth); disp.AppendLayout(myHeight); disp.AppendLayout(ParentGump.Intern(myText)); disp.AppendLayout(myBackground); disp.AppendLayout(myScrollBar); break; } case ElementType.tooltip: { disp.AppendLayout(Gump.StringToBuffer("tooltip")); disp.AppendLayout(myCliloc); break; } case ElementType.group: { disp.AppendLayout(Gump.StringToBuffer("group")); disp.AppendLayout(myGroup); break; } case ElementType.resizepic: { disp.AppendLayout(Gump.StringToBuffer("resizepic")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myElementID); disp.AppendLayout(myWidth); disp.AppendLayout(myHeight); break; } case ElementType.checkertrans: { disp.AppendLayout(Gump.StringToBuffer("checkertrans")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myWidth); disp.AppendLayout(myHeight); break; } case ElementType.page: { disp.AppendLayout(Gump.StringToBuffer("page")); disp.AppendLayout(myPageNumber); break; } case ElementType.button: { disp.AppendLayout(Gump.StringToBuffer("button")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myInactiveID); disp.AppendLayout(myActiveID); disp.AppendLayout(myButtonType); disp.AppendLayout(myParam); disp.AppendLayout(myElementID); break; } case ElementType.text: { disp.AppendLayout(Gump.StringToBuffer("text")); disp.AppendLayout(myX); disp.AppendLayout(myY); disp.AppendLayout(myHue); disp.AppendLayout(ParentGump.Intern(myText)); break; } default: break; } }
public static void AppendTo(this GumpGroup g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("group")); disp.AppendLayout(g.Group); }
public static void AppendTo(this GumpPage g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("page")); disp.AppendLayout(g.Page); }
public static void AppendTo(this GumpMasterGump g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("mastergump")); disp.AppendLayout(g.GumpID); }
public static void AppendTo(this GumpECHandleInput g, IGumpWriter disp, List <string> strings) { disp.AppendLayout(Gump.StringToBuffer("echandleinput")); }