void ShowGuildInfo() { GuildInfo guildInfo = GameCenter.guildMng.MyGuildInfo; if (guildInfo != null) { GuildRef guildRef = GameCenter.guildMng.MyGuildInfo.CurGuildRef; if (labGuildName != null) { labGuildName.text = guildInfo.GuildName; } if (labGuildLeader != null) { labGuildLeader.text = guildInfo.PresidentName; } if (labGuildMemCount != null && guildRef != null) { labGuildMemCount.text = guildInfo.MemberNum.ToString() + "/" + (guildInfo.MemberMaxCount); } if (labGuildRanking != null) { labGuildRanking.text = guildInfo.GuildRank.ToString(); } if (labGuildNotice != null) { labGuildNotice.value = guildInfo.Notice; } } }
public async Task <GuildInfo> GenerateConfigurationFromIdAsync(ulong guildId) { var client = Bot.Instance.Client; var guild = await client.GetGuildAsync(guildId); var administrators = await ServerInfo.Instance.GetAdministratorsAsync(guild); var moderators = await ServerInfo.Instance.GetModeratorsAsync(guild); var bannedMembers = await ServerInfo.Instance.GetBansAsync(guild); var config = new GuildInfo { Administrators = administrators.ToList(), BannedMembers = bannedMembers.ToList(), Guild = guild.Id, Moderators = moderators.ToList() }; LocalConfiguration.TryAdd(guildId, config); var json = JsonConvert.SerializeObject(config, Formatting.Indented); File.WriteAllText(Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "SilkBot", "ServerConfigs", $"{guildId}.serverconfig"), json); return(config); }
private void UpdateGuildGrid(UIGridItem item) { if (item == null || item.mScripts == null || item.oData == null) { return; } GuildInfo info = item.oData as GuildInfo; UILabel rank = item.mScripts[0] as UILabel; UITexture emblem = item.mScripts[1] as UITexture; UILabel guildname = item.mScripts[2] as UILabel; UILabel leader = item.mScripts[3] as UILabel; UILabel reputation = item.mScripts[4] as UILabel; UILabel fund = item.mScripts[5] as UILabel; UISprite appealBtn = item.mScripts[6] as UISprite; UISprite exposureBtn = item.mScripts[7] as UISprite; rank.text = info.ranking.ToString(); guildname.text = info.guildName; leader.text = info.leader; reputation.text = info.reputation.ToString(); fund.text = info.guildFunds.ToString(); bool isSelf = info.id == PlayerMediator.playerInfo.guildDBID; appealBtn.transform.GetComponent <UIButton>().isEnabled = !isSelf; exposureBtn.transform.GetComponent <UIButton>().isEnabled = !isSelf; UIEventListener.Get(appealBtn.transform.gameObject).onClick = OnClickItem; UIEventListener.Get(exposureBtn.transform.gameObject).onClick = OnClickItem; }
/// <summary> /// 进入下一个周目 /// </summary> /// <param name="guildInfo">公会信息</param> /// <returns> /// <para><see langword="true"/> 写入成功</para> /// <para><see langword="false"/> 数据库错误</para> /// </returns> public bool GotoNextRound(GuildInfo guildInfo) { try { using var dbClient = SugarUtils.CreateSqlSugarClient(DBPath); int nextPhase = GetRoundPhase(guildInfo.ServerId, guildInfo.Round + 1); //获取下一个周目boss的信息 GuildBattleBoss nextBossData = dbClient.Queryable <GuildBattleBoss>() .Where(i => i.ServerId == guildInfo.ServerId && i.Phase == nextPhase && i.Order == 1) .First(); return(dbClient.Updateable <GuildInfo>() .SetColumns(i => new GuildInfo() { BossPhase = nextBossData.Phase, Order = 1, Round = guildInfo.Round + 1, HP = nextBossData.HP, TotalHP = nextBossData.HP }) .Where(i => i.Gid == GuildEventArgs.SourceGroup.Id) .ExecuteCommandHasChange()); } catch (Exception e) { Log.Error("Database error", Log.ErrorLogBuilder(e)); return(false); } }
/// <summary> /// 修改当前boss血量 /// </summary> /// <param name="guildInfo">公会信息</param> /// <param name="curBossHP">更新的HP值</param> /// <returns> /// <para><see langword="true"/> 写入成功</para> /// <para><see langword="false"/> 数据库错误</para> /// </returns> public bool ModifyBossHP(GuildInfo guildInfo, long curBossHP) { if (guildInfo == null) { throw new ArgumentNullException(nameof(guildInfo)); } try { if (curBossHP > guildInfo.TotalHP) { throw new ArgumentOutOfRangeException(nameof(curBossHP)); } using var dbClient = SugarUtils.CreateSqlSugarClient(DBPath); return(dbClient.Updateable <GuildInfo>() .SetColumns(i => new GuildInfo { HP = curBossHP }) .Where(guild => guild.Gid == guildInfo.Gid) .ExecuteCommandHasChange()); } catch (Exception e) { Log.Error("Database error", Log.ErrorLogBuilder(e)); return(false); } }
private async Task GuildJoin(SocketGuild guild) { //Creating the variables we need for the setup command List <Reaction> reactions = new List <Reaction>(); List <Mute> mutes = new List <Mute>(); List <UserWarning> warnings = new List <UserWarning>(); CustomAnnouncement customAnnouncement = new CustomAnnouncement(); GuildInfo guildInfo = new GuildInfo { ServerName = guild.Name, CreationDate = guild.CreatedAt.ToString(), Creator = $"{guild.Owner.Username}#{guild.Owner.Discriminator}", CreatorId = guild.OwnerId, BannerURL = guild.BannerUrl }; GuildModel newGuild = new GuildModel { GuildID = guild.Id.ToString(), GuildInfo = guildInfo, Mutes = mutes, Reactions = reactions, UserWarnings = warnings, CustomAnnouncement = customAnnouncement }; //Run the init server method which inputs the server into the database MongoCRUD.Instance.InitServer(newGuild); await Task.CompletedTask; }
public IActionResult GetChannelboardData(string token) { if (string.IsNullOrEmpty(token)) { return(BadRequest(new { Error = "Missing token", Code = ChannelboardErrors.MissingWebToken })); } if (!ChannelStats.ExistsWebToken(token)) { return(BadRequest(new { Error = "Invalid token", Code = ChannelboardErrors.InvalidWebToken })); } var channelboardData = ChannelStats.GetChannelboardData(token, DiscordClient, out ChannelboardWebToken webToken); var guild = DiscordClient.Guilds.First(); var guildUser = guild.GetUser(webToken.UserID); var data = new Channelboard() { Items = channelboardData, Guild = GuildInfo.Create(guild), User = GuildUser.Create(guildUser) }; return(Ok(data)); }
public IEnumerator GetCharacterGuildRoutine(string characterId, Action <GuildInfo> action) { string uri = NetworkSettings.instance.BaseUri() + "/api/guild/character_guild"; var form = new WWWForm(); form.AddField("playerId", NetworkSettings.instance.username); form.AddField("authtoken", NetworkSettings.instance.authtoken); form.AddField("characterId", characterId); WWW www = new WWW(uri, form.data, form.headers); yield return(www); if (www.error != null) { Debug.Log(www.error); action(null); } else { MemoryStream stream = new MemoryStream(www.bytes); GuildInfo guildInfo = Serializer.Deserialize <GuildInfo>(stream); action(guildInfo); } }
/// <summary> /// 获取公共信息 /// </summary> /// <param name="pt"></param> protected void S2C_GuildInfo(Pt pt) { //Debug.Log("S2C_GuildInfo"); pt_guild_info_d380 info = pt as pt_guild_info_d380; if (info.lev == 0) { return; } if (info != null) { GuildData data = new GuildData(info); if (myGuildInfo == null) { GuildInfo guildInfo = new GuildInfo(data); myGuildInfo = guildInfo; } else { myGuildInfo.UpdateServerData(data); } if (OnGetPublicEvent != null) { OnGetPublicEvent(); } } }
/// <summary> /// 进入下一个boss /// </summary> /// <param name="guildInfo">公会信息</param> /// <returns> /// <para><see langword="true"/> 写入成功</para> /// <para><see langword="false"/> 数据库错误</para> /// </returns> public bool GotoNextBoss(GuildInfo guildInfo) { try { using var dbClient = SugarUtils.CreateSqlSugarClient(DBPath); //获取下一个boss的信息 var nextBossData = dbClient.Queryable <GuildBattleBoss>() .Where(i => i.ServerId == guildInfo.ServerId && i.Phase == guildInfo.BossPhase && i.Order == guildInfo.Order + 1) .First(); return(dbClient.Updateable <GuildInfo>() .SetColumns(i => new GuildInfo() { Order = guildInfo.Order + 1, HP = nextBossData.HP, TotalHP = nextBossData.HP }) .Where(i => i.Gid == guildInfo.Gid) .ExecuteCommandHasChange()); } catch (Exception e) { Log.Error("Database error", Log.ErrorLogBuilder(e)); return(false); } }
private async Task ParsePlaylist(GuildInfo guild, IMessageChannel channel, IUser user, string path, YoutubeClient youtube, string id) { var playlist = await youtube.GetPlaylistAsync(id); int added = 0; int couldntAdd = 0; var maxSongs = int.Parse(guild.Config["MaxSongsPerUser"].ToString()); foreach (Video video in playlist.Videos) { var songs = guild.Songs; if (video.Duration.TotalMinutes > _maxMinutesForVideo || (int)video.Duration.TotalMinutes == 0 || (!((IGuildUser)user).GuildPermissions.BanMembers && songs.ToArray().Count(x => x.AuthorId == user.Id) == maxSongs)) { couldntAdd++; continue; } AddVideo(guild, channel, user, video, false); added++; } string message = ""; message += $"Added {added} video(s) to the Queue."; if (couldntAdd > 0) { message += $"\nCould not add {couldntAdd} video(s) to the Queue."; } await channel.SendMessageAsync(message); }
private void UpdateGuildGrid(UIGridItem item) { GuildInfo info = item.oData as GuildInfo; item.onClick = OnClickItem; UILabel rank_label = item.mScripts[0] as UILabel; UITexture guildhead_texture = item.mScripts[1] as UITexture; UILabel guildname_label = item.mScripts[2] as UILabel; UILabel camp_Label = item.mScripts[3] as UILabel; UILabel level_label = item.mScripts[4] as UILabel; UILabel num_label = item.mScripts[5] as UILabel; UITexture leader_texture = item.mScripts[6] as UITexture; UILabel leadername_label = item.mScripts[7] as UILabel; UISprite join_btn = item.mScripts[8] as UISprite; UISprite cancel_btn = item.mScripts[9] as UISprite; guildname_label.text = info.guildName; camp_Label.text = info.camp.ToString(); level_label.text = info.level.ToString(); num_label.text = string.Format("{0}/{1}", info.count, mGuildBaseInfo.maxMemberNum); leadername_label.text = info.leader; rank_label.text = info.rank.ToString(); bool isjoin = GuildBaseConfig.mApplyGuildIdList.Contains(info.id); join_btn.transform.gameObject.SetActive(!isjoin); cancel_btn.transform.gameObject.SetActive(isjoin); UIEventListener.Get(join_btn.transform.gameObject).onClick = OnClickJoin; UIEventListener.Get(cancel_btn.transform.gameObject).onClick = OnClickJoin; }
/// <summary> /// 进入下一个boss /// </summary> /// <param name="guildInfo">公会信息</param> /// <returns> /// <para><see langword="true"/> 写入成功</para> /// <para><see langword="false"/> 数据库错误</para> /// </returns> public bool GotoNextBoss(GuildInfo guildInfo) { try { using SqlSugarClient dbClient = SugarUtils.CreateSqlSugarClient(DBPath); //获取下一个boss的信息 GuildBattleBoss nextBossData = dbClient.Queryable <GuildBattleBoss>() .Where(i => i.ServerId == guildInfo.ServerId && i.Phase == guildInfo.BossPhase && i.Order == guildInfo.Order + 1) .First(); GuildInfo updateBossData = new GuildInfo() { Order = guildInfo.Order + 1, HP = nextBossData.HP, TotalHP = nextBossData.HP }; return(dbClient.Updateable(updateBossData) .UpdateColumns(i => new { i.Order, i.HP, i.TotalHP }) .Where(i => i.Gid == GuildEventArgs.SourceGroup.Id) .ExecuteCommandHasChange()); } catch (Exception e) { ConsoleLog.Error("Database error", ConsoleLog.ErrorLogBuilder(e)); return(false); } }
public async Task AddServerInfoAsync() { var response = await DynamoSystem.QueryItemAsync <GuildInfo>("GuildName", QueryOperator.Equal, this.Context.Guild.Name) .ConfigureAwait(false); if (response.Count < 1) { var existsResponse = EmbedHandler.GenerateEmbedResponse( "This server already exists in the DB", Color.Teal); await this.ReplyAsync("", false, existsResponse).ConfigureAwait(false); return; } var item = new GuildInfo { GuildGuid = this.Context.Guild.Id.ToString(), GuildName = this.Context.Guild.Name }; await DynamoSystem.PutItemAsync(item).ConfigureAwait(false); var addedResponse = EmbedHandler.GenerateEmbedResponse( "This server has been added to the DB", Color.Green); await this.ReplyAsync("", false, addedResponse).ConfigureAwait(false); }
public override void Serialize(IDataWriter writer) { base.Serialize(writer); writer.WriteByte(Level); GuildInfo.Serialize(writer); writer.WriteInt(ExperienceForGuild); }
public void onGetGuildValue(List <object> list, object obj) { RankMediator.guildRankList.Clear(); GuildInfo guildInfo; for (int i = 0; i < list.Count; ++i) { Dictionary <string, object> info = list[i] as Dictionary <string, object>; guildInfo = new GuildInfo(); guildInfo.ranking = i + 1; guildInfo.id = UtilTools.IntParse(info["dbid"].ToString()); guildInfo.guildName = info["guildName"].ToString(); guildInfo.camp = UtilTools.IntParse(info["camp"].ToString()); guildInfo.level = UtilTools.IntParse(info["level"].ToString()); guildInfo.leader = info["leader"].ToString(); guildInfo.reputation = UtilTools.IntParse(info["reputation"].ToString()); guildInfo.guildFunds = UtilTools.IntParse(info["guildFunds"].ToString()); RankMediator.guildRankList.Add(guildInfo.id, guildInfo); } if (RankMediator.rankMediator != null) { RankMediator.allPage = Mathf.CeilToInt(UtilTools.IntParse(obj.ToString()) * 1.0f / 7); RankMediator.rankMediator.UpdateRankList(); } if (GuildTacticMediator.guildtacticMediator != null) { GuildTacticMediator.guildtacticMediator.SetGuildListGrid(); } }
public async Task SetupAsync() { //VARIABLES var guild = Context.Guild; List <Reaction> reactions = new List <Reaction>(); List <Mute> mutes = new List <Mute>(); List <UserWarning> warnings = new List <UserWarning>(); CustomAnnouncement customAnnouncement = new CustomAnnouncement(); GuildInfo guildInfo = new GuildInfo { ServerName = guild.Name, CreationDate = guild.CreatedAt.ToString(), Creator = $"{guild.Owner.Username}#{guild.Owner.Discriminator}", CreatorId = guild.OwnerId, BannerURL = guild.BannerUrl }; GuildModel newGuild = new GuildModel { GuildID = guild.Id.ToString(), GuildInfo = guildInfo, Mutes = mutes, Reactions = reactions, UserWarnings = warnings, CustomAnnouncement = customAnnouncement }; //Run the InitServer method which inputs the server into the database MongoCRUD.Instance.InitServer(newGuild); //Reply with setup is complete if it doesnt break await ReplyAsync("Setup complete"); }
/// <summary> /// 向数据库插入一刀数据 /// </summary> /// <param name="uid">出刀者UID</param> /// <param name="guildInfo">公会信息</param> /// <param name="dmg">伤害</param> /// <param name="attackType">出刀类型</param> /// <returns> /// <para>本次出刀刀号</para> /// <para><see langword="-1"/> 数据库错误</para> /// </returns> public int NewAttack(long uid, GuildInfo guildInfo, long dmg, AttackType attackType) { try { using var dbClient = SugarUtils.CreateSqlSugarClient(DBPath); //插入一刀数据 var insertData = new GuildBattle() { Uid = uid, Time = TimeStamp.GetNowTimeStamp(), Order = guildInfo.Order, Round = guildInfo.Round, Damage = dmg, Attack = attackType }; return(dbClient.Insertable(insertData) .AS(BattleTableName) .ExecuteReturnIdentity()); } catch (Exception e) { Log.Error("Database error", Log.ErrorLogBuilder(e)); return(-1); } }
public async Task AssignAsync(string ign) { try { User user = new User(); Realm.GetUserSummary(ign, user); Realm.GetUserDescription(user); GuildInfo guild = GuildConfig.gConfig.Find(x => x.DiscordID.Contains(Context.Guild.Id.ToString())); if (guild.DiscordID == null) { Error("This discord has not yet assigned itself a guild with !Setup.", "Please tell an admin."); } else if (user.Desc1.Contains(Context.User.Id.GetHashCode().ToString()) || user.Desc2.Contains(Context.User.Id.GetHashCode().ToString()) || user.Desc3.Contains(Context.User.Id.GetHashCode().ToString())) { var _User = Context.User as IGuildUser; await _User.ModifyAsync(p => p.Nickname = user.Name); if (user.Guild == guild.GuildName) { var role = Context.Guild.Roles.FirstOrDefault(x => x.Name.ToString() == user.GuildRank); if (role != null) { await(Context.User as IGuildUser).AddRoleAsync(role); Generic(Color.Green, $"you are a {user.GuildRank} of {guild.GuildName}!", $"I have assigned you the role: {user.GuildRank}, " + $"and all of the permissions that come with it!"); } else { Error("This discord has not generated or made compatible roles for auto-assigning.", $"Please contact an admin to do **{Config.bot.cmdPrefix}setup true <Guild Name>** to resolve this."); } } else { var role = Context.Guild.Roles.FirstOrDefault(x => x.Name.ToString() == "Guest"); if (role != null) { await(Context.User as IGuildUser).AddRoleAsync(role); Generic(Color.Green, "you are not in this discords' guild.", "I have assigned you the role: Guest"); } else { Error("This discord has not generated or made compatible roles for auto-assigning.", $"Please contact an admin to do **{Config.bot.cmdPrefix}setup true <GuildName>** to resolve this."); } } } else { Error($"Your realmeye description does not contain your unique code: **{Context.User.Id.GetHashCode().ToString()}**", "Please enter your unique code anywhere in your realmeye discription and try again later. Realmeye may take a minute or two to update so please be patient."); } } catch (Exception e) { Error(e.ToString()); } }
private void SetGuildRank() { for (int i = 0; i < mCurlist.Count; i++) { GuildInfo info = mCurlist[i]; info.rank = (i + 1); } }
public static string GetGuildTitle(GuildInfo guildInfo) { if (guildInfo == null || guildInfo.titles.get_Count() == 0) { return(string.Empty); } return(HeadInfoManager.GetGuildTitle(guildInfo.guildName, guildInfo.titles.get_Item(0))); }
public override void Serialize(IDataWriter writer) { writer.WriteVarUhInt(HouseId); writer.WriteInt(InstanceId); writer.WriteBoolean(SecondHand); GuildInfo.Serialize(writer); writer.WriteVarUhInt(Rights); }
public void Serialize(IDataWriter writer) { writer.WriteVarInt((Int32)HouseId); writer.WriteInt((Int32)InstanceId); writer.WriteBoolean(SecondHand); GuildInfo.Serialize(writer); writer.WriteVarInt((Int32)Rights); }
public void UpdateRankList() { List <object> list = new List <object>(); switch (rankType) { case RankType.Fight: foreach (PlayerInfo item in fightRankList.Values) { list.Add(item); } break; case RankType.Level: foreach (PlayerInfo item in levelRankList.Values) { list.Add(item); } break; case RankType.Money: foreach (PlayerInfo item in moneyRankList.Values) { list.Add(item); } break; case RankType.Official: foreach (PlayerInfo item in officialRankList.Values) { list.Add(item); } break; case RankType.Baller: foreach (PlayerInfo item in ballerRankList.Values) { list.Add(item); } break; case RankType.Guild: foreach (GuildInfo item in guildRankList.Values) { list.Add(item); } break; } guildInfo = null; choosePlayerInfo = null; panel.rankGrid.ClearCustomGrid(); panel.rankGrid.AddCustomDataList(list); string text = string.Format("[00FF00]{0}[-]", currentPage); panel.pageLabel.text = text + "/" + allPage.ToString(); }
private async Task OnLeavingGuild([NotNull] SocketGuild arg) { var guild = new GuildInfo { GuildGuid = arg.Id.ToString(), GuildName = arg.Name }; await DynamoSystem.DeleteItemAsync(guild); }
public RosterViewmodel(GuildInfo guild, PlayerList members, IEnumerable <UnitDetails> unitDetails) { Guild = guild ?? throw new ArgumentNullException("guild"); Members = members ?? throw new ArgumentNullException("members"); GuildName = Guild.name; units = unitDetails; Export = new SimpleCommand(ExportTable); GenerateReport = new SimpleCommand(() => DoReport(Owner)); }
public void Serialize(IDataWriter writer) { writer.WriteInt((Int32)SpouseAccountId); writer.WriteVarLong(SpouseId); writer.WriteUTF(SpouseName); writer.WriteByte(SpouseLevel); writer.WriteByte((Byte)Breed); writer.WriteByte((Byte)Sex); SpouseEntityLook.Serialize(writer); GuildInfo.Serialize(writer); writer.WriteByte((Byte)AlignmentSide); }
public override void Serialize(IDataWriter writer) { writer.WriteInt(SpouseAccountId); writer.WriteVarUhLong(SpouseId); writer.WriteUTF(SpouseName); writer.WriteByte(SpouseLevel); writer.WriteSByte(Breed); writer.WriteSByte(Sex); SpouseEntityLook.Serialize(writer); GuildInfo.Serialize(writer); writer.WriteSByte(AlignmentSide); }
//公会数据转换 private GuildInfo ChangeGuildInfo(Dictionary <string, object> data) { GuildInfo info = new GuildInfo(); info.id = GameConvert.IntConvert(data["dbid"]); info.guildName = GameConvert.StringConvert(data["guildName"]); info.camp = GameConvert.IntConvert(data["camp"]); info.level = GameConvert.IntConvert(data["level"]); info.count = GameConvert.IntConvert(data["count"]); info.leader = GameConvert.StringConvert(data["leader"]); return(info); }
/// <summary> /// Returns a guild from the info structure based on the /// realm and guild as a key. If one doesn't exist, /// creates a new one and returns that. /// </summary> /// <param name="realm">The realm of the guild to return.</param> /// <param name="guild">The name of the guild on 'realm' to return.</param> /// <returns></returns> private GuildInfo GetGuild(string realm, string guild, int target_level) { string key = GuildInfo.MakeKey(realm, guild); if (info.ContainsKey(key)) { return(info[key]); } info[key] = new GuildInfo(realm, guild, target_level); return(info[key]); }
public GuildMemberListViewer() { this.data = new GuildInfo(); CreateGrid(); CreateInfo(); splitMain.Orientation = Orientation.Horizontal; splitMain.Dock = DockStyle.Fill; splitMain.SplitterDistance = 10; splitMain.FixedPanel = FixedPanel.None; splitMain.IsSplitterFixed = false; this.Controls.Add(splitMain); this.Dock = DockStyle.Fill; }
public override int ReadFrom(byte[] Buffer, int StartIndex=0) { int cursor = StartIndex; if ((UserCommandType)Buffer[cursor] != CommandType) throw new Exception(ERRORWRONGTYPEBYTE); else { cursor++; // Type (1 byte) GuildInfo = new GuildInfo(Buffer, cursor); // GuildInfo (n bytes) cursor += GuildInfo.ByteLength; } return cursor - StartIndex; }
public GUIGuildSchoolItemData(int sId, GuildInfo guildInfo) { this.mSchoolId = sId; this.mGuildInfo = guildInfo; }
/// <summary> /// Constructor /// </summary> public DataController() { // create lists roomObjects = new RoomObjectList(300); roomObjectsFiltered = new RoomObjectListFiltered(roomObjects); projectiles = new ProjectileList(50); onlinePlayers = new OnlinePlayerList(200); inventoryObjects = new InventoryObjectList(100); avatarCondition = new StatNumericList(5); avatarAttributes = new StatNumericList(10); avatarSkills = new SkillList(100); avatarSpells = new SkillList(100); avatarQuests = new SkillList(100); roomBuffs = new ObjectBaseList<ObjectBase>(30); avatarBuffs = new ObjectBaseList<ObjectBase>(30); spellObjects = new SpellObjectList(100); backgroundOverlays = new BackgroundOverlayList(5); playerOverlays = new ObjectBaseList<PlayerOverlay>(10); chatMessages = new BaseList<ServerString>(101); gameMessageLog = new BaseList<GameMessage>(100); visitedTargets = new List<RoomObject>(50); clickedTargets = new List<uint>(50); actionButtons = new ActionButtonList(); ignoreList = new List<string>(20); chatCommandHistory = new List<string>(20); // attach some listeners RoomObjects.ListChanged += OnRoomObjectsListChanged; Projectiles.ListChanged += OnProjectilesListChanged; ChatMessages.ListChanged += OnChatMessagesListChanged; // make some lists sorted OnlinePlayers.SortByName(); AvatarSkills.SortByResourceName(); AvatarSpells.SortByResourceName(); SpellObjects.SortByName(); // create single data objects roomInformation = new RoomInfo(); lightShading = new LightShading(0, new SpherePosition(0, 0)); backgroundMusic = new PlayMusic(); guildInfo = new GuildInfo(); guildShieldInfo = new GuildShieldInfo(); guildAskData = new GuildAskData(); diplomacyInfo = new DiplomacyInfo(); adminInfo = new AdminInfo(); tradeInfo = new TradeInfo(); buyInfo = new BuyInfo(); welcomeInfo = new WelcomeInfo(); charCreationInfo = new CharCreationInfo(); statChangeInfo = new StatChangeInfo(); newsGroup = new NewsGroup(); objectContents = new ObjectContents(); effects = new Effects(); lookPlayer = new PlayerInfo(); lookObject = new ObjectInfo(); clientPreferences = new PreferencesFlags(); // some values ChatMessagesMaximum = 100; ChatCommandHistoryMaximum = 20; ChatCommandHistoryIndex = -1; AvatarObject = null; IsResting = false; SelfTarget = false; IsNextAttackApplyCastOnHighlightedObject = false; AvatarID = UInt32.MaxValue; TargetID = UInt32.MaxValue; ViewerPosition = V3.ZERO; UIMode = UIMode.None; }
public UserCommandGuildInfo(GuildInfo GuildInfo) { this.GuildInfo = GuildInfo; }
public GUIGSTargetItemData(int sId, GuildInfo guildInfo, bool isSel) { this.mSchoolId = sId; this.mGuildInfo = guildInfo; this.mIsSelected = isSel; }