Ejemplo n.º 1
0
    public void writeMessage(string name, string message)
    {
        scrollrect.verticalNormalizedPosition = 0;
        GameObject       myNewButton = Instantiate(sampleButton) as GameObject;
        Gui_SampleButton button      = myNewButton.GetComponent <Gui_SampleButton> ();

        button.nameLabel.text = name;
        button.message.text   = tchatAnim.message;
        button.icon.sprite    = portrait.sprite;
        button.gameObject.SetActive(true);
        myNewButton.transform.SetParent(contentPanel);
    }
Ejemplo n.º 2
0
 void PopulateList()
 {
     foreach (var item in itemList)
     {
         GameObject       newButton = Instantiate(sampleButton) as GameObject;
         Gui_SampleButton button    = newButton.GetComponent <Gui_SampleButton> ();
         button.nameLabel.text = item.name;
         button.icon.sprite    = item.icon;
         button.message.text   = item.message;
         newButton.transform.SetParent(contentPanel);
         button.gameObject.SetActive(true);
     }
 }