Ejemplo n.º 1
0
        public Player(Vector2 setPosition, int setLayer)
        {
            position = setPosition;

            layer   = setLayer;
            damage  = 5;
            texture = Assets.GetTexture(Assets.entity_player);

            maxHealth = 100;
            health    = maxHealth;

            defensePhys = 0; defenseIce = 0; defenseFire = 0; defenseElec = 0;

            guiHUD       = new GuiHud(this);
            guiInventory = new GuiInventory(this);

            Game1.priorityGui = guiHUD;
        }
Ejemplo n.º 2
0
 public GuiRenderer()
 {
     crosshairGui = new GuiCrosshair();
     hudGui       = new GuiHud();
 }