Ejemplo n.º 1
0
 public GenerateThread(Gui.MainUI mainForm, string mail, string alias, string pass, int index, string proxy, string provider, int game, bool gameAdd, bool steamGuard, bool useProxy)
 {
     //Globals.bProxyEnabled = false;
     _mainForm     = mainForm;
     _mail         = mail;
     _alias        = alias;
     _enteredAlias = alias;
     _pass         = pass;
     _index        = index;
     _proxy        = proxy;
     _provider     = provider;
     _game         = game;
     _gameAdd      = gameAdd;
     _steamGuard   = steamGuard;
     _useProxy     = useProxy;
 }
Ejemplo n.º 2
0
        public static void GenerateAccount(Gui.MainUI UI, string _provider)
        {
            string txtEmail = "";
            string txtAlias = "";
            string txtPass  = "";
            int    t        = 0;
            int    c        = 0;

            for (var i = 0; i < Globals.iAccountsToGenerate; i++)
            {
                Globals.bGenCooldown  = true;
                Globals.iGenCooldown += 15000;
                if (t == Globals.iThreads)
                {
                    delay(Globals.iThreadCooldwon * 1000);
                    t = 0;
                }
                t += 1;
                var Random  = new Random();
                var numberR = Random.Next(300, 800);
                //MessageBox.Show(Globals.iAccountsToGenerate.ToString());
                try
                {
                    Thread.Sleep(numberR); //prevents things
                    int _index = GenerateFunctions.newIndexID();
                    //HTMLObjects.sProxy
                    if (Globals.SelectedGame == "")
                    {
                        var accCreator = new GenerateThread(UI, txtEmail, txtAlias, txtPass, _index, HTMLObjects.sProxy, _provider, -1, HTMLObjects.bGameAdd, HTMLObjects.bSteamGuard, HTMLObjects.bUseProxy);
                        //MessageBox.Show(-1 + "");
                        var thread = new Thread(accCreator.Run);
                        thread.Start();
                    }
                    else
                    {
                        int d = Int32.Parse(Regex.Split(Globals.SelectedGame, ",")[1]);
                        //MessageBox.Show(d + "");
                        var accCreator = new GenerateThread(UI, txtEmail, txtAlias, txtPass, _index, HTMLObjects.sProxy, _provider, d, HTMLObjects.bGameAdd, HTMLObjects.bSteamGuard, HTMLObjects.bUseProxy);
                        var thread     = new Thread(accCreator.Run);
                        thread.Start();
                    }
                }
                catch (Exception d) { MessageBox.Show(d.InnerException.Message + Environment.NewLine + d.InnerException.StackTrace); return; }
            }
        }