Ejemplo n.º 1
0
        public void MakeGuess(string guess)
        {
            GuessMade e = new GuessMade(Guid.NewGuid().ToString(), this.Id, guess, this.Level);

            e.Handle(this);
            PublishEvent(e);
            if (CurrentRiddle.Solution.Trim().Equals(guess))
            {
                bool   completed      = this.Level == MaxLevel;
                int    nextLevel      = completed ? this.Level : this.Level + 1;
                IEvent levelSucceeded = new LevelSucceeded(this.Id, this.Level, nextLevel, this.Score + 1 * Level, e.GuessId);
                levelSucceeded.Handle(this);
                PublishEvent(levelSucceeded);
                if (completed)
                {
                    IEvent gameCompleted = new GameCompleted(this.Id);
                    gameCompleted.Handle(this);
                    PublishEvent(gameCompleted);
                }
            }
            else
            {
                int    newScore    = (this.Score - 1) < 0 ? 0 : this.Score - 1;
                IEvent levelFailed = new LevelFailed(this.Id, newScore, e.GuessId);
                levelFailed.Handle(this);
                PublishEvent(levelFailed);
            }
        }
Ejemplo n.º 2
0
        private void Handle(GuessMade e)
        {
            GuessReadModel guessRM = new GuessReadModel()
            {
                GameId = e.GameId, GuessStatus = "unknown", Guess = e.Guess, Id = e.GuessId, Level = e.Level, GuessTime = DateTime.UtcNow
            };

            this._context.Guesses.Add(guessRM);
            this._context.SaveChanges();
        }