private void SpawnEnemiesOnSurface() { var spawnRegion = PlayerPed.Position.Around(25f); var random = new Random(); var totalAliens = random.Next(8, 13); for (int i = 0; i < totalAliens; i++) { var randDist = Function.Call <float>(Hash.GET_RANDOM_FLOAT_IN_RANGE, 20f, 100f); var spawnPoint = spawnRegion.Around(randDist); var ground = World.GetGroundHeight(spawnPoint + Vector3.WorldUp); if (ground == 0) { continue; } var ped = GtsLibNet.CreateAlien(null, spawnPoint, random.Next(20, 180)); ped.Position = new Vector3(ped.Position.X, ped.Position.Y, ground); ped.Weapons.Give((WeaponHash)Game.GenerateHash("weapon_pulserifle"), 15, true, true); ped.AddBlip(); ped.IsOnlyDamagedByPlayer = true; _alienPeds.Add(ped); Script.Yield(); } }
public void Start() { var spawnRegion = new Vector3(-9946.63f, -10148.71f, 1000.36f); var random = new Random(); for (var i = 0; i < 15; i++) { var randDist = Function.Call <float>(Hash.GET_RANDOM_FLOAT_IN_RANGE, 20f, 100f); var spawnPoint = spawnRegion.Around(randDist); var ground = World.GetGroundHeight(spawnPoint + Vector3.WorldUp); if (ground == 0) { continue; } var ped = GtsLibNet.CreateAlien(null, spawnPoint, random.Next(135, 220)); ped.Position = new Vector3(ped.Position.X, ped.Position.Y, ground); ped.Weapons.Give((WeaponHash)Game.GenerateHash("weapon_pulserifle"), 15, true, true); ped.AddBlip(); ped.IsOnlyDamagedByPlayer = true; _hostiles.Add(ped); Script.Yield(); } var ufoModel = new Model("zanufo"); ufoModel.Request(); while (!ufoModel.IsLoaded) { Script.Yield(); } for (var i = 0; i < 4; i++) { var randDist = Function.Call <float>(Hash.GET_RANDOM_FLOAT_IN_RANGE, 40f, 145f); var spawnPoint = spawnRegion.Around(randDist); var vehicle = World.CreateVehicle(ufoModel, spawnPoint); vehicle.PlaceOnGround(); vehicle.IsOnlyDamagedByPlayer = true; var pedModel = (Model)GtsLibNet.GetAlienModel(); pedModel.Request(); while (!pedModel.IsLoaded) { Script.Yield(); } var ped = vehicle.CreatePedOnSeat(VehicleSeat.Driver, pedModel); var b = ped.AddBlip(); b.Sprite = (BlipSprite)422; b.Name = "UFO"; ped.IsOnlyDamagedByPlayer = true; Function.Call(Hash.SET_CURRENT_PED_VEHICLE_WEAPON, ped, Game.GenerateHash("VEHICLE_WEAPON_PLAYER_LAZER")); GtsLibNet.GivePedAlienAttributes(ped); pedModel.MarkAsNoLongerNeeded(); _hostiles.Add(ped); _ufos.Add(vehicle); Script.Yield(); } ufoModel.MarkAsNoLongerNeeded(); }
private void EnterShuttle() { var dist = PlayerPed.Position.DistanceTo(_shuttlePosition); if (dist > ShuttleInteractDistance) { return; } Game.DisableControlThisFrame(2, Control.Enter); GtsLibNet.DisplayHelpTextWithGxt("SHUT_ENTER"); if (!Game.IsDisabledControlJustPressed(2, Control.Enter)) { return; } PlacePlayerInShuttle(); }
public void Update() { if (PlayerPed.IsDead) { EndScenario(false); } switch (_missionStep) { case 0: var distToColonel = _colonel.Position.DistanceTo(PlayerPed.Position); if (distToColonel > 1.75) { return; } World.DrawMarker(MarkerType.UpsideDownCone, _colonel.Position + Vector3.WorldUp * 1.5f, Vector3.RelativeRight, Vector3.Zero, new Vector3(0.35f, 0.35f, 0.35f), Color.Gold); GtsLibNet.DisplayHelpTextWithGxt("END_LABEL_1"); if (Game.IsControlJustPressed(2, Control.Context)) { Function.Call(Hash._PLAY_AMBIENT_SPEECH1, _colonel.Handle, "Generic_Hi", "Speech_Params_Force"); PlayerPed.Heading = (_colonel.Position - PlayerPed.Position).ToHeading(); PlayerPed.Task.ChatTo(_colonel); PlayerPed.Task.StandStill(-1); _colonel.Task.ChatTo(PlayerPed); GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_1", 5000); Script.Wait(3000); GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_2", 5000); Script.Wait(3000); GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_3", 6000); Script.Wait(3000); GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_4", 6000); Script.Wait(3000); Game.FadeScreenOut(1000); Script.Wait(1000); PlayerPed.Task.ClearAllImmediately(); PlayerPed.FreezePosition = false; _colonel.Delete(); _colonel.CurrentBlip?.Remove(); Script.Wait(1000); Game.FadeScreenIn(1000); Script.Wait(1000); Core.HeliTransport?.ShowHelp(); _missionStep++; } break; case 1: DidStart = true; if (!_isSatelliteMessageShown) { GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_5", 5000); _isSatelliteMessageShown = true; } if (!_dishesInitialized) { if (!Blip.Exists(_dishesAreaBlip)) { _dishesAreaBlip = World.CreateBlip(_dishesArea, 200); _dishesAreaBlip.ShowRoute = true; _dishesAreaBlip.Alpha = 155; _dishesAreaBlip.Color = BlipColor.Yellow; } var dist = PlayerPed.Position.DistanceToSquared(_dishesArea); if (dist > 40000) { return; } _dishesAreaBlip?.Remove(); _dishes.ForEach(dish => { dish.CreateLaptop(); dish.CreateBlip(); }); _dishesInitialized = true; } _dishes.ForEach(x => x.Update()); foreach (var dish in _dishes) { if (!dish.CheckedForData) { var dist = dish.Position.DistanceTo(PlayerPed.Position); if (dist > 1.75f) { continue; } GtsLibNet.DisplayHelpTextWithGxt("INTRO_LABEL_6"); if (!Game.IsControlJustPressed(2, Control.Context)) { continue; } PlayerPed.FreezePosition = true; PlayerPed.Task.StandStill(-1); PlayerPed.Position = dish.Position; PlayerPed.Heading = dish.Heading; var groundZ = new OutputArgument(); Function.Call(Hash.GET_GROUND_Z_FOR_3D_COORD, PlayerPed.Position.X, PlayerPed.Position.Y, PlayerPed.Position.Z, groundZ, false); PlayerPed.Position = new Vector3(PlayerPed.Position.X, PlayerPed.Position.Y, groundZ.GetResult <float>()); PlayerPed.Task.PlayAnimation("missbigscore2aswitch", "switch_mic_car_fra_laptop_hacker", 4f, -1, AnimationFlags.None); Script.Wait(3000); PlayerPed.FreezePosition = false; PlayerPed.Task.ClearAll(); dish.CheckedForData = true; dish.RemoveBlip(); } } _missionStep += _dishes.All(x => x.CheckedForData) ? 1 : 0; break; case 2: if (!_isHumaneLabsMessageShown) { Function.Call(Hash.PLAY_MISSION_COMPLETE_AUDIO, "FRANKLIN_BIG_01"); while (!Function.Call <bool>(Hash.IS_MISSION_COMPLETE_PLAYING)) { Script.Yield(); } ScaleFormMessages.Message.SHOW_MISSION_PASSED_MESSAGE(Game.GetGXTEntry("INTRO_LABEL_8")); Effects.Start(ScreenEffect.SuccessNeutral, 5000); Script.Wait(4500); GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_7"); _isHumaneLabsMessageShown = true; } if (_humaneLabsBlip == null) { _humaneLabsBlip = new Blip(World.CreateBlip(_humaneLabsEnterance).Handle) { Color = BlipColor.Yellow, Name = "Humane Labs", ShowRoute = true } } ; _missionStep++; break; case 3: if (PlayerPed.IsInVehicle()) { return; } World.DrawMarker(MarkerType.VerticalCylinder, _humaneLabsEnterance - Vector3.WorldUp, Vector3.RelativeRight, Vector3.Zero, new Vector3(0.5f, 0.5f, 0.5f), Color.Gold); var distance = Vector3.Distance(PlayerPed.Position, _humaneLabsEnterance); if (distance <= 1.5f) { GtsLibNet.DisplayHelpTextWithGxt( "INTRO_LABEL_9"); // "Press ~INPUT_CONTEXT~ to enter/exit humane labs." if (Game.IsControlJustPressed(2, Control.Context)) { Game.FadeScreenOut(1); PlayerPed.Position = _humaneLabsExit - Vector3.WorldUp; PlayerPed.Heading = 173.5802f; Game.FadeScreenIn(750); _missionStep++; } } break; case 4: _humaneLabsBlip?.Remove(); Peds.Add(World.CreatePed(PedHash.Marine02SMM, new Vector3(3534.057f, 3671.142f, 27.12115f), 331.006f)); Peds.Add(World.CreatePed(PedHash.Scientist01SMM, new Vector3(3539.069f, 3663.527f, 27.12188f), 172.762f)); Peds.Add(World.CreatePed(PedHash.Scientist01SMM, new Vector3(3534.83f, 3660.603f, 27.12189f), 316.3855f)); Peds.Add(World.CreatePed(PedHash.Scientist01SMM, new Vector3(3537.047f, 3664.484f, 27.12189f), 172.7052f)); StartScenarioChecked(Peds[0], "WORLD_HUMAN_GUARD_STAND"); // guard StartScenarioChecked(Peds[1], "WORLD_HUMAN_CLIPBOARD"); StartScenarioChecked(Peds[2], "WORLD_HUMAN_CLIPBOARD"); StartScenarioChecked(Peds[3], "WORLD_HUMAN_AA_COFFEE"); var b = Peds[3]?.AddBlip(); if (b != null) { b.Name = "Scientist"; b.Color = BlipColor.Yellow; } Peds.ForEach(p => { if (p == null) { return; } p.CanRagdoll = false; p.RelationshipGroup = PlayerPed.RelationshipGroup; }); _missionStep++; break; case 5: if (Peds[3] == null) { DeletePeds(); _missionStep--; // go back and request again. return; } var mainScientist = Peds[3]; distance = Vector3.Distance(mainScientist.Position, PlayerPed.Position); if (distance > 1.3f) { return; } GtsLibNet.DisplayHelpTextWithGxt("INTRO_LABEL_10"); // "Press INPUT_TALK to talk to the scientist". if (Game.IsControlJustPressed(2, Control.Talk)) { Function.Call(Hash._PLAY_AMBIENT_SPEECH1, mainScientist.Handle, "Generic_Thanks", "Speech_Params_Force_Shouted_Critical"); mainScientist.Task.AchieveHeading((PlayerPed.Position - mainScientist.Position).ToHeading()); Script.Wait(1000); Function.Call(Hash.PLAY_MISSION_COMPLETE_AUDIO, "FRANKLIN_BIG_01"); while (!Function.Call <bool>(Hash.IS_MISSION_COMPLETE_PLAYING)) { Script.Yield(); } ScaleFormMessages.Message.SHOW_MISSION_PASSED_MESSAGE(Game.GetGXTEntry("INTRO_LABEL_11")); Effects.Start(ScreenEffect.SuccessNeutral, 5000); Script.Wait(750); GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_12"); mainScientist.CurrentBlip?.Remove(); _missionStep++; } break; case 6: CreateColonel(); _humaneLabsBlip?.Remove(); _humaneLabsBlip = new Blip(World.CreateBlip(_humaneLabsExit).Handle) { Color = BlipColor.Yellow, Name = "Outside" }; _missionStep++; break; case 7: World.DrawMarker(MarkerType.VerticalCylinder, _humaneLabsExit - Vector3.WorldUp, Vector3.RelativeRight, Vector3.Zero, new Vector3(0.5f, 0.5f, 0.5f), Color.Gold); distance = Vector3.Distance(PlayerPed.Position, _humaneLabsExit); if (distance > 1.3f) { return; } GtsLibNet.DisplayHelpTextWithGxt( "INTRO_LABEL_9"); // "Press ~INPUT_CONTEXT~ to enter/exit humane labs." if (Game.IsControlJustPressed(2, Control.Context)) { Game.FadeScreenOut(1); PlayerPed.Position = _humaneLabsEnterance - Vector3.WorldUp; PlayerPed.Heading = -173.5802f; _humaneLabsBlip?.Remove(); Peds?.ForEach(p => p?.Delete()); Script.Wait(750); Game.FadeScreenIn(1000); GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_13"); _missionStep++; } break; case 8: distance = PlayerPed.Position.DistanceToSquared(_colonel.Position); if (distance > 3f) { return; } World.DrawMarker(MarkerType.UpsideDownCone, _colonel.Position + Vector3.WorldUp * 1.5f, Vector3.RelativeRight, Vector3.Zero, new Vector3(0.35f, 0.35f, 0.35f), Color.Gold); GtsLibNet.DisplayHelpTextWithGxt("END_LABEL_1"); if (Game.IsControlJustPressed(2, Control.Context)) { PlayerPed.Heading = (_colonel.Position - PlayerPed.Position).ToHeading(); PlayerPed.Task.ChatTo(_colonel); PlayerPed.Task.StandStill(-1); _colonel.Task.ChatTo(PlayerPed); GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_14"); Script.Wait(5000); GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_15"); Script.Wait(5000); GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_16"); Script.Wait(5000); GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_17"); Script.Wait(5000); GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_18"); Script.Wait(2000); Function.Call(Hash._PLAY_AMBIENT_SPEECH1, PlayerPed.Handle, "Generic_Thanks", "Speech_Params_Force"); GtsLibNet.ShowSubtitleWithGxt("INTRO_LABEL_19"); Script.Wait(4000); Game.FadeScreenOut(1500); Script.Wait(1500); PlayerPed.Task.ClearAll(); _colonel?.Delete(); Game.FadeScreenIn(1500); Function.Call(Hash.PLAY_MISSION_COMPLETE_AUDIO, "FRANKLIN_BIG_01"); while (!Function.Call <bool>(Hash.IS_MISSION_COMPLETE_PLAYING)) { Script.Yield(); } ScaleFormMessages.Message.SHOW_MISSION_PASSED_MESSAGE(Game.GetGXTEntry("INTRO_LABEL_20")); Effects.Start(ScreenEffect.SuccessNeutral, 5000); Script.Wait(4500); UI.ShowSubtitle(Game.GetGXTEntry("GO_TO") + " ~p~Space~s~."); EndScenario(true); } break; } }