Ejemplo n.º 1
0
    public void GroundRule2Init()
    {
        double [] d;
        GroundLib gb = GroundScr._instance.groundLib;

        d = gb.ReckonRule2Init();
        if (d != null)
        {
            GameObject[] Enobj = Re_EnemyObj();
            for (int i = 0; i < Enobj.Length; i++)
            {
                if (Enobj[i] != null)
                {
                    Debug.Log("Enobj[" + i + "]" + Enobj[i]);

                    Enobj[i].transform.GetChild(0).GetComponent <EmenyScr>().ChangeDate(d);
                }
            }
            GameObject[] Plaobj = Re_PlayerObj();
            for (int i = 0; i < Plaobj.Length; i++)
            {
                if (Plaobj[i] != null)
                {
                    Debug.Log("Plaobj[" + i + "]" + Plaobj[i]);
                    Plaobj[i].GetComponent <PlayerDate>().ChangeDate(d);
                }
            }
        }
    }