Ejemplo n.º 1
0
 // Set variant
 public void SetVariant(int variantIndex)
 {
     if (variants != null)
     {
         for (int v = 0; v < variants.Length; v++)
         {
             GridVariant variant = variants[v];
             variant.SetVariant(v == variantIndex);
         }
     }
 }
Ejemplo n.º 2
0
    // Load data
    public void LoadData(TileData newData)
    {
        // Set data & name
        data            = newData;
        gameObject.name = "TILE_" + data.tileIndex.ToString("00000");
        movable         = null;

        // Set variants
        if (variants != null)
        {
            for (int v = 0; v < variants.Length; v++)
            {
                GridVariant variant = variants[v];
                variant.SetVariant(v == data.tilePrefabVariant);
            }
        }
    }