Ejemplo n.º 1
0
    private IEnumerator MoveCoroutine(int newX, int newY, float time, bool merge)
    {
        gridIndex.X = newX;
        gridIndex.Y = newY;
        gridIndex.ChangeName();

        Vector3 startPos = transform.localPosition;
        Vector3 endPos   = GridRef.GetWorldPosition(newX, newY);

        for (float t = 0; t <= 1 * time; t += Time.deltaTime)
        {
            transform.localPosition = Vector3.Lerp(startPos, endPos, t / time);
            yield return(0);
        }
        transform.localPosition = endPos;
        if (merge)
        {
            Destroy(transform.gameObject);
        }
    }