Ejemplo n.º 1
0
        protected void SpawnCellsInRow(Cell prefab, float cellDiameter, float3 spawnPosition, int cellsCount, int rowNumber = 0)
        {
            CellData[] row = GridEx.GetCellsPositionsInARow <CellData>(cellDiameter, spawnPosition, cellsCount, rowNumber);

            for (int cellNumber = 0; cellNumber < row.Length; cellNumber++)
            {
                Cell cellHybridMono = UnityEngine.Object.Instantiate(prefab).GetComponent <Cell>();
                cellHybridMono.CreateAndSetupCellEntity(row[cellNumber]);
            }
        }
Ejemplo n.º 2
0
 internal GridChildrenCollectionEnumeratorSimple(GridEx grid, bool includeChildren)
 {
     Debug.Assert(grid != null);
     _currentEnumerator = -1;
     _enumerator0       = ((IEnumerable)grid.ColumnDefinitions).GetEnumerator();
     _enumerator1       = ((IEnumerable)grid.RowDefinitions).GetEnumerator();
     // GridLineRenderer is NOT included into this enumerator.
     _enumerator2Index = 0;
     if (includeChildren)
     {
         _enumerator2Collection = grid.Children;
         _enumerator2Count      = _enumerator2Collection.Count;
     }
     else
     {
         _enumerator2Collection = null;
         _enumerator2Count      = 0;
     }
 }
Ejemplo n.º 3
0
 public ItemsHost(GridEx owner)
 {
     _owner = owner;
 }