Ejemplo n.º 1
0
        public void MoveNodeTo(AxMap pMap, CFOUNDNODE ENode, PointF pt)
        {
            float num = (float)(this.m_Zoom / pMap.Zoom);

            num = Conversions.ToSingle(Operators.MultiplyObject(num, Interaction.IIf(this.m_MWidth > 0f, pMap.MapScreenWidth / this.m_MWidth, 1)));
            float num2;
            float num3;

            pMap.ConvertCoord(ref num2, ref num3, ref this.m_GocX, ref this.m_GocY, ConversionConstants.miMapToScreen);
            Matrix        matrix      = new Matrix();
            GraphicObject foundObject = ENode.FoundObject;

            matrix.Translate(-num2, -num3, MatrixOrder.Append);
            matrix.Scale(1f / num, 1f / num, MatrixOrder.Append);
            PointF[] array = new PointF[]
            {
                pt
            };
            matrix.TransformPoints(array);
            PointF pt2 = new PointF(array[0].X, array[0].Y);

            foundObject.MoveNodeTo(ENode.NodeIndex, pt2);
        }
Ejemplo n.º 2
0
 public void ChangeZoomMWidtht(double newZoom, float newMWidth)
 {
     checked
     {
         try
         {
             IEnumerator enumerator = this.m_GObjs.GetEnumerator();
             while (enumerator.MoveNext())
             {
                 GraphicObject graphicObject = (GraphicObject)enumerator.Current;
                 PointF[]      points        = graphicObject.GetPoints();
                 float         num           = (float)(this.m_Zoom / newZoom);
                 num = Conversions.ToSingle(Operators.MultiplyObject(num, Interaction.IIf(this.m_MWidth > 0f, newMWidth / this.m_MWidth, 1)));
                 Matrix matrix = new Matrix();
                 matrix.Reset();
                 matrix.Scale(num, num, MatrixOrder.Append);
                 matrix.TransformPoints(points);
                 int arg_8C_0   = 0;
                 int upperBound = points.GetUpperBound(0);
                 for (int i = arg_8C_0; i <= upperBound; i++)
                 {
                     graphicObject.MoveNodeTo(i, points[i]);
                 }
             }
         }
         finally
         {
             IEnumerator enumerator;
             if (enumerator is IDisposable)
             {
                 (enumerator as IDisposable).Dispose();
             }
         }
         this.m_Zoom   = newZoom;
         this.m_MWidth = newMWidth;
     }
 }