public override void DeserializeExtraInfo(GraphSerializationContext ctx) { int count = ctx.reader.ReadInt32(); if (count == -1) { nodes = null; return; } nodes = new PointNode[count]; nodeCount = count; for (int i = 0; i < nodes.Length; i++) { if (ctx.reader.ReadInt32() == -1) { continue; } nodes[i] = new PointNode(active); nodes[i].DeserializeNode(ctx); } }
// Token: 0x060024F4 RID: 9460 RVA: 0x0019C970 File Offset: 0x0019AB70 protected override void DeserializeExtraInfo(GraphSerializationContext ctx) { int num = ctx.reader.ReadInt32(); if (num == -1) { this.nodes = null; return; } this.nodes = new LevelGridNode[num]; for (int i = 0; i < this.nodes.Length; i++) { if (ctx.reader.ReadInt32() != -1) { this.nodes[i] = new LevelGridNode(this.active); this.nodes[i].DeserializeNode(ctx); } else { this.nodes[i] = null; } } }
public override void DeserializeExtraInfo(GraphSerializationContext ctx) { uint graphIndex = (uint)ctx.graphIndex; TriangleMeshNode.SetNavmeshHolder((int)graphIndex, this); int c1 = ctx.reader.ReadInt32(); int c2 = ctx.reader.ReadInt32(); if (c1 == -1) { nodes = new TriangleMeshNode[0]; _vertices = new Int3[0]; originalVertices = new Vector3[0]; } nodes = new TriangleMeshNode[c1]; _vertices = new Int3[c2]; originalVertices = new Vector3[c2]; for (int i = 0; i < c2; i++) { _vertices[i] = new Int3(ctx.reader.ReadInt32(), ctx.reader.ReadInt32(), ctx.reader.ReadInt32()); originalVertices[i] = new Vector3(ctx.reader.ReadSingle(), ctx.reader.ReadSingle(), ctx.reader.ReadSingle()); } bbTree = new BBTree(this); for (int i = 0; i < c1; i++) { nodes[i] = new TriangleMeshNode(active); TriangleMeshNode node = nodes[i]; node.DeserializeNode(ctx); node.UpdatePositionFromVertices(); bbTree.Insert(node); } }
public override void DeserializeExtraInfo(GraphSerializationContext ctx) { uint graphIndex = ctx.graphIndex; TriangleMeshNode.SetNavmeshHolder((int)graphIndex, this); int nodeCount = ctx.reader.ReadInt32(); int vertexCount = ctx.reader.ReadInt32(); if (nodeCount == -1) { nodes = new TriangleMeshNode[0]; _vertices = new Int3[0]; originalVertices = new Vector3[0]; return; } nodes = new TriangleMeshNode[nodeCount]; _vertices = new Int3[vertexCount]; originalVertices = new Vector3[vertexCount]; for (int i = 0; i < vertexCount; i++) { _vertices[i] = ctx.DeserializeInt3(); originalVertices[i] = ctx.DeserializeVector3(); } for (int i = 0; i < nodeCount; i++) { nodes[i] = new TriangleMeshNode(active); TriangleMeshNode node = nodes[i]; node.DeserializeNode(ctx); node.UpdatePositionFromVertices(); } }
public override void SerializeExtraInfo(GraphSerializationContext ctx) { if (this.nodes == null || this.originalVertices == null || this._vertices == null || this.originalVertices.Length != this._vertices.Length) { ctx.writer.Write(-1); ctx.writer.Write(-1); return; } ctx.writer.Write(this.nodes.Length); ctx.writer.Write(this._vertices.Length); for (int i = 0; i < this._vertices.Length; i++) { ctx.writer.Write(this._vertices[i].x); ctx.writer.Write(this._vertices[i].y); ctx.writer.Write(this._vertices[i].z); ctx.writer.Write(this.originalVertices[i].x); ctx.writer.Write(this.originalVertices[i].y); ctx.writer.Write(this.originalVertices[i].z); } for (int j = 0; j < this.nodes.Length; j++) { this.nodes[j].SerializeNode(ctx); } }
protected override void SerializeExtraInfo(GraphSerializationContext ctx) { // Serialize node data if (nodes == null) { ctx.writer.Write(-1); } // Length prefixed array of nodes ctx.writer.Write(nodeCount); for (var i = 0; i < nodeCount; i++) // -1 indicates a null field { if (nodes[i] == null) { ctx.writer.Write(-1); } else { ctx.writer.Write(0); nodes[i].SerializeNode(ctx); } } }
public override void DeserializeExtraInfo(GraphSerializationContext ctx) { var graphIndex = (uint)active.astarData.GetGraphIndex(this); TriangleMeshNode.SetNavmeshHolder((int)graphIndex, this); var c1 = ctx.reader.ReadInt32(); var c2 = ctx.reader.ReadInt32(); if (c1 == -1) { nodes = new TriangleMeshNode[0]; _vertices = new Int3[0]; originalVertices = new Vector3[0]; } nodes = new TriangleMeshNode[c1]; _vertices = new Int3[c2]; originalVertices = new Vector3[c2]; for (var i = 0; i < c2; i++) { _vertices[i] = new Int3(ctx.reader.ReadInt32(), ctx.reader.ReadInt32(), ctx.reader.ReadInt32()); originalVertices[i] = new Vector3(ctx.reader.ReadSingle(), ctx.reader.ReadSingle(), ctx.reader.ReadSingle()); } for (var i = 0; i < c1; i++) { nodes[i] = new TriangleMeshNode(active); var node = nodes[i]; node.DeserializeNode(ctx); node.GraphIndex = graphIndex; node.UpdatePositionFromVertices(); } }
public override void DeserializeReferences(GraphSerializationContext ctx) { // Grid nodes didn't serialize references before 3.8.3 if (ctx.meta.version < AstarSerializer.V3_8_3) { return; } int count = ctx.reader.ReadInt32(); if (count == -1) { connections = null; } else { connections = new Connection[count]; for (int i = 0; i < count; i++) { connections[i] = new Connection(ctx.DeserializeNodeReference(), ctx.reader.ReadUInt32()); } } }
public override void DeserializeNode(GraphSerializationContext ctx) { base.DeserializeNode(ctx); position = ctx.DeserializeInt3(); gridFlags = ctx.reader.ReadUInt16(); }
public override void SerializeNode(GraphSerializationContext ctx) { base.SerializeNode(ctx); ctx.SerializeInt3(position); ctx.writer.Write(gridFlags); }
public override void DeserializeExtraInfo(GraphSerializationContext ctx) { int count = ctx.reader.ReadInt32(); if (count == -1) { nodes = null; return; } nodes = new PointNode[count]; nodeCount = count; for (int i = 0; i < nodes.Length; i++) { if (ctx.reader.ReadInt32() == -1) continue; nodes[i] = new PointNode(active); nodes[i].DeserializeNode(ctx); } }
void IGraphInternals.PostDeserialization(GraphSerializationContext ctx) { PostDeserialization(ctx); }
/** Called after all deserialization has been done for all graphs. * Can be used to set up more graph data which is not serialized */ protected virtual void PostDeserialization(GraphSerializationContext ctx) { }
/** Deserializes graph type specific node data. * \see SerializeExtraInfo */ public virtual void DeserializeExtraInfo(GraphSerializationContext ctx) { }
public virtual void DeserializeReferences(GraphSerializationContext ctx) { }
public override void DeserializeSettings (GraphSerializationContext ctx) { base.DeserializeSettings(ctx); root = ctx.DeserializeUnityObject() as Transform; searchTag = ctx.reader.ReadString(); maxDistance = ctx.reader.ReadSingle(); limits = ctx.DeserializeVector3(); raycast = ctx.reader.ReadBoolean(); use2DPhysics = ctx.reader.ReadBoolean(); thickRaycast = ctx.reader.ReadBoolean(); thickRaycastRadius = ctx.reader.ReadSingle(); recursive = ctx.reader.ReadBoolean(); autoLinkNodes = ctx.reader.ReadBoolean(); mask = (LayerMask)ctx.reader.ReadInt32(); optimizeForSparseGraph = ctx.reader.ReadBoolean(); optimizeFor2D = ctx.reader.ReadBoolean(); }
public override void DeserializeNode(GraphSerializationContext ctx) { base.DeserializeNode(ctx); this.position = new Int3(ctx.reader.ReadInt32(), ctx.reader.ReadInt32(), ctx.reader.ReadInt32()); this.gridFlags = ctx.reader.ReadUInt16(); }
public virtual void SerializeServerInfo(GraphSerializationContext ctx) { }
public virtual void SerializeNode(GraphSerializationContext ctx) { //Write basic node data. ctx.writer.Write(Penalty); ctx.writer.Write(Flags); }
public virtual void SerializeNode(GraphSerializationContext ctx) { ctx.writer.Write(this.Penalty); ctx.writer.Write(this.Flags); }
public virtual void DeserializeNode(GraphSerializationContext ctx) { this.Penalty = ctx.reader.ReadUInt32(); this.Flags = ctx.reader.ReadUInt32(); }
public override void DeserializeNode(GraphSerializationContext ctx) { base.DeserializeNode(ctx); position = new Int3(ctx.reader.ReadInt32(), ctx.reader.ReadInt32(), ctx.reader.ReadInt32()); }
protected override void PostDeserialization(GraphSerializationContext ctx) { RebuildNodeLookup(); }
public override void SerializeSettings (GraphSerializationContext ctx) { base.SerializeSettings(ctx); ctx.SerializeUnityObject(root); ctx.writer.Write(searchTag ?? ""); ctx.writer.Write(maxDistance); ctx.SerializeVector3(limits); ctx.writer.Write(raycast); ctx.writer.Write(use2DPhysics); ctx.writer.Write(thickRaycast); ctx.writer.Write(thickRaycastRadius); ctx.writer.Write(recursive); ctx.writer.Write(autoLinkNodes); ctx.writer.Write((int)mask); ctx.writer.Write(optimizeForSparseGraph); ctx.writer.Write(optimizeFor2D); }
/** Deserializes graph type specific node data. * \see SerializeExtraInfo */ protected virtual void DeserializeExtraInfo(GraphSerializationContext ctx) { }
public override void SerializeNode(GraphSerializationContext ctx) { base.SerializeNode(ctx); ctx.SerializeInt3(position); }
void IGraphInternals.DeserializeExtraInfo(GraphSerializationContext ctx) { DeserializeExtraInfo(ctx); }
public override void DeserializeNode(GraphSerializationContext ctx) { base.DeserializeNode(ctx); position = ctx.DeserializeInt3(); }
void IGraphInternals.DeserializeSettingsCompatibility(GraphSerializationContext ctx) { DeserializeSettingsCompatibility(ctx); }
public override void SerializeExtraInfo(GraphSerializationContext ctx) { // Serialize node data if (nodes == null) ctx.writer.Write(-1); // Length prefixed array of nodes ctx.writer.Write(nodeCount); for (int i = 0; i < nodeCount; i++) { // -1 indicates a null field if (nodes[i] == null) ctx.writer.Write(-1); else { ctx.writer.Write(0); nodes[i].SerializeNode(ctx); } } }