Ejemplo n.º 1
0
        /// <summary>
        /// Supports concentration gradients.
        /// </summary>
        /// <param name="DropletPrintStyleModel"></param>
        public DropletModel(DropletPrintStyleModel DropletPrintStyleModel)
        {
            _interpolateDistance = DropletPrintStyleModel.InterpolateDistance;
            _gradientShape       = DropletPrintStyleModel.GradientShape;
            _gradientScaling     = DropletPrintStyleModel.GradientScaling;

            Point3D point1 = new Point3D(DropletPrintStyleModel.X1, DropletPrintStyleModel.Y1, DropletPrintStyleModel.Z1);
            Point3D point2 = new Point3D(DropletPrintStyleModel.X2, DropletPrintStyleModel.Y2, DropletPrintStyleModel.Z2);
            Point3D point3 = new Point3D(DropletPrintStyleModel.X3, DropletPrintStyleModel.Y3, DropletPrintStyleModel.Z3);

            switch (DropletPrintStyleModel.GradientShape)
            {
            case GradientShape.None:
                _gradientModel = null;
                break;

            case GradientShape.Point:
                _gradientModel = new PointModel(_gradientScaling, DropletPrintStyleModel.PercentPerMm, point1);
                break;

            case GradientShape.Line:
                _gradientModel = new LineModel(_gradientScaling, DropletPrintStyleModel.PercentPerMm, point1, point2);
                break;

            case GradientShape.Plane:
                _gradientModel = new PlaneModel(_gradientScaling, DropletPrintStyleModel.PercentPerMm, point1, point2, point3);
                break;
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Takes three 3D points and generates a Plane.
        /// </summary>
        /// <param name="Point1"></param>
        /// <param name="Point2"></param>
        /// <param name="Point3"></param>
        public PlaneModel(GradientScaling GradientScaling, double RateOfChange, Point3D Point1, Point3D Point2, Point3D Point3) : base(GradientScaling, RateOfChange)
        {
            _point1 = Point1;
            _point2 = Point2;
            _point3 = Point3;

            Vector3D vector1 = Point3D.Subtract(_point2, _point1);
            Vector3D vector2 = Point3D.Subtract(_point2, _point3);

            _normalVector = Vector3D.CrossProduct(vector1, vector2);
            _normalVector.Normalize();

            _a = _normalVector.X;
            _b = _normalVector.Y;
            _c = _normalVector.Z;
            _d = -1 * (A * _point1.X + B * _point2.X + C * _point3.X);
        }
Ejemplo n.º 3
0
 /// <summary>
 /// Takes 2 points to create a line.
 /// </summary>
 /// <param name="Point1"></param>
 /// <param name="Point2"></param>
 public LineModel(GradientScaling GradientScaling, double RateOfChange, Point3D Point1, Point3D Point2) : base(GradientScaling, RateOfChange)
 {
     _linePoint1 = Point1;
     _linePoint2 = Point2;
     _line       = Point3D.Subtract(_linePoint2, _linePoint1);
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Generate a 3D point from a set of three 1D coordinates.
 /// </summary>
 /// <param name="Point"></param>
 public PointModel(GradientScaling GradientScaling, double RateOfChange, Point3D Point) : base(GradientScaling, RateOfChange)
 {
     _point = Point;
 }
Ejemplo n.º 5
0
 public GradientModel(GradientScaling GradientScaling, double RateOfChange)
 {
     _gradientScaling     = GradientScaling;
     _rateOfChange        = RateOfChange;
     _rateOfChangePercent = _rateOfChange / 100;
 }