Ejemplo n.º 1
0
    public void Release()
    {
        if (state != HandState.Releasing)
        {
            Debug.Log("RELEASING");

            grabbedObject.amputedHand = null;
            grabbedObject.transform.SetParent(SceneController.GetContainer().transform);
            grabbedObject.OnRelease();
            grabbedObject = null;

            //state = HandState.Releasing;
            state = HandState.Resting;
        }
    }