Ejemplo n.º 1
0
    private void Move()
    {
        Vector3 vector3 = myRigidbody.position - grabber.GetDestination();
        float   aForce  = force / weight;

        if (aForce > force)
        {
            aForce = force;
        }
        myRigidbody.AddForce(-vector3 * aForce, ForceMode.VelocityChange);
    }