private void OnItemToggleClicked() { UIToggle toggle = UIToggle.current; if (toggle.value == false) { return; } OperationRedeemCommodity commodity = (OperationRedeemCommodity)toggle.Param; mCurrentCommodity = commodity; if (commodity == null) { return; } mCommodityNameLabel.text = GoodsHelper.GetGoodsOriginalNameByTypeId(commodity.IconGoodsId); mCommodityDescriptLabel.text = GoodsHelper.GetGoodsDescriptionByTypeId(commodity.IconGoodsId); mCostMoneyTypeSprite.spriteName = UIWidgetHelp.GetMoneySpriteName(commodity.PriceType); mBuyNumberInput.value = "1"; UpdateCostMoneyLabel(); }
/// <summary> /// 判断是否满足组件的条件(图片名称,文本内容) /// </summary> /// <param name="widget"></param> /// <returns></returns> public bool MatchComponent(GameObject widget, string path) { var pathParams = path.Split(new char[] { ':' }); if (pathParams.Length <= 2) //没有组件条件,当做满足处理 { return(true); } if (pathParams.Length <= 3) //配置格式错误 { return(false); } var componentType = pathParams[2]; var componentValue = pathParams[3]; if (componentType == "Image") { Image image = widget.GetComponent <Image>(); return(image != null && image.sprite.name == componentValue); } else if (componentType == "Text") { Text text = widget.GetComponent <Text>(); return(text != null && text.text == DBConstText.GetText(componentValue)); } else if (componentType == "GoodsNameText") { Text text = widget.GetComponent <Text>(); uint goodsId; if (!uint.TryParse(componentValue, out goodsId)) { return(false); } return(text != null && text.text == GoodsHelper.GetGoodsOriginalNameByTypeId(goodsId)); } if (componentType == "RawImage") { RawImage rawImage = widget.GetComponent <RawImage>(); return(rawImage != null && rawImage.mainTexture.name == componentValue); } else { return(false); } }
public static string FillTemplateByContentList(string template, string[] param_list) { if (param_list.Length <= 0) { return(template); } if (string.IsNullOrEmpty(template)) { return(string.Empty); } int index = 0; return(mNoticeRegex.Replace(template, new MatchEvaluator( delegate(Match match) { string ret = string.Empty; if (index >= param_list.Length) { return ret; } string content = param_list [index]; string target = match.ToString(); if (target.Length >= 3) { target = target.Substring(1, target.Length - 2); EFillType contentType = (EFillType)(int.Parse(target)); uint contentNum = 0xffffffff; try { contentNum = Convert.ToUInt32(content); } catch { // Do nothing. } switch (contentType) { // 怪物名字是后端未经过翻译就发过来的,要翻译一下 case EFillType.MONSTER_NAME: ret = xc.TextHelper.GetTranslateText(content); break; // 玩法场景名字是后端未经过翻译就发过来的,要翻译一下 case EFillType.ACTIVITY_SCENE_NAME: ret = xc.TextHelper.GetTranslateText(content); break; case EFillType.COLOR_TYPE: ret = GoodsHelper.GetGoodsColor(contentNum); break; case EFillType.CHAT_GOODS_TYPELINK: // 物品超链接 { if (param_list.Length >= 3) { uint playerId = Convert.ToUInt32(param_list[index - 2]); uint goods_gid = Convert.ToUInt32(param_list[index - 1]); ulong goods_oid = Convert.ToUInt64(content); uint color_type = GoodsHelper.GetGoodsColorTypeByTypeId(goods_gid); string color_str = GoodsHelper.GetGoodsColor(color_type); string goods_name = GoodsHelper.GetGoodsOriginalNameByTypeId(goods_gid); uint goodsType = GoodsHelper.GetGoodsType(goods_gid); if (goodsType == GameConst.GIVE_TYPE_EQUIP || // 装备 goodsType == GameConst.GIVE_TYPE_RIDE_EQUIP || // 坐骑装备 goodsType == GameConst.GIVE_TYPE_MAGIC_EQUIP || // 法宝装备 goodsType == GameConst.GIVE_TYPE_DECORATE || // 饰品 goodsType == GameConst.GIVE_TYPE_ELEMENT_EP || // 元素装备 goodsType == GameConst.GIVE_TYPE_GOD_EQUIP || // 神兵 goodsType == GameConst.GIVE_TYPE_ARTIFACT_EP || // 神器装备 goodsType == GameConst.GIVE_TYPE_FIVE_ELEM) // 五行战印 { ret = string.Format(xc.TextHelper.GetConstText("CODE_TEXT_LOCALIZATION_20"), color_str, goods_name); ret = ret + "{" + playerId + "," + goods_oid + "," + goods_gid + "})"; } else { ret = string.Format(xc.TextHelper.GetConstText("CODE_TEXT_LOCALIZATION_21"), color_str, goods_name); ret = ret + "{" + playerId + "," + goods_gid + "})"; } } else { ret = content; } } break; case EFillType.CLIENT_GOODS_TYPELINK: // 客户端物品超链接 { uint goods_gid = Convert.ToUInt32(param_list[index - 1]); uint goods_oid = contentNum; uint color_type = GoodsHelper.GetGoodsColorTypeByTypeId(goods_gid); string color_str = GoodsHelper.GetGoodsColor(color_type); string goods_name = GoodsHelper.GetGoodsOriginalNameByTypeId(goods_gid); ret = string.Format(xc.TextHelper.GetConstText("CODE_TEXT_LOCALIZATION_22"), color_str, goods_name); ret = ret + "{" + content + "})"; } break; case EFillType.GOODS_GID: ret = string.Empty; break; case EFillType.HIDE_PLAYER_ID: ret = string.Empty; break; case EFillType.GOODS_GID_NEW: { if (param_list.Length >= 2) { uint playerId = Convert.ToUInt32(param_list[index - 1]); uint goods_gid = Convert.ToUInt32(param_list[index]); uint color_type = GoodsHelper.GetGoodsColorTypeByTypeId(goods_gid); string color_str = GoodsHelper.GetGoodsColor(color_type); string goods_name = GoodsHelper.GetGoodsOriginalNameByTypeId(goods_gid); ret = string.Format(xc.TextHelper.GetConstText("CODE_TEXT_LOCALIZATION_21"), color_str, goods_name); ret = ret + "{" + playerId + "," + goods_gid + "})"; } else { ret = content; } break; } case EFillType.PET_ID: // 守护ID(显示带守护品质颜色的守护名字) { uint pet_id = Convert.ToUInt32(content); var pet_info = DBManager.Instance.GetDB <DBPet>().GetOnePetInfo(pet_id); if (pet_info != null) { string color_str = GoodsHelper.GetGoodsColor(pet_info.Quality + 1); //守护品质颜色和物品相差1 string actor_name = ActorHelper.GetActorName(pet_info.Actor_id); ret = string.Format("{0}{1}</color>", color_str, actor_name); } else { ret = content; } } break; case EFillType.TITLE_ID: { uint title_id = Convert.ToUInt32(content); var title_info = DBManager.Instance.GetDB <DBHonor>().GetData(title_id); if (title_info != null) { string color_str = GoodsHelper.GetGoodsColor(title_info.Quality); string title_name = title_info.Name; ret = string.Format("{0}{1}</color>", color_str, title_name); } else { ret = content; } } break; case EFillType.QUAL_WORD: { uint qual = Convert.ToUInt32(content); string color_str_name = GoodsHelper.GetGoodsColorName(qual); string color_str = GoodsHelper.GetGoodsColor(qual); ret = string.Format("{0}{1}</color>", color_str, color_str_name); } break; case EFillType.TRANSFER_LV: { if (param_list.Length >= 2) { uint init_vocation = Convert.ToUInt32(param_list[index]); uint transfer_lv = Convert.ToUInt32(param_list[index - 1]); object[] param = { transfer_lv, init_vocation }; System.Type[] returnType = { typeof(string) }; object[] objs = LuaScriptMgr.Instance.CallLuaFunction_return(LuaScriptMgr.Instance.Lua.Global, "TransferMgr_GetVocationName", param, returnType); if (objs != null && objs.Length > 0 && objs[0] != null) { ret = (string)objs[0]; } else { ret = content; } } else { ret = content; } } break; case EFillType.InitVocation: ret = string.Empty; break; case EFillType.SHOW_TYPE_TO_NAME: //外显系统ID =>外显系统名字 { uint show_type = Convert.ToUInt32(param_list[index]); object[] param = { show_type }; System.Type[] returnType = { typeof(string) }; object[] objs = LuaScriptMgr.Instance.CallLuaFunction_return(LuaScriptMgr.Instance.Lua.Global, "ShowManager_GetShowName", param, returnType); if (objs != null && objs.Length > 0 && objs[0] != null) { ret = (string)objs[0]; } else { ret = content; } } break; case EFillType.SHOW_TYPE_TO_PARAM: //外显系统ID => 与25一起使用,组成外显系统的外观名字 { ret = string.Empty; } break; case EFillType.SHOW_TYPE_TO_FACADE_ID: { if (param_list.Length >= 2) { uint facade_id = Convert.ToUInt32(param_list[index]); uint show_type = Convert.ToUInt32(param_list[index - 1]); object[] param = { show_type, facade_id }; System.Type[] returnType = { typeof(string) }; object[] objs = LuaScriptMgr.Instance.CallLuaFunction_return(LuaScriptMgr.Instance.Lua.Global, "ShowManager_GetFacadeName", param, returnType); if (objs != null && objs.Length > 0 && objs[0] != null) { ret = (string)objs[0]; } else { ret = content; } } else { ret = content; } } break; case EFillType.SHOW_TYPE_TO_SYS_ID: //外显系统ID =>外显系统ID { uint show_type = Convert.ToUInt32(param_list[index]); object[] param = { show_type }; System.Type[] returnType = { typeof(string) }; object[] objs = LuaScriptMgr.Instance.CallLuaFunction_return(LuaScriptMgr.Instance.Lua.Global, "ShowManager_GetSysIdStr", param, returnType); if (objs != null && objs.Length > 0 && objs[0] != null) { ret = (string)objs[0]; } else { ret = content; } } break; case EFillType.FASHION_NAME: //时装 { uint fashionId = Convert.ToUInt32(param_list[index]); object[] param = { fashionId }; System.Type[] returnType = { typeof(string) }; object[] objs = LuaScriptMgr.Instance.CallLuaFunction_return(LuaScriptMgr.Instance.Lua.Global, "FashionManager_GetFashionNameWithColor", param, returnType); if (objs != null && objs.Length > 0 && objs[0] != null) { ret = (string)objs[0]; } else { ret = content; } } break; case EFillType.MALL_NAME: //商城名字 { uint mall_id = Convert.ToUInt32(param_list[index]); var mall_tmpl = xc.DBManager.Instance.GetDB <DBMallType>().GetOneItem(mall_id); if (mall_tmpl != null) { //string color_str = GoodsHelper.GetGoodsColor(mall_tmpl); string tmall_name = mall_tmpl.Name; //ret = string.Format("{0}{1}</color>", color_str, tmall_name); ret = tmall_name; } else { ret = content; } } break; case EFillType.ESCORT_TASK_ID: //护送任务的id { uint taskId = Convert.ToUInt32(param_list[index]); TaskDefine taskDefine = TaskDefine.MakeDefine(taskId); if (taskDefine != null) { ret = taskDefine.GetFollowNpcName(0); } else { ret = content; } } break; case EFillType.INSTANCE_ID: //副本id { uint instanceId = Convert.ToUInt32(param_list[index]); DBInstance.InstanceInfo instanceInfo = DBInstance.Instance.GetInstanceInfo(instanceId); if (instanceInfo != null) { ret = instanceInfo.mName; } else { ret = content; } } break; case EFillType.GODWARE_ID: //神器id { uint god_ware_id = Convert.ToUInt32(param_list[index]); object[] param = { god_ware_id }; System.Type[] returnType = { typeof(string) }; object[] objs = LuaScriptMgr.Instance.CallLuaFunction_return(LuaScriptMgr.Instance.Lua.Global, "GodWareManager_GetGodWareName", param, returnType); if (objs != null && objs.Length > 0 && objs[0] != null) { ret = (string)objs[0]; } else { ret = content; } } break; case EFillType.TIMEFORMAT: int time = Convert.ToInt32(param_list[index]); string strShowTime = CommonTool.SecondsToStr_2(time); ret = strShowTime; break; case EFillType.BIG_PACKET: uint bigNum = Convert.ToUInt32(param_list[index]); if (bigNum != 0) { //ret = string.Format("{0}个大红包,", bigNum); ret = string.Format(xc.DBConstText.GetText("RAIN_RED_PACKET_BIG"), bigNum); } else { ret = ""; } break; case EFillType.SMALL_PACKET: uint smallNum = Convert.ToUInt32(param_list[index]); if (smallNum != 0) { //ret = string.Format("{0}个小红包,", smallNum); ret = string.Format(xc.DBConstText.GetText("RAIN_RED_PACKET_SMALL"), smallNum); } else { ret = ""; } break; case EFillType.MARKET_ID: { uint goods_gid = Convert.ToUInt32(param_list[index - 1]); uint goods_oid = contentNum; uint color_type = GoodsHelper.GetGoodsColorTypeByTypeId(goods_gid); string color_str = GoodsHelper.GetGoodsColor(color_type); string goods_name = GoodsHelper.GetGoodsOriginalNameByTypeId(goods_gid); // 【click={0}[{1}]</color>】(marketGoodsTips= ret = string.Format(xc.TextHelper.GetConstText("GAME_CHAT_CLICK_MARKET_GOODS"), color_str, goods_name); ret = ret + "{" + content + "})"; } break; case EFillType.CONTROL_ID: var id = Convert.ToInt32(param_list[index]); ret = SpanServerManager.Instance.GetServerNameByControlServerId((uint)id); break; case EFillType.CHANNEL_ID: ret = ChannelHelper.GetChannelName(param_list[index]); break; default: ret = xc.TextHelper.GetTranslateText(content); break; } } index++; return ret; } ))); }
public string GetStepFixedDescription(int stepIndex) { var step = GetStep(stepIndex); if (step == null || step.Description == null) { return(string.Empty); } string result = DBConstText.GetText(step.Description); // 对目标名字进行替换 if (step.Goal == GameConst.GOAL_TALK) { result = string.Format(result, NpcHelper.GetNpcName(step.InstanceId, step.NpcId)); } else if (step.Goal == GameConst.GOAL_KILL_MON) { result = string.Format(result, RoleHelp.GetActorName(step.MonsterId)); } else if (step.Goal == GameConst.GOAL_INTERACT) { result = string.Format(result, RoleHelp.GetActorName(NpcHelper.MakeNpcDefine(step.NpcId).ActorId)); } else if (step.Goal == GameConst.GOAL_KILL_COLLECT) { result = string.Format(result, GoodsHelper.GetGoodsOriginalNameByTypeId(step.GoodsId)); } else if (step.Goal == GameConst.GOAL_COLLECT_GOODS) { if (step.MinWorldBossSpecialMonId > 0 && step.MaxWorldBossSpecialMonId > 0) { DBSpecialMon dbSpecialMon = DBManager.Instance.GetDB <DBSpecialMon>(); uint minLevel = dbSpecialMon.GetSpecialMonLevel(step.MinWorldBossSpecialMonId); uint maxLevel = dbSpecialMon.GetSpecialMonLevel(step.MaxWorldBossSpecialMonId); result = string.Format(result, minLevel, maxLevel, GoodsHelper.GetGoodsOriginalNameByTypeId(step.GoodsId)); } else { result = string.Format(result, GoodsHelper.GetGoodsOriginalNameByTypeId(step.GoodsId)); } } else if (step.Goal == GameConst.GOAL_WAR_WIN || step.Goal == GameConst.GOAL_WAR_ENTER || step.Goal == GameConst.GOAL_WAR_GRADE) { result = string.Format(result, InstanceHelper.GetInstanceName(step.InstanceId2)); } else if (step.Goal == GameConst.GOAL_EQUIP_SUBMIT) { result = string.Format(result, GoodsHelper.GetGoodsColorName(step.EquipColor) + xc.Equip.EquipHelper.GetEquipLvStepName(step.EquipLvStep)); } else if (step.Goal == GameConst.GOAL_SECRET_AREA) { result = string.Format(result, InstanceHelper.GetKungfuGodInstanceName(step.SecretAreaId)); } else if (step.Goal == GameConst.GOAL_TRIGRAM) { result = string.Format(result, TaskHelper.GetTrigramName(step.TrigramId)); } else if (step.Goal == GameConst.GOAL_EQUIP_WEAR) { result = string.Format(result, GoodsHelper.GetGoodsColorName(step.EquipColor) + xc.Equip.EquipHelper.GetEquipLvStepName(step.EquipLvStep)); } else if (step.Goal == GameConst.GOAL_EQUIP_STRENGTH) { result = string.Format(result, step.EquipStrenghtLv); } else if (step.Goal == GameConst.GOAL_EQUIP_GEM) { } else if (step.Goal == GameConst.GOAL_PET_LV) { result = string.Format(result, step.PetLv); } else if (step.Goal == GameConst.GOAL_GROW_LV) { } else if (step.Goal == GameConst.GOAL_STIGMA_LV) { DBStigma dbStigma = DBManager.Instance.GetDB <DBStigma>(); DBStigma.DBStigmaInfo stigmaInfo = dbStigma.GetOneDBStigmaInfo(step.StigmaId); if (stigmaInfo != null) { string name = stigmaInfo.Name; result = string.Format(result, name); } else { GameDebug.LogError("GetStepFixedDescription error, can not find stigma info by id " + step.StigmaId); } } else if (step.Goal == GameConst.GOAL_DRAGON_SOUL) { result = string.Format(result, step.ExpectResult); } else if (step.Goal == GameConst.GOAL_EQUIP_STRENGTH_TLV) { result = string.Format(result, step.EquipStrenghtLv); } else if (step.Goal == GameConst.GOAL_KILL_BOSS) { if (step.MonsterLevel > 0) { result = string.Format(result, step.ExpectResult, step.MonsterLevel); } else { result = string.Format(result, step.ExpectResult); } } else if (step.Goal == GameConst.GOAL_LIGHT_EQUIP) { List <string> names = DBManager.Instance.QuerySqliteField <string>(GlobalConfig.DBFile, "data_light_equip", "id", step.LightEquipLv.ToString(), "desc"); if (names != null && names.Count > 0) { result = string.Format(result, names[0]); } } else { result = TaskHelper.GetStepFixedDescriptionByLua(step); } return(result); }
/// <summary> /// 根据当前档位充值次数来设置ui的显示 /// </summary> /// <param name="pay_item_trans"></param> /// <param name="pay_info"></param> /// <param name="bought_times"></param> /// <param name="limit_times"></param> void SetPayItemInfo(Transform pay_item_trans, DBPay.PayItemInfo pay_info, uint bought_times, uint limit_times) { if (pay_item_trans == null || pay_info == null) { return; } // 元宝数量 var gold_num_text = GetChildComponent <Text>(pay_item_trans, "GoldTag/GoldNum"); if (gold_num_text != null) { gold_num_text.text = string.Format("{0}", pay_info.Diamond); } // 购买价格 var price_num_text = GetChildComponent <Text>(pay_item_trans, "PriceNum"); if (price_num_text != null) { var price_str = CommonTool.ParsePrice(pay_info.RmbLow); price_num_text.text = string.Format(xc.TextHelper.GetConstText("CODE_TEXT_LOCALIZATION_98"), price_str); } // 充值图标 var icon_image = GetChildComponent <Image>(pay_item_trans, "Treasure"); if (icon_image != null && !string.IsNullOrEmpty(pay_info.Icon)) { var ori_sprite = icon_image.sprite; var new_sprite = LoadSprite(pay_info.Icon); if (ori_sprite != new_sprite) { icon_image.sprite = new_sprite; icon_image.SetNativeSize(); } } // 按钮事件 var button = pay_item_trans.GetComponent <Button>(); if (button != null) { button.onClick.RemoveAllListeners(); button.onClick.AddListener(() => { OnClickPayButton(pay_info); }); } var limit_trans = pay_item_trans.Find("LimitTag"); var present_tag_trans = pay_item_trans.Find("PresentTag"); var gold_tag_trans = pay_item_trans.Find("GoldTag"); // 限购物品类型 if (pay_info.LimitGID != 0) { if (present_tag_trans != null) { present_tag_trans.gameObject.SetActive(false); } if (gold_tag_trans != null) { gold_tag_trans.gameObject.SetActive(false); } if (limit_trans == null) { return; } limit_trans.gameObject.SetActive(true); uint state = ChargeManager.GetInstance().GetLimitState(); //可购买0,可领取1,已领取2 var limit_name_text = GetChildComponent <Text>(limit_trans, "LimitName"); if (limit_name_text != null) { limit_name_text.gameObject.SetActive(state == 0); limit_name_text.text = GoodsHelper.GetGoodsOriginalNameByTypeId(pay_info.LimitGID); } var get_btn = GetChildComponent <Button>(limit_trans, "GetButton"); if (get_btn != null) { get_btn.gameObject.SetActive(state == 1); get_btn.onClick.RemoveAllListeners(); get_btn.onClick.AddListener(() => { C2SBindGoldBoxGet data = new C2SBindGoldBoxGet(); NetClient.GetBaseClient().SendData <C2SBindGoldBoxGet>(NetMsg.MSG_BIND_GOLD_BOX_GET, data); }); } var received = GetChildComponent <Transform>(limit_trans, "Received"); if (received != null) { received.gameObject.SetActive(state == 2); } var redPoint = GetChildComponent <Transform>(limit_trans, "RedPoint"); if (redPoint != null) { redPoint.gameObject.SetActive(ChargeManager.Instance.GetRedPointState()); } if (state == 0) { //可购买0 var limit_title = GetChildComponent <Text>(limit_trans, "LimitTitle"); if (limit_title != null) { limit_title.text = string.Format(DBConstText.GetText("CHARGE_BOX_LAST_TEXT"), GameConstHelper.GetUint("GAME_BIND_GOLD_BOX_GOLD_NUM"), GameConstHelper.GetUint("GAME_BIND_GOLD_BOX_DAYS")); } } else { //可领取1 已领取2 var limit_title = GetChildComponent <Text>(limit_trans, "LimitTitle"); if (limit_title != null) { limit_title.text = string.Format(DBConstText.GetText("CHARGE_BOX_LEAVE_TEXT"), GameConstHelper.GetUint("GAME_BIND_GOLD_BOX_GOLD_NUM"), ChargeManager.GetInstance().GetLimitedLeftTime()); } } } // 充值赠送元宝类型 else { if (limit_trans != null) { limit_trans.gameObject.SetActive(false); } if (gold_tag_trans != null) { gold_tag_trans.gameObject.SetActive(true); } if (present_tag_trans == null) { return; } if (pay_info.BonusFirst != 0 || pay_info.BonusOther != 0) { var present_object = GetChildComponent <Transform>(present_tag_trans, "Present"); var present2_object = GetChildComponent <Transform>(present_tag_trans, "Present2"); var gold_icon = GetChildComponent <Image>(present_tag_trans, "GoldIcon"); var present_text = GetChildComponent <Text>(present_tag_trans, "PresentNum"); // 首次充值 if (bought_times == 0) { if (gold_icon != null) { var ori_sprite = gold_icon.sprite; var new_sprite = LoadSprite(LocalPlayerManager.GetMoneySpriteName((int)pay_info.BonusFirstType)); if (ori_sprite != new_sprite) { gold_icon.sprite = new_sprite; } } if (pay_info.BonusFirst != 0) // 首充赠送金额 { if (present_text != null) { present_text.text = pay_info.BonusFirst.ToString(); } if (present_object != null) { present_object.gameObject.SetActive(true); } if (present2_object != null) { present2_object.gameObject.SetActive(false); } present_tag_trans.gameObject.SetActive(true); } else { present_tag_trans.gameObject.SetActive(false); } } // 多次充值 else { if (gold_icon != null) { var ori_sprite = gold_icon.sprite; var new_sprite = LoadSprite(LocalPlayerManager.GetMoneySpriteName((int)pay_info.BonusOtherType)); if (ori_sprite != new_sprite) { gold_icon.sprite = new_sprite; } } if (pay_info.BonusOther != 0)// 普通赠送金额 { if (present_text != null) { present_text.text = pay_info.BonusOther.ToString(); } if (present_object != null) { present_object.gameObject.SetActive(false); } if (present2_object != null) { present2_object.gameObject.SetActive(true); } present_tag_trans.gameObject.SetActive(true); } else { present_tag_trans.gameObject.SetActive(false); } } } else { present_tag_trans.gameObject.SetActive(false); } } // ios审核包隐藏首冲赠送的控件 /*if(GlobalConfig.Instance.IosPackageInfo.Open) * { * if (present_tag_trans != null) * present_tag_trans.gameObject.SetActive(false); * }*/ if (SysConfigManager.Instance.CheckSysHasOpened(GameConst.SYS_OPEN_BONUS_PAY) == false) { if (present_tag_trans != null) { present_tag_trans.gameObject.SetActive(false); } } //iphone if (AuditManager.Instance.AuditAndIOS()) { LoadMaJiaImage majiaImage = pay_item_trans.gameObject.GetComponent <LoadMaJiaImage>(); if (majiaImage == null) { majiaImage = pay_item_trans.gameObject.AddComponent <LoadMaJiaImage>(); majiaImage.mPath = string.Format("ChargeItem_{0}.png", pay_info.Diamond); majiaImage.SetCallBack(() => { RawImage rawImage = majiaImage.GetRawImage(); if (rawImage != null) { if (icon_image != null) { icon_image.gameObject.SetActive(false); } rawImage.rectTransform.SetAsFirstSibling(); } }); } } }
public static string GetMoneyNameByConst(ushort moneyType) { return(GoodsHelper.GetGoodsOriginalNameByTypeId(moneyType)); }
private void UpdateContent() { UpdateMoneyLabel(); ModelHelper.ClearChildren(mCommodityContent); const int ITEM_WIDTH = 168; const int ITEM_HEIGHT = 192; List <OperationRedeemCommodity> commodites = OperationRedeemManager.Instance.FashionCommodities; if (mCurrentShopType == OperationRedeemManager.ShopType.STUFF) { commodites = OperationRedeemManager.Instance.StuffCommodities; } int index = 0; foreach (var item in commodites) { GameObject itemObject = GameObject.Instantiate(mCommoditySampleItem) as GameObject; itemObject.transform.parent = mCommodityContent; itemObject.transform.localScale = Vector3.one; itemObject.transform.localPosition = new Vector3((index % 3) * ITEM_WIDTH, -(index / 3) * ITEM_HEIGHT, 0); UILabel nameLabel = ModelHelper.FindChildComponentInHierarchy <UILabel>(itemObject.transform, "NameLabel"); UILabel priceLabel = ModelHelper.FindChildComponentInHierarchy <UILabel>(itemObject.transform, "PriceLabel"); UIToggle itemToggle = itemObject.GetComponent <UIToggle>(); UISprite moneyTypeSprite = ModelHelper.FindChildComponentInHierarchy <UISprite>(itemObject.transform, "MoneyTypeSprite"); GameObject limitTimeContainer = ModelHelper.FindChildInHierarchy(itemObject.transform, "LimitTimeContainer").gameObject; Transform iconGoodsRoot = ModelHelper.FindChildComponentInHierarchy <Transform>(itemObject.transform, "IconGoodsRoot"); priceLabel.text = item.Price.ToString(); moneyTypeSprite.spriteName = UIWidgetHelp.GetMoneySpriteName(item.PriceType); if (item.EndTime > 0) { limitTimeContainer.SetActive(true); } else { limitTimeContainer.SetActive(false); } GameObject iconGoods = UIWidgetHelp.Instance.CreateGoodsItem(item.IconGoodsId, 0, false, false); iconGoods.transform.parent = iconGoodsRoot; iconGoods.transform.localPosition = new Vector3(0, 39, 0); iconGoods.transform.localScale = new Vector3(0.7f, 0.7f, 0.7f); Collider iconCollider = iconGoods.GetComponent <Collider>(); if (iconCollider != null) { GameObject.Destroy(iconCollider); iconCollider = null; } nameLabel.text = GoodsHelper.GetGoodsOriginalNameByTypeId(item.IconGoodsId); itemToggle.Param = item; EventDelegate.Add(itemToggle.onChange, OnItemToggleClicked); if (index == 0) { itemToggle.value = true; } ++index; } mCommodityScrollView.ResetPosition(); mReduceButton.gameObject.SetActive(true); mAddButton.gameObject.SetActive(true); mMaxButton.gameObject.SetActive(true); }